using System.Collections; using System.Collections.Generic; using UnityEngine; public class GameStart : MonoBehaviour { // Start is called before the first frame update void Start() { GameObject originalPlayer = GameObject.Find("man-cowboy_Rig"); Vector3 opp = originalPlayer.transform.position; for(int i=0;i<10;i++) { GameObject player = Instantiate(originalPlayer); player.transform.position = player.transform.position + new Vector3((i+1) * 0.1f, 0, 0 ); } } }