Walking
This commit is contained in:
61
hero/hero.go
61
hero/hero.go
@@ -6,16 +6,39 @@ import (
|
||||
"gitlab.com/kbr4/9heroja/resources"
|
||||
"image"
|
||||
"log"
|
||||
"time"
|
||||
)
|
||||
|
||||
const WalkSpeedMs = 400
|
||||
|
||||
var (
|
||||
heroImage *ebiten.Image
|
||||
heroImage *ebiten.Image
|
||||
walkTicker *time.Ticker
|
||||
)
|
||||
|
||||
type Hero struct {
|
||||
step int
|
||||
}
|
||||
|
||||
type spritePosition struct {
|
||||
x int
|
||||
y int
|
||||
}
|
||||
|
||||
func (h *Hero) DrawHero(screen *ebiten.Image) {
|
||||
|
||||
positions := []spritePosition{
|
||||
{0, 166},
|
||||
{33, 166},
|
||||
{66, 166},
|
||||
{99, 166},
|
||||
{132, 166},
|
||||
{99, 166},
|
||||
{66, 166},
|
||||
{33, 166},
|
||||
}
|
||||
p := positions[h.step%5]
|
||||
|
||||
op := &ebiten.DrawImageOptions{}
|
||||
screenWidth := screen.Bounds().Max.X
|
||||
screenHeight := screen.Bounds().Max.Y
|
||||
@@ -25,7 +48,8 @@ func (h *Hero) DrawHero(screen *ebiten.Image) {
|
||||
op.GeoM.Translate(float64(screenWidth/2-16), float64(screenHeight/2-16))
|
||||
//op.GeoM.Translate(float64(i*tileSize-floorMod(g.cameraX, tileSize)),
|
||||
// float64((ny-1)*tileSize-floorMod(g.cameraY, tileSize)))
|
||||
screen.DrawImage(heroImage.SubImage(image.Rect(67, 167, 66+resources.HeroTileSize, 166+resources.HeroTileSize)).(*ebiten.Image), op)
|
||||
|
||||
screen.DrawImage(heroImage.SubImage(image.Rect(p.x+1, p.y, p.x+resources.HeroTileSize, p.y+resources.HeroTileSize)).(*ebiten.Image), op)
|
||||
}
|
||||
|
||||
func init() {
|
||||
@@ -34,4 +58,37 @@ func init() {
|
||||
log.Fatal(err)
|
||||
}
|
||||
heroImage = ebiten.NewImageFromImage(img)
|
||||
walkTicker = time.NewTicker(WalkSpeedMs * time.Millisecond)
|
||||
// go routine that runs on every tick and increases step
|
||||
|
||||
}
|
||||
|
||||
func NewHero() *Hero {
|
||||
hero := &Hero{
|
||||
step: 0,
|
||||
}
|
||||
|
||||
go func() {
|
||||
for {
|
||||
select {
|
||||
case <-walkTicker.C:
|
||||
hero.step++
|
||||
if hero.step > 7 {
|
||||
hero.step = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
}()
|
||||
return hero
|
||||
}
|
||||
|
||||
func (h *Hero) Walk() {
|
||||
|
||||
walkTicker.Reset(WalkSpeedMs * time.Millisecond)
|
||||
|
||||
}
|
||||
|
||||
func (h *Hero) Stop() {
|
||||
h.step = 2
|
||||
walkTicker.Stop()
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user