// // FESScheduleFilmsViewController.m // FestivalHelper // // Created by Hamo Hapic on 03/09/14. // Copyright (c) 2014 Senad Uka. All rights reserved. // #import "FESScheduleFilmsViewController.h" #import "FESScheduleFilm.h" #import "FESScheduleFilmCell.h" @interface FESScheduleFilmsViewController () @end @implementation FESScheduleFilmsViewController @synthesize scheduleFilmsArray; - (id)initWithStyle:(UITableViewStyle)style { self = [super initWithStyle:style]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; // Uncomment the following line to preserve selection between presentations. // self.clearsSelectionOnViewWillAppear = NO; // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } #pragma mark - Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [scheduleFilmsArray count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *retrievedCell = [tableView dequeueReusableCellWithIdentifier:@"scheduleFilmCell" forIndexPath:indexPath]; FESScheduleFilmCell *cell = (FESScheduleFilmCell *)retrievedCell; if(cell) { //The beauty of this is that you have all your data in one object and grab WHATEVER you like //This way in the future you can add another field without doing much. FESScheduleFilm *scheduleFilm = [scheduleFilmsArray objectAtIndex:indexPath.row]; cell.scheduleFilmTime.text = scheduleFilm.scheduleFilmTime; cell.scheduleFilmDuration.text = scheduleFilm.scheduleFilmDuration; cell.scheduleFilmTitle.text = scheduleFilm.scheduleFilmTitle; cell.scheduleFilmVenue.text = scheduleFilm.scheduleFilmVenue; } return cell; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source [tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ /* #pragma mark - Navigation // In a storyboard-based application, you will often want to do a little preparation before navigation - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { // Get the new view controller using [segue destinationViewController]. // Pass the selected object to the new view controller. } */ @end