Add grid rendering functions
This commit is contained in:
91
include/grid.h
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91
include/grid.h
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/*
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* Copyright (c) 2018 Amine Ben Hassouna <amine.benhassouna@gmail.com>
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any
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* person obtaining a copy of this software and associated
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* documentation files (the "Software"), to deal in the
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* Software without restriction, including without
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* limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of
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* the Software, and to permit persons to whom the Software
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* is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice
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* shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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* ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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* TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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* SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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* IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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*/
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#ifndef GRID_H
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#define GRID_H
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#include <stdio.h>
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#include <stdbool.h>
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#include <SDL2/SDL.h>
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#include "utils.h"
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#define GRID_MAX_X_CELLS (20)
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#define GRID_MAX_Y_CELLS (20)
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struct Cell
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{
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// Rect dimensions and color
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SDL_Rect rect;
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SDL_Color rectColor;
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// Border dimensions and color
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SDL_Rect border;
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SDL_Color borderColor;
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};
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typedef struct Cell Cell;
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struct Grid
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{
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// x, y, width, height
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SDL_Rect rect;
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// Number of cells over the x axis
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int xCells;
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// Number of cells over the y axis
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int yCells;
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// Interspace between cells over the x axis
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int xInterspace;
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// Interspace between cells over the y axis
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int yInterspace;
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// Grid background color
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SDL_Color backgroundColor;
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// Grid border color
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SDL_Color borderColor;
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// Matrix of Cells
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Cell cells[GRID_MAX_X_CELLS][GRID_MAX_Y_CELLS];
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};
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typedef struct Grid Grid;
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int Grid_ajustSize(Grid *grid);
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void Grid_alignCenter(Grid *grid, int screenWidth, int screenHeight);
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bool Grid_init(Grid *grid);
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void Grid_initCell(Grid *grid, Cell *cell, int i, int j, SDL_Color color, SDL_Color borderColor);
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void Grid_render(Grid *grid, SDL_Renderer *renderer);
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void Grid_renderCell(Cell *cell, SDL_Renderer *renderer);
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#endif // GRID_H
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160
src/grid.c
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160
src/grid.c
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@@ -0,0 +1,160 @@
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/*
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* Copyright (c) 2018 Amine Ben Hassouna <amine.benhassouna@gmail.com>
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any
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* person obtaining a copy of this software and associated
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* documentation files (the "Software"), to deal in the
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* Software without restriction, including without
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* limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of
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* the Software, and to permit persons to whom the Software
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* is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice
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* shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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* ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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* TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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* SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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* IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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*/
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#include "grid.h"
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int Grid_ajustSize(Grid *grid)
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{
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if(!grid->rect.w || !grid->rect.h || !grid->xCells || !grid->yCells)
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{
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fprintf(stderr, "Grid dimensions or number of cells not initialised !\n");
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return false;
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}
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// Init rect
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int interspaceWidth = (grid->xCells + 2) * grid->xInterspace;
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grid->rect.w -= (grid->rect.w - interspaceWidth) % grid->xCells;
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int interspaceHeigth = (grid->yCells + 2) * grid->yInterspace;
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grid->rect.h -= (grid->rect.h - interspaceHeigth) % grid->yCells;
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printf("w: %d, h: %d", grid->rect.w, grid->rect.h);
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return true;
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}
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void Grid_alignCenter(Grid *grid, int screenWidth, int screenHeight)
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{
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grid->rect.x = (screenWidth - grid->rect.w) / 2;
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grid->rect.y = (screenHeight - grid->rect.h) / 2;
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}
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bool Grid_init(Grid *grid)
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{
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if(!grid->rect.w || !grid->rect.h || !grid->xCells || !grid->yCells)
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{
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fprintf(stderr, "Grid dimensions or number of cells not initialised !\n");
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return false;
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}
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if(grid->xCells > GRID_MAX_X_CELLS || grid->yCells > GRID_MAX_Y_CELLS)
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{
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fprintf(stderr, "Grid number of cells (%d,%d) is greater than (%d,%d) !\n",
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grid->xCells, grid->yCells,
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GRID_MAX_X_CELLS, GRID_MAX_Y_CELLS);
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return false;
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}
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// Init all cells
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for(int i = 0; i < grid->xCells; ++i)
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{
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for(int j = 0; j < grid->yCells; ++j)
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{
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Grid_initCell(grid,
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&(grid->cells[i][j]),
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i, j,
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grid->backgroundColor,
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grid->borderColor);
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}
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}
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return true;
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}
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void Grid_initCell(Grid *grid, Cell *cell, int i, int j, SDL_Color color, SDL_Color borderColor)
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{
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// Init rect
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int interspaceWidth = (grid->xCells + 2) * grid->xInterspace;
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cell->rect.w = (grid->rect.w - interspaceWidth) / grid->xCells;
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int interspaceHeigth = (grid->yCells + 2) * grid->yInterspace;
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cell->rect.h = (grid->rect.h - interspaceHeigth) / grid->yCells;
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cell->rect.x = grid->rect.x + grid->xInterspace * (i+1.5) + cell->rect.w * i;
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cell->rect.y = grid->rect.y + grid->xInterspace * (j+1.5) + cell->rect.h * j;
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// Init rectColor
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cell->rectColor = color;
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// Init border
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cell->border.w = cell->rect.w + grid->xInterspace;
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cell->border.h = cell->rect.h + grid->yInterspace;
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cell->border.x = cell->rect.x - grid->xInterspace/2;
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cell->border.y = cell->rect.y - grid->yInterspace/2;
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// Init borderColor
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cell->borderColor = borderColor;
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}
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void Grid_render(Grid *grid, SDL_Renderer *renderer)
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{
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// Set renderer color to draw the grid border
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SDL_SetRenderDrawColor(renderer,
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grid->borderColor.r,
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grid->borderColor.g,
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grid->borderColor.b,
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grid->borderColor.a);
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// Render grid border
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SDL_RenderFillRect(renderer, &(grid->rect));
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// Render all cells
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for(int i = 0; i < grid->xCells; ++i)
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{
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for(int j = 0; j < grid->yCells; ++j)
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{
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Grid_renderCell(&(grid->cells[i][j]), renderer);
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}
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}
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}
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void Grid_renderCell(Cell *cell, SDL_Renderer *renderer)
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{
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// Set renderer color to cell color
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SDL_SetRenderDrawColor(renderer,
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cell->borderColor.r,
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cell->borderColor.g,
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cell->borderColor.b,
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cell->borderColor.a);
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// Render filled cell
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SDL_RenderFillRect(renderer, &(cell->border));
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// Set renderer color to cell color
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SDL_SetRenderDrawColor(renderer,
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cell->rectColor.r,
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cell->rectColor.g,
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cell->rectColor.b,
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cell->rectColor.a);
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// Render filled cell
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SDL_RenderFillRect(renderer, &(cell->rect));
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}
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