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662
runtime-linux/antlr4-runtime/atn/PredictionContext.cpp
Executable file
662
runtime-linux/antlr4-runtime/atn/PredictionContext.cpp
Executable file
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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
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* Use of this file is governed by the BSD 3-clause license that
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* can be found in the LICENSE.txt file in the project root.
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*/
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#include "atn/EmptyPredictionContext.h"
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#include "misc/MurmurHash.h"
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#include "atn/ArrayPredictionContext.h"
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#include "RuleContext.h"
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#include "ParserRuleContext.h"
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#include "atn/RuleTransition.h"
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#include "support/Arrays.h"
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#include "support/CPPUtils.h"
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#include "atn/PredictionContext.h"
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using namespace antlr4;
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using namespace antlr4::misc;
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using namespace antlr4::atn;
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using namespace antlrcpp;
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size_t PredictionContext::globalNodeCount = 0;
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const Ref<PredictionContext> PredictionContext::EMPTY = std::make_shared<EmptyPredictionContext>();
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//----------------- PredictionContext ----------------------------------------------------------------------------------
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PredictionContext::PredictionContext(size_t cachedHashCode) : id(globalNodeCount++), cachedHashCode(cachedHashCode) {
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}
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PredictionContext::~PredictionContext() {
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}
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Ref<PredictionContext> PredictionContext::fromRuleContext(const ATN &atn, RuleContext *outerContext) {
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if (outerContext == nullptr) {
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return PredictionContext::EMPTY;
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}
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// if we are in RuleContext of start rule, s, then PredictionContext
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// is EMPTY. Nobody called us. (if we are empty, return empty)
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if (outerContext->parent == nullptr || outerContext == &ParserRuleContext::EMPTY) {
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return PredictionContext::EMPTY;
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}
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// If we have a parent, convert it to a PredictionContext graph
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Ref<PredictionContext> parent = PredictionContext::fromRuleContext(atn, dynamic_cast<RuleContext *>(outerContext->parent));
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ATNState *state = atn.states.at(outerContext->invokingState);
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RuleTransition *transition = (RuleTransition *)state->transitions[0];
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return SingletonPredictionContext::create(parent, transition->followState->stateNumber);
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}
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bool PredictionContext::isEmpty() const {
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return this == EMPTY.get();
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}
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bool PredictionContext::hasEmptyPath() const {
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// since EMPTY_RETURN_STATE can only appear in the last position, we check last one
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return getReturnState(size() - 1) == EMPTY_RETURN_STATE;
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}
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size_t PredictionContext::hashCode() const {
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return cachedHashCode;
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}
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size_t PredictionContext::calculateEmptyHashCode() {
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size_t hash = MurmurHash::initialize(INITIAL_HASH);
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hash = MurmurHash::finish(hash, 0);
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return hash;
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}
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size_t PredictionContext::calculateHashCode(Ref<PredictionContext> parent, size_t returnState) {
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size_t hash = MurmurHash::initialize(INITIAL_HASH);
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hash = MurmurHash::update(hash, parent);
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hash = MurmurHash::update(hash, returnState);
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hash = MurmurHash::finish(hash, 2);
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return hash;
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}
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size_t PredictionContext::calculateHashCode(const std::vector<Ref<PredictionContext>> &parents,
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const std::vector<size_t> &returnStates) {
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size_t hash = MurmurHash::initialize(INITIAL_HASH);
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for (auto parent : parents) {
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hash = MurmurHash::update(hash, parent);
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}
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for (auto returnState : returnStates) {
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hash = MurmurHash::update(hash, returnState);
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}
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return MurmurHash::finish(hash, parents.size() + returnStates.size());
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}
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Ref<PredictionContext> PredictionContext::merge(const Ref<PredictionContext> &a,
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const Ref<PredictionContext> &b, bool rootIsWildcard, PredictionContextMergeCache *mergeCache) {
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assert(a && b);
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// share same graph if both same
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if (a == b || *a == *b) {
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return a;
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}
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if (is<SingletonPredictionContext>(a) && is<SingletonPredictionContext>(b)) {
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return mergeSingletons(std::dynamic_pointer_cast<SingletonPredictionContext>(a),
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std::dynamic_pointer_cast<SingletonPredictionContext>(b), rootIsWildcard, mergeCache);
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}
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// At least one of a or b is array.
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// If one is $ and rootIsWildcard, return $ as * wildcard.
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if (rootIsWildcard) {
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if (is<EmptyPredictionContext>(a)) {
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return a;
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}
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if (is<EmptyPredictionContext>(b)) {
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return b;
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}
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}
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// convert singleton so both are arrays to normalize
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Ref<ArrayPredictionContext> left;
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if (is<SingletonPredictionContext>(a)) {
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left = std::make_shared<ArrayPredictionContext>(std::dynamic_pointer_cast<SingletonPredictionContext>(a));
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} else {
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left = std::dynamic_pointer_cast<ArrayPredictionContext>(a);
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}
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Ref<ArrayPredictionContext> right;
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if (is<SingletonPredictionContext>(b)) {
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right = std::make_shared<ArrayPredictionContext>(std::dynamic_pointer_cast<SingletonPredictionContext>(b));
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} else {
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right = std::dynamic_pointer_cast<ArrayPredictionContext>(b);
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}
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return mergeArrays(left, right, rootIsWildcard, mergeCache);
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}
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Ref<PredictionContext> PredictionContext::mergeSingletons(const Ref<SingletonPredictionContext> &a,
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const Ref<SingletonPredictionContext> &b, bool rootIsWildcard, PredictionContextMergeCache *mergeCache) {
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if (mergeCache != nullptr) { // Can be null if not given to the ATNState from which this call originates.
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auto existing = mergeCache->get(a, b);
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if (existing) {
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return existing;
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}
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existing = mergeCache->get(b, a);
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if (existing) {
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return existing;
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}
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}
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Ref<PredictionContext> rootMerge = mergeRoot(a, b, rootIsWildcard);
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if (rootMerge) {
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if (mergeCache != nullptr) {
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mergeCache->put(a, b, rootMerge);
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}
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return rootMerge;
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}
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Ref<PredictionContext> parentA = a->parent;
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Ref<PredictionContext> parentB = b->parent;
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if (a->returnState == b->returnState) { // a == b
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Ref<PredictionContext> parent = merge(parentA, parentB, rootIsWildcard, mergeCache);
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// If parent is same as existing a or b parent or reduced to a parent, return it.
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if (parent == parentA) { // ax + bx = ax, if a=b
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return a;
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}
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if (parent == parentB) { // ax + bx = bx, if a=b
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return b;
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}
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// else: ax + ay = a'[x,y]
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// merge parents x and y, giving array node with x,y then remainders
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// of those graphs. dup a, a' points at merged array
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// new joined parent so create new singleton pointing to it, a'
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Ref<PredictionContext> a_ = SingletonPredictionContext::create(parent, a->returnState);
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if (mergeCache != nullptr) {
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mergeCache->put(a, b, a_);
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}
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return a_;
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} else {
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// a != b payloads differ
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// see if we can collapse parents due to $+x parents if local ctx
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Ref<PredictionContext> singleParent;
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if (a == b || (*parentA == *parentB)) { // ax + bx = [a,b]x
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singleParent = parentA;
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}
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if (singleParent) { // parents are same, sort payloads and use same parent
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std::vector<size_t> payloads = { a->returnState, b->returnState };
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if (a->returnState > b->returnState) {
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payloads[0] = b->returnState;
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payloads[1] = a->returnState;
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}
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std::vector<Ref<PredictionContext>> parents = { singleParent, singleParent };
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Ref<PredictionContext> a_ = std::make_shared<ArrayPredictionContext>(parents, payloads);
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if (mergeCache != nullptr) {
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mergeCache->put(a, b, a_);
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}
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return a_;
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}
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// parents differ and can't merge them. Just pack together
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// into array; can't merge.
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// ax + by = [ax,by]
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Ref<PredictionContext> a_;
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if (a->returnState > b->returnState) { // sort by payload
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std::vector<size_t> payloads = { b->returnState, a->returnState };
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std::vector<Ref<PredictionContext>> parents = { b->parent, a->parent };
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a_ = std::make_shared<ArrayPredictionContext>(parents, payloads);
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} else {
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std::vector<size_t> payloads = {a->returnState, b->returnState};
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std::vector<Ref<PredictionContext>> parents = { a->parent, b->parent };
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a_ = std::make_shared<ArrayPredictionContext>(parents, payloads);
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}
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if (mergeCache != nullptr) {
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mergeCache->put(a, b, a_);
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}
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return a_;
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}
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}
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Ref<PredictionContext> PredictionContext::mergeRoot(const Ref<SingletonPredictionContext> &a,
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const Ref<SingletonPredictionContext> &b, bool rootIsWildcard) {
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if (rootIsWildcard) {
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if (a == EMPTY) { // * + b = *
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return EMPTY;
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}
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if (b == EMPTY) { // a + * = *
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return EMPTY;
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}
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} else {
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if (a == EMPTY && b == EMPTY) { // $ + $ = $
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return EMPTY;
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}
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if (a == EMPTY) { // $ + x = [$,x]
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std::vector<size_t> payloads = { b->returnState, EMPTY_RETURN_STATE };
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std::vector<Ref<PredictionContext>> parents = { b->parent, nullptr };
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Ref<PredictionContext> joined = std::make_shared<ArrayPredictionContext>(parents, payloads);
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return joined;
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}
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if (b == EMPTY) { // x + $ = [$,x] ($ is always first if present)
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std::vector<size_t> payloads = { a->returnState, EMPTY_RETURN_STATE };
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std::vector<Ref<PredictionContext>> parents = { a->parent, nullptr };
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Ref<PredictionContext> joined = std::make_shared<ArrayPredictionContext>(parents, payloads);
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return joined;
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}
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}
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return nullptr;
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}
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Ref<PredictionContext> PredictionContext::mergeArrays(const Ref<ArrayPredictionContext> &a,
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const Ref<ArrayPredictionContext> &b, bool rootIsWildcard, PredictionContextMergeCache *mergeCache) {
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if (mergeCache != nullptr) {
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auto existing = mergeCache->get(a, b);
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if (existing) {
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return existing;
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}
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existing = mergeCache->get(b, a);
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if (existing) {
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return existing;
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}
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}
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// merge sorted payloads a + b => M
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size_t i = 0; // walks a
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size_t j = 0; // walks b
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size_t k = 0; // walks target M array
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std::vector<size_t> mergedReturnStates(a->returnStates.size() + b->returnStates.size());
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std::vector<Ref<PredictionContext>> mergedParents(a->returnStates.size() + b->returnStates.size());
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// walk and merge to yield mergedParents, mergedReturnStates
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while (i < a->returnStates.size() && j < b->returnStates.size()) {
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Ref<PredictionContext> a_parent = a->parents[i];
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Ref<PredictionContext> b_parent = b->parents[j];
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if (a->returnStates[i] == b->returnStates[j]) {
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// same payload (stack tops are equal), must yield merged singleton
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size_t payload = a->returnStates[i];
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// $+$ = $
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bool both$ = payload == EMPTY_RETURN_STATE && a_parent && b_parent;
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bool ax_ax = (a_parent && b_parent) && *a_parent == *b_parent; // ax+ax -> ax
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if (both$ || ax_ax) {
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mergedParents[k] = a_parent; // choose left
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mergedReturnStates[k] = payload;
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}
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else { // ax+ay -> a'[x,y]
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Ref<PredictionContext> mergedParent = merge(a_parent, b_parent, rootIsWildcard, mergeCache);
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mergedParents[k] = mergedParent;
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mergedReturnStates[k] = payload;
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}
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i++; // hop over left one as usual
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j++; // but also skip one in right side since we merge
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} else if (a->returnStates[i] < b->returnStates[j]) { // copy a[i] to M
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mergedParents[k] = a_parent;
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mergedReturnStates[k] = a->returnStates[i];
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i++;
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}
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else { // b > a, copy b[j] to M
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mergedParents[k] = b_parent;
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mergedReturnStates[k] = b->returnStates[j];
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j++;
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}
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k++;
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}
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// copy over any payloads remaining in either array
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if (i < a->returnStates.size()) {
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for (std::vector<int>::size_type p = i; p < a->returnStates.size(); p++) {
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mergedParents[k] = a->parents[p];
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mergedReturnStates[k] = a->returnStates[p];
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k++;
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}
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} else {
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for (std::vector<int>::size_type p = j; p < b->returnStates.size(); p++) {
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mergedParents[k] = b->parents[p];
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mergedReturnStates[k] = b->returnStates[p];
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k++;
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}
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}
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// trim merged if we combined a few that had same stack tops
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if (k < mergedParents.size()) { // write index < last position; trim
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if (k == 1) { // for just one merged element, return singleton top
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Ref<PredictionContext> a_ = SingletonPredictionContext::create(mergedParents[0], mergedReturnStates[0]);
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if (mergeCache != nullptr) {
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mergeCache->put(a, b, a_);
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}
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return a_;
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}
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mergedParents.resize(k);
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mergedReturnStates.resize(k);
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}
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Ref<ArrayPredictionContext> M = std::make_shared<ArrayPredictionContext>(mergedParents, mergedReturnStates);
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// if we created same array as a or b, return that instead
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// TO_DO: track whether this is possible above during merge sort for speed
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if (*M == *a) {
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if (mergeCache != nullptr) {
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mergeCache->put(a, b, a);
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}
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return a;
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}
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if (*M == *b) {
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if (mergeCache != nullptr) {
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mergeCache->put(a, b, b);
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}
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return b;
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}
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// ml: this part differs from Java code. We have to recreate the context as the parents array is copied on creation.
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if (combineCommonParents(mergedParents)) {
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mergedReturnStates.resize(mergedParents.size());
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M = std::make_shared<ArrayPredictionContext>(mergedParents, mergedReturnStates);
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}
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if (mergeCache != nullptr) {
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mergeCache->put(a, b, M);
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}
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return M;
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}
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bool PredictionContext::combineCommonParents(std::vector<Ref<PredictionContext>> &parents) {
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std::set<Ref<PredictionContext>> uniqueParents;
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for (size_t p = 0; p < parents.size(); ++p) {
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Ref<PredictionContext> parent = parents[p];
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if (uniqueParents.find(parent) == uniqueParents.end()) { // don't replace
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uniqueParents.insert(parent);
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}
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}
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for (size_t p = 0; p < parents.size(); ++p) {
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parents[p] = *uniqueParents.find(parents[p]);
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}
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return true;
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}
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std::string PredictionContext::toDOTString(const Ref<PredictionContext> &context) {
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if (context == nullptr) {
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return "";
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}
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std::stringstream ss;
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ss << "digraph G {\n" << "rankdir=LR;\n";
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std::vector<Ref<PredictionContext>> nodes = getAllContextNodes(context);
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std::sort(nodes.begin(), nodes.end(), [](const Ref<PredictionContext> &o1, const Ref<PredictionContext> &o2) {
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return o1->id - o2->id;
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});
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for (auto current : nodes) {
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if (is<SingletonPredictionContext>(current)) {
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std::string s = std::to_string(current->id);
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ss << " s" << s;
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std::string returnState = std::to_string(current->getReturnState(0));
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if (is<EmptyPredictionContext>(current)) {
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returnState = "$";
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}
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ss << " [label=\"" << returnState << "\"];\n";
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continue;
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}
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Ref<ArrayPredictionContext> arr = std::static_pointer_cast<ArrayPredictionContext>(current);
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ss << " s" << arr->id << " [shape=box, label=\"" << "[";
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bool first = true;
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for (auto inv : arr->returnStates) {
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if (!first) {
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ss << ", ";
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}
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if (inv == EMPTY_RETURN_STATE) {
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ss << "$";
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} else {
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ss << inv;
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}
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first = false;
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}
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ss << "]";
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ss << "\"];\n";
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}
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for (auto current : nodes) {
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if (current == EMPTY) {
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continue;
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}
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for (size_t i = 0; i < current->size(); i++) {
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if (!current->getParent(i)) {
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continue;
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}
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ss << " s" << current->id << "->" << "s" << current->getParent(i)->id;
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if (current->size() > 1) {
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ss << " [label=\"parent[" << i << "]\"];\n";
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} else {
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ss << ";\n";
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}
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}
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}
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ss << "}\n";
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return ss.str();
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}
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// The "visited" map is just a temporary structure to control the retrieval process (which is recursive).
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Ref<PredictionContext> PredictionContext::getCachedContext(const Ref<PredictionContext> &context,
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PredictionContextCache &contextCache, std::map<Ref<PredictionContext>, Ref<PredictionContext>> &visited) {
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if (context->isEmpty()) {
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return context;
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}
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{
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||||
auto iterator = visited.find(context);
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if (iterator != visited.end())
|
||||
return iterator->second; // Not necessarly the same as context.
|
||||
}
|
||||
|
||||
auto iterator = contextCache.find(context);
|
||||
if (iterator != contextCache.end()) {
|
||||
visited[context] = *iterator;
|
||||
|
||||
return *iterator;
|
||||
}
|
||||
|
||||
bool changed = false;
|
||||
|
||||
std::vector<Ref<PredictionContext>> parents(context->size());
|
||||
for (size_t i = 0; i < parents.size(); i++) {
|
||||
Ref<PredictionContext> parent = getCachedContext(context->getParent(i), contextCache, visited);
|
||||
if (changed || parent != context->getParent(i)) {
|
||||
if (!changed) {
|
||||
parents.clear();
|
||||
for (size_t j = 0; j < context->size(); j++) {
|
||||
parents.push_back(context->getParent(j));
|
||||
}
|
||||
|
||||
changed = true;
|
||||
}
|
||||
|
||||
parents[i] = parent;
|
||||
}
|
||||
}
|
||||
|
||||
if (!changed) {
|
||||
contextCache.insert(context);
|
||||
visited[context] = context;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
Ref<PredictionContext> updated;
|
||||
if (parents.empty()) {
|
||||
updated = EMPTY;
|
||||
} else if (parents.size() == 1) {
|
||||
updated = SingletonPredictionContext::create(parents[0], context->getReturnState(0));
|
||||
contextCache.insert(updated);
|
||||
} else {
|
||||
updated = std::make_shared<ArrayPredictionContext>(parents, std::dynamic_pointer_cast<ArrayPredictionContext>(context)->returnStates);
|
||||
contextCache.insert(updated);
|
||||
}
|
||||
|
||||
visited[updated] = updated;
|
||||
visited[context] = updated;
|
||||
|
||||
return updated;
|
||||
}
|
||||
|
||||
std::vector<Ref<PredictionContext>> PredictionContext::getAllContextNodes(const Ref<PredictionContext> &context) {
|
||||
std::vector<Ref<PredictionContext>> nodes;
|
||||
std::set<PredictionContext *> visited;
|
||||
getAllContextNodes_(context, nodes, visited);
|
||||
return nodes;
|
||||
}
|
||||
|
||||
|
||||
void PredictionContext::getAllContextNodes_(const Ref<PredictionContext> &context, std::vector<Ref<PredictionContext>> &nodes,
|
||||
std::set<PredictionContext *> &visited) {
|
||||
|
||||
if (visited.find(context.get()) != visited.end()) {
|
||||
return; // Already done.
|
||||
}
|
||||
|
||||
visited.insert(context.get());
|
||||
nodes.push_back(context);
|
||||
|
||||
for (size_t i = 0; i < context->size(); i++) {
|
||||
getAllContextNodes_(context->getParent(i), nodes, visited);
|
||||
}
|
||||
}
|
||||
|
||||
std::string PredictionContext::toString() const {
|
||||
|
||||
return antlrcpp::toString(this);
|
||||
}
|
||||
|
||||
std::string PredictionContext::toString(Recognizer * /*recog*/) const {
|
||||
return toString();
|
||||
}
|
||||
|
||||
std::vector<std::string> PredictionContext::toStrings(Recognizer *recognizer, int currentState) {
|
||||
return toStrings(recognizer, EMPTY, currentState);
|
||||
}
|
||||
|
||||
std::vector<std::string> PredictionContext::toStrings(Recognizer *recognizer, const Ref<PredictionContext> &stop, int currentState) {
|
||||
|
||||
std::vector<std::string> result;
|
||||
|
||||
for (size_t perm = 0; ; perm++) {
|
||||
size_t offset = 0;
|
||||
bool last = true;
|
||||
PredictionContext *p = this;
|
||||
size_t stateNumber = currentState;
|
||||
|
||||
std::stringstream ss;
|
||||
ss << "[";
|
||||
bool outerContinue = false;
|
||||
while (!p->isEmpty() && p != stop.get()) {
|
||||
size_t index = 0;
|
||||
if (p->size() > 0) {
|
||||
size_t bits = 1;
|
||||
while ((1ULL << bits) < p->size()) {
|
||||
bits++;
|
||||
}
|
||||
|
||||
size_t mask = (1 << bits) - 1;
|
||||
index = (perm >> offset) & mask;
|
||||
last &= index >= p->size() - 1;
|
||||
if (index >= p->size()) {
|
||||
outerContinue = true;
|
||||
break;
|
||||
}
|
||||
offset += bits;
|
||||
}
|
||||
|
||||
if (recognizer != nullptr) {
|
||||
if (ss.tellp() > 1) {
|
||||
// first char is '[', if more than that this isn't the first rule
|
||||
ss << ' ';
|
||||
}
|
||||
|
||||
const ATN &atn = recognizer->getATN();
|
||||
ATNState *s = atn.states[stateNumber];
|
||||
std::string ruleName = recognizer->getRuleNames()[s->ruleIndex];
|
||||
ss << ruleName;
|
||||
} else if (p->getReturnState(index) != EMPTY_RETURN_STATE) {
|
||||
if (!p->isEmpty()) {
|
||||
if (ss.tellp() > 1) {
|
||||
// first char is '[', if more than that this isn't the first rule
|
||||
ss << ' ';
|
||||
}
|
||||
|
||||
ss << p->getReturnState(index);
|
||||
}
|
||||
}
|
||||
stateNumber = p->getReturnState(index);
|
||||
p = p->getParent(index).get();
|
||||
}
|
||||
|
||||
if (outerContinue)
|
||||
continue;
|
||||
|
||||
ss << "]";
|
||||
result.push_back(ss.str());
|
||||
|
||||
if (last) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//----------------- PredictionContextMergeCache ------------------------------------------------------------------------
|
||||
|
||||
Ref<PredictionContext> PredictionContextMergeCache::put(Ref<PredictionContext> const& key1, Ref<PredictionContext> const& key2,
|
||||
Ref<PredictionContext> const& value) {
|
||||
Ref<PredictionContext> previous;
|
||||
|
||||
auto iterator = _data.find(key1);
|
||||
if (iterator == _data.end())
|
||||
_data[key1][key2] = value;
|
||||
else {
|
||||
auto iterator2 = iterator->second.find(key2);
|
||||
if (iterator2 != iterator->second.end())
|
||||
previous = iterator2->second;
|
||||
iterator->second[key2] = value;
|
||||
}
|
||||
|
||||
return previous;
|
||||
}
|
||||
|
||||
Ref<PredictionContext> PredictionContextMergeCache::get(Ref<PredictionContext> const& key1, Ref<PredictionContext> const& key2) {
|
||||
auto iterator = _data.find(key1);
|
||||
if (iterator == _data.end())
|
||||
return nullptr;
|
||||
|
||||
auto iterator2 = iterator->second.find(key2);
|
||||
if (iterator2 == iterator->second.end())
|
||||
return nullptr;
|
||||
|
||||
return iterator2->second;
|
||||
}
|
||||
|
||||
void PredictionContextMergeCache::clear() {
|
||||
_data.clear();
|
||||
}
|
||||
|
||||
std::string PredictionContextMergeCache::toString() const {
|
||||
std::string result;
|
||||
for (auto pair : _data)
|
||||
for (auto pair2 : pair.second)
|
||||
result += pair2.second->toString() + "\n";
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
size_t PredictionContextMergeCache::count() const {
|
||||
size_t result = 0;
|
||||
for (auto entry : _data)
|
||||
result += entry.second.size();
|
||||
return result;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user