Files
old-game/Assets/Low Poly Animated People/- NavMesh/people.asset

2 lines
7.9 KiB
Plaintext
Raw Normal View History

2020-01-11 07:32:13 +01:00
q<1F><10>2017.4.33f1<00><><EFBFBD><EFBFBD><00><00><><EFBFBD>6+ƛ<><01><,q˪#<23>A7<00><><EFBFBD><EFBFBD><EFBFBD><00><00><00><><00> <00><00> <00><00>"<00>.<00>+<00><00><00><><00> <00><00>"<00>.<00>+<00>H<00><><00><><EFBFBD><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD> @<00><00><00>
Q<00>j<00> <00><00>4<00><><EFBFBD><EFBFBD> <11>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD> <11><00><00><00>Cj<00><><EFBFBD><EFBFBD><EFBFBD><11><00><00>S<00><><EFBFBD><EFBFBD><11>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00><00><00>j<00>^f<00><00>m<00><00>v<00><00><00><00><><00><00><><00><00><><00><00><><00><00><><00><00><><00><00><><00><00><><00><00><> <00><00><>!<00><00><>"<00><00><>#<00><00><>$5%<10><00><00>/&<00><00>;'<00><00>G(<00><00>S)<00><00>^*<00><00>i+<00><00>y,<00><00><>-<00><00><>.<00><00><>/<00><00><>0<00><00><>1<00><00><>2<00><00>3<10><00><00><>4@<00><00><00><><EFBFBD><EFBFBD>5<10>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>6@<00><00><00>7j<00>8<00><00>" 9 <00><00>+: <00><00>-; <00><00>/< y<00>1 =<00><00>"><00>.<00>+?<00><00><00>=<00><><EFBFBD><EFBFBD>@<10>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>A<10><00><00><00>BLj<00><><EFBFBD><EFBFBD><EFBFBD>C<10><00><00>[<00><><EFBFBD><EFBFBD>D<10>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>E@<00><00><00>F<00><00>j<00> G <00><00>+H <00><00>-I <00><00>/J <00><00>f<00><><EFBFBD><EFBFBD>K<10>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>L@<00><00><00>M<00><00>j<00>N<00>pO<00><00>y P <00><00>+Q <00><00>-R <00><00>/S <00><00><> T <00><00>+U <00><00>-V <00><00>/W <00><00><><00><><EFBFBD><EFBFBD>X<10>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>Y@<00><00><00>Z<00>j<00> [<00><00><> \ <00><00>+] <00><00>-^ <00><00>/_ <00><00><> ` <00><00>+a <00><00>-b <00><00>/c <00><00><>d<00><00><>e<00><00><><00><><EFBFBD><EFBFBD>f<10>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>g@<00><00><00>h<00>j<00> i<00><00><> j <00><00>+k <00><00>-l <00><00>/m <00><00><> n <00><00>+o <00><00>-p <00><00>/q <00><00><>r<00><00><>s<00><00><>t<00><00><>u<00> v<00><00>y w <00><00>+x <00><00>-y <00><00>/z <00><00><> { <00><00>+| <00><00>-} <00><00>/~ <00><00> <00><00>+<00> <00><00>-<00> <00><00>/<00> <00><00>&<00> <00><00>( <00> <00><00>+<00> <00><00>-<00> <00><00>/<00> <00><00>3<00>NavMeshDataPPtr<EditorExtension>m_FileIDm_PathIDm_NavMeshTilesNavMeshTileDatam_MeshDataHash128m_Hashbytes[0]bytes[1]bytes[2]bytes[3]bytes[4]bytes[5]bytes[6]bytes[7]bytes[8]bytes[9]bytes[10]bytes[11]bytes[12]bytes[13]bytes[14]bytes[15]NavMeshBuildSettingsm_NavMeshBuildSettingsagentTypeIDagentRadiusagentHeightagentSlopeagentClimbledgeDropHeightmaxJumpAcrossDistanceminRegionAreamanualCellSizecellSizemanualTileSizetileSizeaccuratePlacementNavMeshBuildDebugSettingsdebugm_Flagsm_HeightmapsHeightmapDatapositionxyzterrainDatam_HeightMeshesHeightMeshDatam_Verticesm_Indicesm_Boundsm_Centerm_Extentm_NodesHeightMeshBVNodeminmaxinm_OffMeshLinksAutoOffMeshLinkDatam_Startm_Endm_Radiusm_LinkTypem_Aream_LinkDirectionm_SourceBoundsm_Rotationwm_Positionm_AgentTypeID<00>(k(people<00>VAND<00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>H<><00><><48>*<2A>33<33>@<40><>*<2A><00>@UUE«<45><C2AB>=<3D><><><><C2AB>=<3D><><><><C2AB>=UUE<55>UUE«<45><C2AB>=UUE<55><02><00>