Initial commit

This commit is contained in:
Senad Uka
2020-01-11 07:32:13 +01:00
commit c43739e158
517 changed files with 456377 additions and 0 deletions

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using UnityEngine;
using System;
namespace PolyPerfect
{
[Serializable]
public class IdleState : AIState
{
public float minStateTime = 20f;
public float maxStateTime = 40f;
[Tooltip("Chance of it choosing this state, in comparion to other state weights.")]
public int stateWeight = 20;
}
}