using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class EntrySceneScript : MonoBehaviour { // Use this for initialization void Start () { Debug.Log("Started"); } // Update is called once per frame void Update () { // Select answers event handler if (Input.GetMouseButtonDown(0)) { Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); RaycastHit hit; if (Physics.Raycast(ray, out hit, 100)) { if(hit.transform.gameObject.name == "FirstGame") { Debug.Log("Load first game"); SceneManager.LoadScene("Quiz4Scene"); } else if (hit.transform.gameObject.name == "SecondGame") { Debug.Log("Load second game"); SceneManager.LoadScene("Quiz2Scene"); } } } } public void LoadFirstGame() { } public void LoadSecondGame() { } }