Files
old-krovovi-kalkulator/helix/helpers/polygon_helper.py
2017-11-07 09:23:57 +01:00

98 lines
3.0 KiB
Python

def point_inside_polygon(x, y, points):
n = len(points)
inside = False
# this does a raytracing algorithm that I don't quite understand.
# See http://stackoverflow.com/questions/217578/how-can-i-determine-whether-a-2d-point-is-within-a-polygon/2922778#2922778
# for an attempt at an explanation
p1x, p1y = points[0]
for i in range(n + 1):
p2x, p2y = points[i % n]
if y > min(p1y, p2y):
if y <= max(p1y, p2y):
if x <= max(p1x, p2x):
if p1y != p2y:
xinters = (y - p1y) * (p2x - p1x) / (p2y - p1y) + p1x
if p1x == p2x or x <= xinters:
inside = not inside
p1x, p1y = p2x, p2y
return inside
def line_segments_intersect(first_line, second_line):
# returns either None or the point where the line segments intersect
x_0_0 = first_line[0][0]
x_0_1 = first_line[1][0]
y_0_0 = first_line[0][1]
y_0_1 = first_line[1][1]
x_1_0 = second_line[0][0]
x_1_1 = second_line[1][0]
y_1_0 = second_line[0][1]
y_1_1 = second_line[1][1]
if max(x_0_0, x_0_1) < min(x_1_0, x_1_1):
return None
rise_0 = y_0_1 - y_0_0
run_0 = x_0_1 - x_0_0
if run_0 == 0:
slope_0 = None
y_intercept_0 = 0
else:
slope_0 = rise_0 / run_0
y_intercept_0 = y_0_0 - (slope_0 * x_0_0)
rise_1 = y_1_1 - y_1_0
run_1 = x_1_1 - x_1_0
if run_1 == 0:
slope_1 = None
y_intercept_1 = 0
else:
slope_1 = rise_1 / run_1
y_intercept_1 = y_1_0 - (slope_1 * x_1_0)
if slope_0 is not None and slope_1 is not None and abs(slope_0 - slope_1) < 1e-3:
return None
if slope_0 is None and slope_1 is None:
return None
if slope_0 is None:
x_point = x_0_0
slope = slope_1
elif slope_1 is None:
x_point = x_1_0
slope = slope_0
else:
x_point = (y_intercept_1 - y_intercept_0) / (slope_0 - slope_1)
slope = slope_0
if (x_point < max(min(x_0_0, x_0_1), min(x_1_0, x_1_1))) and (x_point > min(max(x_0_0, x_0_1), max(x_1_0, x_1_1))):
return None
y_point = slope * x_point + y_intercept_1
return x_point, y_point
def clip_polygon(a, clip_region):
points = []
for x, y in a:
points.append((x, y, point_inside_polygon(x, y, clip_region)))
idx = 0
while idx < len(points):
x0, y0, inside_0 = points[(idx-1) % len(points)]
x1, y1, inside_1 = points[idx]
first_line = [(x0, y0), (x1, y1)]
if inside_0 and not inside_1: # intersected between then and now
for index, vertex in enumerate(clip_region):
second_line = [vertex, clip_region[(index + 1) % len(clip_region)]]
intersection = line_segments_intersect(first_line, second_line)
if intersection:
points[idx] = (intersection[0], intersection[1], False)
break
idx += 1
return [(x, y) for x, y, _ in points]