Initial commit

This commit is contained in:
Senad Uka
2020-01-11 07:32:13 +01:00
commit c43739e158
517 changed files with 456377 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace PolyPerfect
{
public class KillSwitch : MonoBehaviour
{
Animator anim;
// Use this for initialization
void Start()
{
anim = GetComponent<Animator>();
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.Alpha1))
anim.SetBool("isDead", true);
}
}
}