51 lines
1.2 KiB
C#
51 lines
1.2 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using UnityEngine.SceneManagement;
|
|
|
|
public class EntrySceneScript : MonoBehaviour {
|
|
|
|
|
|
|
|
// Use this for initialization
|
|
void Start () {
|
|
Debug.Log("Started");
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update () {
|
|
// Select answers event handler
|
|
if (Input.GetMouseButtonDown(0))
|
|
{
|
|
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
|
|
RaycastHit hit;
|
|
|
|
if (Physics.Raycast(ray, out hit, 100))
|
|
{
|
|
if(hit.transform.gameObject.name == "FirstGame")
|
|
{
|
|
Debug.Log("Load first game");
|
|
SceneManager.LoadScene("Quiz4Scene");
|
|
}
|
|
|
|
else if (hit.transform.gameObject.name == "SecondGame")
|
|
{
|
|
Debug.Log("Load second game");
|
|
SceneManager.LoadScene("Quiz2Scene");
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
public void LoadFirstGame()
|
|
{
|
|
|
|
}
|
|
|
|
public void LoadSecondGame() {
|
|
|
|
}
|
|
}
|