using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraMovement : MonoBehaviour { public Vector3 myPos; public Transform myPlayer; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { Vector3 futurePosition = new Vector3(myPlayer.position.x + myPos.x, transform.position.y , myPlayer.position.z + myPos.z); transform.position = futurePosition; } }