Implement Clients with throttling and metrics
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49
client.go
Normal file
49
client.go
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@@ -0,0 +1,49 @@
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package main
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import (
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"net/http"
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"time"
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)
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// Client is an http.Client with rate limiting and time series instrumentation.
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type Client struct {
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cli http.Client
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qps uint
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codes []uint64
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timings []time.Duration
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bytesOut []int64
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bytesIn []int64
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}
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func NewClient(qps uint) *Client {
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return &Client{
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cli: http.Client{},
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qps: qps,
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codes: []uint64{},
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timings: []time.Duration{},
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bytesOut: []int64{},
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bytesIn: []int64{},
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}
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}
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// Drill loops over the passed reqs channel and executes each request.
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// It is throttled to the qps specified in the initializer
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func (c *Client) Drill(reqs chan *http.Request) {
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throttle := time.Tick(time.Duration(1e9 / c.qps))
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for req := range reqs {
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<-throttle
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go c.Do(req)
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}
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}
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// Do executes the passed http.Request and saves some metrics
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// (timings, bytesIn, bytesOut, codes)
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func (c *Client) Do(req *http.Request) (*http.Response, error) {
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began := time.Now()
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resp, err := c.cli.Do(req)
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c.timings = append(c.timings, time.Since(began))
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c.bytesOut = append(c.bytesOut, req.ContentLength)
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c.bytesIn = append(c.bytesIn, resp.ContentLength)
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c.codes[resp.StatusCode]++
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return resp, err
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}
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