Entry Scene added; Negative score fix
This commit is contained in:
1974
Assets/Resources/Meshes/Izaberi_igricu_buttons.fbx
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1974
Assets/Resources/Meshes/Izaberi_igricu_buttons.fbx
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compressionQuality: 100
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
35
Assets/Scripts/EntrySceneScript.cs
Normal file
35
Assets/Scripts/EntrySceneScript.cs
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
public class EntrySceneScript : MonoBehaviour {
|
||||||
|
|
||||||
|
public Button firstGameButton;
|
||||||
|
|
||||||
|
public Button secondGameButton;
|
||||||
|
|
||||||
|
// Use this for initialization
|
||||||
|
void Start () {
|
||||||
|
Debug.Log("Started");
|
||||||
|
firstGameButton.GetComponent<Button>().onClick.AddListener(LoadFirstGame);
|
||||||
|
secondGameButton.GetComponent<Button>().onClick.AddListener(LoadSecondGame);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update () {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void LoadFirstGame()
|
||||||
|
{
|
||||||
|
Debug.Log("Load first game");
|
||||||
|
SceneManager.LoadScene("Quiz4Scene");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void LoadSecondGame() {
|
||||||
|
Debug.Log("Load second game");
|
||||||
|
SceneManager.LoadScene("Quiz2Scene");
|
||||||
|
}
|
||||||
|
}
|
||||||
12
Assets/Scripts/EntrySceneScript.cs.meta
Normal file
12
Assets/Scripts/EntrySceneScript.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6b3103f100f88f54f8c271095f3a3940
|
||||||
|
timeCreated: 1495288200
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
public class Quiz2Controller : MonoBehaviour {
|
public class Quiz2Controller : MonoBehaviour {
|
||||||
|
|
||||||
@@ -129,7 +130,7 @@ public class Quiz2Controller : MonoBehaviour {
|
|||||||
|
|
||||||
// TODO: Game over
|
// TODO: Game over
|
||||||
if (counterValue > totalGameTime)
|
if (counterValue > totalGameTime)
|
||||||
Debug.Log("Game over!");
|
SceneManager.LoadScene("EntryScene");
|
||||||
counterValue += Time.deltaTime;
|
counterValue += Time.deltaTime;
|
||||||
|
|
||||||
UpdateCounter();
|
UpdateCounter();
|
||||||
@@ -197,9 +198,14 @@ public class Quiz2Controller : MonoBehaviour {
|
|||||||
void LoadNextPair()
|
void LoadNextPair()
|
||||||
{
|
{
|
||||||
scoreValue += GetScore();
|
scoreValue += GetScore();
|
||||||
|
if (scoreValue < 0)
|
||||||
|
scoreValue = 0;
|
||||||
UpdateScore();
|
UpdateScore();
|
||||||
questionIdx = (questionIdx + 1) % questions.Count;
|
questionIdx = questionIdx + 1;
|
||||||
UpdateScene();
|
if (questionIdx == questions.Count)
|
||||||
|
SceneManager.LoadScene("EntryScene");
|
||||||
|
else
|
||||||
|
UpdateScene();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ using System.Linq;
|
|||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
public class Quiz4Controller : MonoBehaviour {
|
public class Quiz4Controller : MonoBehaviour {
|
||||||
|
|
||||||
@@ -155,13 +156,23 @@ public class Quiz4Controller : MonoBehaviour {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
LoadNextQuestion();
|
{
|
||||||
|
if (questionIdx == questions.Count)
|
||||||
|
SceneManager.LoadScene("EntryScene");
|
||||||
|
else
|
||||||
|
LoadNextQuestion();
|
||||||
|
}
|
||||||
if (counterDisplayAnswersValue > 0 && counterDisplayAnswersStarted)
|
if (counterDisplayAnswersValue > 0 && counterDisplayAnswersStarted)
|
||||||
counterDisplayAnswersValue -= Time.deltaTime;
|
counterDisplayAnswersValue -= Time.deltaTime;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
UpdateScene();
|
if (questionIdx == questions.Count)
|
||||||
counterDisplayAnswersStarted = false;
|
SceneManager.LoadScene("EntryScene");
|
||||||
|
else
|
||||||
|
{
|
||||||
|
UpdateScene();
|
||||||
|
counterDisplayAnswersStarted = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Select answers event handler
|
// Select answers event handler
|
||||||
@@ -251,6 +262,8 @@ public class Quiz4Controller : MonoBehaviour {
|
|||||||
if (counterDisplayAnswersStarted)
|
if (counterDisplayAnswersStarted)
|
||||||
return;
|
return;
|
||||||
scoreValue += GetScore();
|
scoreValue += GetScore();
|
||||||
|
if (scoreValue < 0)
|
||||||
|
scoreValue = 0;
|
||||||
UpdateScore();
|
UpdateScore();
|
||||||
selectedAnswers.Clear();
|
selectedAnswers.Clear();
|
||||||
ClearCurrentSceneGlowEffect();
|
ClearCurrentSceneGlowEffect();
|
||||||
@@ -258,7 +271,8 @@ public class Quiz4Controller : MonoBehaviour {
|
|||||||
counterDisplayAnswersStarted = true;
|
counterDisplayAnswersStarted = true;
|
||||||
counterValue = counterInitialValue;
|
counterValue = counterInitialValue;
|
||||||
ShowAnswers();
|
ShowAnswers();
|
||||||
questionIdx = (questionIdx + 1) % questions.Count;
|
questionIdx = questionIdx + 1;
|
||||||
|
Debug.Log(questionIdx);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -5,6 +5,9 @@ EditorBuildSettings:
|
|||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Scenes:
|
m_Scenes:
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/EntryScene.unity
|
||||||
|
guid: 071f6736858d98c4aadf808899207e93
|
||||||
- enabled: 1
|
- enabled: 1
|
||||||
path: Assets/Scenes/Quiz2Scene.unity
|
path: Assets/Scenes/Quiz2Scene.unity
|
||||||
guid: 8c544a002800455479315f67b9b03824
|
guid: 8c544a002800455479315f67b9b03824
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ PlayerSettings:
|
|||||||
useOnDemandResources: 0
|
useOnDemandResources: 0
|
||||||
accelerometerFrequency: 60
|
accelerometerFrequency: 60
|
||||||
companyName: DefaultCompany
|
companyName: DefaultCompany
|
||||||
productName: OcajniPokusaj
|
productName: ProfesorAtom
|
||||||
defaultCursor: {fileID: 0}
|
defaultCursor: {fileID: 0}
|
||||||
cursorHotspot: {x: 0, y: 0}
|
cursorHotspot: {x: 0, y: 0}
|
||||||
m_SplashScreenBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21176471, a: 1}
|
m_SplashScreenBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21176471, a: 1}
|
||||||
|
|||||||
Reference in New Issue
Block a user