29 lines
500 B
C#
29 lines
500 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace PolyPerfect
|
|
{
|
|
public class KillSwitch : MonoBehaviour
|
|
{
|
|
|
|
Animator anim;
|
|
|
|
// Use this for initialization
|
|
void Start()
|
|
{
|
|
|
|
anim = GetComponent<Animator>();
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
if (Input.GetKeyDown(KeyCode.Alpha1))
|
|
anim.SetBool("isDead", true);
|
|
|
|
}
|
|
}
|
|
}
|