diff --git a/.mono/metadata/ide_messaging_meta.txt b/.mono/metadata/ide_messaging_meta.txt new file mode 100644 index 0000000..dabf0d3 --- /dev/null +++ b/.mono/metadata/ide_messaging_meta.txt @@ -0,0 +1,2 @@ +34697 +/opt/godot-mono/bin/godot.x11.opt.tools.64.mono diff --git a/.mono/metadata/scripts_metadata.editor b/.mono/metadata/scripts_metadata.editor index e7f6ce3..bc21e5a 100644 --- a/.mono/metadata/scripts_metadata.editor +++ b/.mono/metadata/scripts_metadata.editor @@ -1 +1 @@ -{"res://startup.cs":{"modified_time":"1669549042","class":{"namespace":"","class_name":"startup","nested":false}},"res://MainBoard.cs":{"modified_time":"1669562782","class":{"namespace":"","class_name":"MainBoard","nested":false}},"res://Letterbox.cs":{"modified_time":"1669573463","class":{"namespace":"","class_name":"Letterbox","nested":false}},"res://Letter.cs":{"modified_time":"1669573955","class":{"namespace":"","class_name":"Letter","nested":false}},"res://DragAndDrop.cs":{"modified_time":"1670104203","class":{"namespace":"","class_name":"DragAndDrop","nested":false}}} \ No newline at end of file +{"res://Letter.cs":{"modified_time":"1671875555","class":{"namespace":"lettergodot","class_name":"Letter","nested":false}},"res://MainBoard.cs":{"modified_time":"1671875608","class":{"namespace":"lettergodot","class_name":"MainBoard","nested":false}},"res://startup.cs":{"modified_time":"1671875632","class":{"namespace":"lettergodot","class_name":"startup","nested":false}},"res://Letterbox.cs":{"modified_time":"1671875588","class":{"namespace":"lettergodot","class_name":"Letterbox","nested":false}},"res://DragAndDrop.cs":{"modified_time":"1672465197","class":{"namespace":"lettergodot","class_name":"DragAndDrop","nested":false}}} \ No newline at end of file diff --git a/.mono/metadata/scripts_metadata.editor_player b/.mono/metadata/scripts_metadata.editor_player index e7f6ce3..bc21e5a 100644 --- a/.mono/metadata/scripts_metadata.editor_player +++ b/.mono/metadata/scripts_metadata.editor_player @@ -1 +1 @@ -{"res://startup.cs":{"modified_time":"1669549042","class":{"namespace":"","class_name":"startup","nested":false}},"res://MainBoard.cs":{"modified_time":"1669562782","class":{"namespace":"","class_name":"MainBoard","nested":false}},"res://Letterbox.cs":{"modified_time":"1669573463","class":{"namespace":"","class_name":"Letterbox","nested":false}},"res://Letter.cs":{"modified_time":"1669573955","class":{"namespace":"","class_name":"Letter","nested":false}},"res://DragAndDrop.cs":{"modified_time":"1670104203","class":{"namespace":"","class_name":"DragAndDrop","nested":false}}} \ No newline at end of file +{"res://Letter.cs":{"modified_time":"1671875555","class":{"namespace":"lettergodot","class_name":"Letter","nested":false}},"res://MainBoard.cs":{"modified_time":"1671875608","class":{"namespace":"lettergodot","class_name":"MainBoard","nested":false}},"res://startup.cs":{"modified_time":"1671875632","class":{"namespace":"lettergodot","class_name":"startup","nested":false}},"res://Letterbox.cs":{"modified_time":"1671875588","class":{"namespace":"lettergodot","class_name":"Letterbox","nested":false}},"res://DragAndDrop.cs":{"modified_time":"1672465197","class":{"namespace":"lettergodot","class_name":"DragAndDrop","nested":false}}} \ No newline at end of file diff --git a/.mono/temp/bin/Debug/lettergodot.dll b/.mono/temp/bin/Debug/lettergodot.dll index 4847c9f..11e49e1 100644 Binary files a/.mono/temp/bin/Debug/lettergodot.dll and b/.mono/temp/bin/Debug/lettergodot.dll differ diff --git a/.mono/temp/bin/Debug/lettergodot.pdb b/.mono/temp/bin/Debug/lettergodot.pdb index ae65da6..3af1c5b 100644 Binary files a/.mono/temp/bin/Debug/lettergodot.pdb and b/.mono/temp/bin/Debug/lettergodot.pdb differ diff --git a/.mono/temp/obj/Debug/lettergodot.csproj.AssemblyReference.cache b/.mono/temp/obj/Debug/lettergodot.csproj.AssemblyReference.cache index 1ab429f..4f75ad3 100644 Binary files a/.mono/temp/obj/Debug/lettergodot.csproj.AssemblyReference.cache and b/.mono/temp/obj/Debug/lettergodot.csproj.AssemblyReference.cache differ diff --git a/.mono/temp/obj/Debug/lettergodot.dll b/.mono/temp/obj/Debug/lettergodot.dll index 4847c9f..11e49e1 100644 Binary files a/.mono/temp/obj/Debug/lettergodot.dll and b/.mono/temp/obj/Debug/lettergodot.dll differ diff --git a/.mono/temp/obj/Debug/lettergodot.pdb b/.mono/temp/obj/Debug/lettergodot.pdb index ae65da6..3af1c5b 100644 Binary files a/.mono/temp/obj/Debug/lettergodot.pdb and b/.mono/temp/obj/Debug/lettergodot.pdb differ diff --git a/.mono/temp/obj/lettergodot.csproj.nuget.dgspec.json b/.mono/temp/obj/lettergodot.csproj.nuget.dgspec.json index 71be0bb..d9abe0c 100644 --- a/.mono/temp/obj/lettergodot.csproj.nuget.dgspec.json +++ b/.mono/temp/obj/lettergodot.csproj.nuget.dgspec.json @@ -45,7 +45,7 @@ "autoReferenced": true } }, - "runtimeIdentifierGraphPath": "/usr/share/dotnet/sdk/7.0.100/RuntimeIdentifierGraph.json" + "runtimeIdentifierGraphPath": "/usr/share/dotnet/sdk/7.0.101/RuntimeIdentifierGraph.json" } } } diff --git a/.mono/temp/obj/project.assets.json b/.mono/temp/obj/project.assets.json index 7853669..3b27565 100644 --- a/.mono/temp/obj/project.assets.json +++ b/.mono/temp/obj/project.assets.json @@ -458,7 +458,7 @@ "autoReferenced": true } }, - "runtimeIdentifierGraphPath": "/usr/share/dotnet/sdk/7.0.100/RuntimeIdentifierGraph.json" + "runtimeIdentifierGraphPath": "/usr/share/dotnet/sdk/7.0.101/RuntimeIdentifierGraph.json" } } } diff --git a/.mono/temp/obj/project.nuget.cache b/.mono/temp/obj/project.nuget.cache index 32819e1..74b5178 100644 --- a/.mono/temp/obj/project.nuget.cache +++ b/.mono/temp/obj/project.nuget.cache @@ -1,6 +1,6 @@ { "version": 2, - "dgSpecHash": "EmtZ/09tYEO9wjOc0n/D4FsMs0naPGZeLD52jVDxbNAkEI9qcpggmZBxGktHLWPsYqetCg+9B9BJ3BhFqNEKcA==", + "dgSpecHash": "ECTDL1Vd7HyrBfV1UXJ5zTRdc2QlSw79bnn/Dp2Jz9r9Khz79fosbdHETEOB5l55pPPKrhxRd/z5hwK4gweezA==", "success": true, "projectFilePath": "/home/hamo/projects/kbr4/lettergodot/lettergodot.csproj", "expectedPackageFiles": [ diff --git a/.mono/temp/obj/project.packagespec.json b/.mono/temp/obj/project.packagespec.json index b1ad785..20d9615 100644 --- a/.mono/temp/obj/project.packagespec.json +++ b/.mono/temp/obj/project.packagespec.json @@ -1 +1 @@ -"restore":{"projectUniqueName":"/home/hamo/projects/kbr4/lettergodot/lettergodot.csproj","projectName":"lettergodot","projectPath":"/home/hamo/projects/kbr4/lettergodot/lettergodot.csproj","outputPath":"/home/hamo/projects/kbr4/lettergodot/.mono/temp/obj/","projectStyle":"PackageReference","originalTargetFrameworks":["net472"],"sources":{"https://api.nuget.org/v3/index.json":{}},"frameworks":{"net472":{"targetAlias":"net472","projectReferences":{}}},"warningProperties":{"warnAsError":["NU1605"]}}"frameworks":{"net472":{"targetAlias":"net472","runtimeIdentifierGraphPath":"/usr/lib/mono/msbuild/Current/bin/RuntimeIdentifierGraph.json"}} \ No newline at end of file +"restore":{"projectUniqueName":"/home/hamo/projects/kbr4/lettergodot/lettergodot.csproj","projectName":"lettergodot","projectPath":"/home/hamo/projects/kbr4/lettergodot/lettergodot.csproj","outputPath":"/home/hamo/projects/kbr4/lettergodot/.mono/temp/obj/","projectStyle":"PackageReference","originalTargetFrameworks":["net472"],"sources":{"https://api.nuget.org/v3/index.json":{}},"frameworks":{"net472":{"targetAlias":"net472","projectReferences":{}}},"warningProperties":{"warnAsError":["NU1605"]}}"frameworks":{"net472":{"targetAlias":"net472","dependencies":{"Microsoft.NETFramework.ReferenceAssemblies":{"suppressParent":"All","target":"Package","version":"[1.0.2, )","autoReferenced":true}},"runtimeIdentifierGraphPath":"/usr/share/dotnet/sdk/7.0.101/RuntimeIdentifierGraph.json"}} \ No newline at end of file diff --git a/.mono/temp/obj/rider.project.restore.info b/.mono/temp/obj/rider.project.restore.info index 5d633e7..155a59b 100644 --- a/.mono/temp/obj/rider.project.restore.info +++ b/.mono/temp/obj/rider.project.restore.info @@ -1 +1 @@ -16700998578786145 \ No newline at end of file +16718715086300475 \ No newline at end of file diff --git a/DragAndDrop.cs b/DragAndDrop.cs index be95e3c..5cc2b41 100644 --- a/DragAndDrop.cs +++ b/DragAndDrop.cs @@ -1,95 +1,83 @@ using Godot; using System; -public class DragAndDrop : KinematicBody2D +namespace lettergodot { + public class DragAndDrop : KinematicBody2D + { + private static ulong dragging = ulong.MaxValue; -/* - Convert this code to C# - -extends KinematicBody2D + private bool Dragging + { + get => GetInstanceId() == dragging; + set => dragging = value ? GetInstanceId() : ulong.MaxValue; + } + -var dragging = false + public override void _Ready() + { + Connect("dragsignal", this, "DragSignalImplemenmtation"); + } -signal dragsignal; + public override void _Process(float delta) + { + if (Dragging) + { + var mousepos = GetViewport().GetMousePosition(); + Position = new Vector2(mousepos.x, mousepos.y); + } + } -func _ready(): - connect("dragsignal",self,"_set_drag_pc") - - -func _process(delta): - if dragging: - var mousepos = get_viewport().get_mouse_position() - self.position = Vector2(mousepos.x, mousepos.y) + [Signal] + public delegate void dragsignal(); - - -func _set_drag_pc(): - dragging=!dragging + private void DragSignalImplemenmtation() + { + Dragging = !Dragging; + } -func _on_KinematicBody2D_input_event(viewport, event, shape_idx): - if event is InputEventMouseButton: - if event.button_index == BUTTON_LEFT and event.pressed: - emit_signal("dragsignal") - elif event.button_index == BUTTON_LEFT and !event.pressed: - emit_signal("dragsignal") - elif event is InputEventScreenTouch: - if event.pressed and event.get_index() == 0: - self.position = event.get_position() + public override void _Input(InputEvent @event) + { + + if (@event is InputEventMouseButton) + { + var eventMouseButton = (InputEventMouseButton)@event; + + + if (eventMouseButton.ButtonIndex == (int)ButtonList.Left && eventMouseButton.Pressed) + { + + + // log Position and Position + GD.Print("Position: " + Position); + GD.Print("MousePosition:" + eventMouseButton.Position); + GD.Print("Length:" + (eventMouseButton.Position - Position).Length()); + if ((eventMouseButton.Position - Position).Length() < (60) ) + { + EmitSignal("dragsignal"); + } + } + else if (eventMouseButton.ButtonIndex == (int)ButtonList.Left && !eventMouseButton.Pressed) + { + if ((eventMouseButton.Position - Position).Length() < (60)) + { + EmitSignal("dragsignal"); + } + } + } + else if (@event is InputEventScreenTouch) + { + var eventScreenTouch = (InputEventScreenTouch)@event; - -*/ - - private bool dragging = false; - - public override void _Ready() - { - Connect("dragsignal", this, "DragSignalImplemenmtation"); - - } - - public override void _Process(float delta) - { - if (dragging) - { - var mousepos = GetViewport().GetMousePosition(); - Position = new Vector2(mousepos.x, mousepos.y); - } - } - - [Signal] - public delegate void dragsignal(); - - private void DragSignalImplemenmtation() - { - dragging = !dragging; - } - - public override void _Input(InputEvent @event) - { - if (@event is InputEventMouseButton) - { - var eventMouseButton = (InputEventMouseButton)@event; - if (eventMouseButton.ButtonIndex == (int)ButtonList.Left && eventMouseButton.Pressed) - { - EmitSignal("dragsignal"); - } - else if (eventMouseButton.ButtonIndex == (int)ButtonList.Left && !eventMouseButton.Pressed) - { - EmitSignal("dragsignal"); - } - } - else if (@event is InputEventScreenTouch) - { - var eventScreenTouch = (InputEventScreenTouch)@event; - if (eventScreenTouch.Pressed && eventScreenTouch.Index == 0) - { - Position = eventScreenTouch.Position; - } - } - } - - - -} + if ((eventScreenTouch.Position - Position).Length() < (60)) + { + if (eventScreenTouch.Pressed && eventScreenTouch.Index == 0) + { + Position = eventScreenTouch.Position; + } + } + } + } + } +} \ No newline at end of file diff --git a/Letter.cs b/Letter.cs index eef6e96..379fe95 100644 --- a/Letter.cs +++ b/Letter.cs @@ -1,44 +1,52 @@ using Godot; using System; -public class Letter : AnimatedSprite +namespace lettergodot { - private string letter = "A"; - private Label label; - public string Value + + public class Letter : AnimatedSprite { - get { return letter; } - set + private string letter = "A"; + private Label label; + + public string Value { - letter = value; - UpdateLetter(); + get { return letter; } + set + { + letter = value; + UpdateLetter(); + } + } + + public override void _Ready() + { + // create label with a letter assigned as a text + label = new Label(); + label.Text = letter; + // make label text bold and centered + label.AddFontOverride("font", + new DynamicFont() + { FontData = new DynamicFontData() { FontPath = "res://Roboto-Bold.ttf" }, Size = 30 }); + // make color of the text dark orange + label.AddColorOverride("font_color", new Color(1, 0.5f, 0)); + // make text centered in the sprite + label.RectPosition = new Vector2(-10, -15); + label.RectSize = new Vector2(64, 64); + label.Align = Label.AlignEnum.Left; + label.Valign = Label.VAlign.Top; + // add label to the sprite + AddChild(label); + } + + private void UpdateLetter() + { + // update text of the label + // to the letter assigned to the letter variable + label.Text = letter; } } - public override void _Ready() - { - // create label with a letter assigned as a text - label = new Label(); - label.Text = letter; - // make label text bold and centered - label.AddFontOverride("font", - new DynamicFont() { FontData = new DynamicFontData() { FontPath = "res://Roboto-Bold.ttf" }, Size = 30 }); - // make color of the text dark orange - label.AddColorOverride("font_color", new Color(1, 0.5f, 0)); - // make text centered in the sprite - label.RectPosition = new Vector2(-10, -15); - label.RectSize = new Vector2(64, 64); - label.Align = Label.AlignEnum.Left; - label.Valign = Label.VAlign.Top; - // add label to the sprite - AddChild(label); - } - private void UpdateLetter() - { - // update text of the label - // to the letter assigned to the letter variable - label.Text = letter; - } } \ No newline at end of file diff --git a/Letterbox.cs b/Letterbox.cs index 14a55bd..48d4cde 100644 --- a/Letterbox.cs +++ b/Letterbox.cs @@ -1,28 +1,33 @@ using Godot; using System; -public class Letterbox : Node2D +namespace lettergodot { - // Called when the node enters the scene tree for the first time. - public override void _Ready() - { - // assign random letters to all the child nodes of type Letter - foreach (var letter in GetChildren()) - { - if (letter is Letter) - { - ((Letter)letter).Value = RandomLetterAsAString(); - } - } - - } - - // method that returns a string with a random capital letter inside - private string RandomLetterAsAString() - { - var random = new Random(); - var randomLetter = (char)random.Next('A', 'Z' + 1); - return randomLetter.ToString(); - } -} + + public class Letterbox : Node2D + { + // Called when the node enters the scene tree for the first time. + public override void _Ready() + { + // assign random letters to all the child nodes of type Letter + foreach (var letter in GetChildren()) + { + if (letter is Letter) + { + ((Letter)letter).Value = RandomLetterAsAString(); + } + } + + } + + // method that returns a string with a random capital letter inside + private string RandomLetterAsAString() + { + var random = new Random(); + var randomLetter = (char)random.Next('A', 'Z' + 1); + return randomLetter.ToString(); + } + + } +} \ No newline at end of file diff --git a/MainBoard.cs b/MainBoard.cs index e85fc86..1553782 100644 --- a/MainBoard.cs +++ b/MainBoard.cs @@ -1,130 +1,134 @@ using Godot; using System; using Godot.Collections; -using lettergodot; -public class MainBoard : TileMap +namespace lettergodot { - public Dictionary Points = new Dictionary(); - - // Called when the node enters the scene tree for the first time. - public override void _Ready() - { - SetupBonusTiles(); - DrawLettersOnBonusTiles(); - } - private void DrawLettersOnBonusTiles() + public class MainBoard : TileMap { - // For every bonus tile, draw a label on it - // 'DW" for DoubleWord - // 'TW' for TripleWord - // 'DL' for DoubleLetter - // 'TL' for TripleLetter - foreach (var point in Points) + public Dictionary Points = new Dictionary(); + + // Called when the node enters the scene tree for the first time. + public override void _Ready() { - var position = point.Key; - var fieldType = point.Value; - var label = new Label(); - // make label text bold - label.AddFontOverride("font", new DynamicFont { FontData = new DynamicFontData { FontPath = "res://Roboto-Bold.ttf" } }); - label.AddColorOverride("font_color", new Color(0, 0, 0)); - switch (fieldType) + SetupBonusTiles(); + DrawLettersOnBonusTiles(); + } + + private void DrawLettersOnBonusTiles() + { + // For every bonus tile, draw a label on it + // 'DW" for DoubleWord + // 'TW' for TripleWord + // 'DL' for DoubleLetter + // 'TL' for TripleLetter + foreach (var point in Points) { - case GameManager.FieldType.DoubleWord: - label.Text = "DW"; - break; - case GameManager.FieldType.TripleWord: - label.Text = "TW"; - break; - case GameManager.FieldType.DoubleLetter: - label.Text = "DL"; - break; - case GameManager.FieldType.TripleLetter: - label.Text = "TL"; - break; + var position = point.Key; + var fieldType = point.Value; + var label = new Label(); + // make label text bold + label.AddFontOverride("font", + new DynamicFont { FontData = new DynamicFontData { FontPath = "res://Roboto-Bold.ttf" } }); + label.AddColorOverride("font_color", new Color(0, 0, 0)); + switch (fieldType) + { + case GameManager.FieldType.DoubleWord: + label.Text = "DW"; + break; + case GameManager.FieldType.TripleWord: + label.Text = "TW"; + break; + case GameManager.FieldType.DoubleLetter: + label.Text = "DL"; + break; + case GameManager.FieldType.TripleLetter: + label.Text = "TL"; + break; + } + + label.RectPosition = new Vector2(position.x * 64 + 20, position.y * 64 + 25); + AddChild(label); } - - label.RectPosition = new Vector2(position.x * 64 + 20, position.y * 64 + 25); - AddChild(label); } - } - private void SetupBonusTiles() - { - Points.Add(new Vector2(5, 1), GameManager.FieldType.DoubleWord); - Points.Add(new Vector2(9, 1), GameManager.FieldType.DoubleWord); - Points.Add(new Vector2(7, 3), GameManager.FieldType.DoubleWord); - Points.Add(new Vector2(1, 5), GameManager.FieldType.DoubleWord); - Points.Add(new Vector2(13, 5), GameManager.FieldType.DoubleWord); - Points.Add(new Vector2(3, 7), GameManager.FieldType.DoubleWord); - Points.Add(new Vector2(11, 7), GameManager.FieldType.DoubleWord); - Points.Add(new Vector2(1, 9), GameManager.FieldType.DoubleWord); - Points.Add(new Vector2(13, 9), GameManager.FieldType.DoubleWord); - Points.Add(new Vector2(7, 11), GameManager.FieldType.DoubleWord); - Points.Add(new Vector2(5, 13), GameManager.FieldType.DoubleWord); - Points.Add(new Vector2(9, 13), GameManager.FieldType.DoubleWord); - - Points.Add(new Vector2(3, 0), GameManager.FieldType.TripleWord); - Points.Add(new Vector2(11, 0), GameManager.FieldType.TripleWord); - Points.Add(new Vector2(0, 3), GameManager.FieldType.TripleWord); - Points.Add(new Vector2(14, 3), GameManager.FieldType.TripleWord); - Points.Add(new Vector2(0, 11), GameManager.FieldType.TripleWord); - Points.Add(new Vector2(14, 11), GameManager.FieldType.TripleWord); - Points.Add(new Vector2(3, 14), GameManager.FieldType.TripleWord); - Points.Add(new Vector2(11, 14), GameManager.FieldType.TripleWord); - - Points.Add(new Vector2(2, 1), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(12, 1), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(1, 2), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(4, 2), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(10, 2), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(13, 2), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(2, 4), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(6, 4), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(8, 4), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(12, 4), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(4, 6), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(10, 6), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(4, 8), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(10, 8), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(2, 10), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(6, 10), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(8, 10), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(12, 10), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(1, 12), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(4, 12), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(10, 12), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(13, 12), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(2, 13), GameManager.FieldType.DoubleLetter); - Points.Add(new Vector2(12, 13), GameManager.FieldType.DoubleLetter); - - Points.Add(new Vector2(6, 0), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(8, 0), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(3, 3), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(11, 3), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(5, 5), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(9, 5), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(0, 6), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(14, 6), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(0, 8), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(14, 8), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(5, 9), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(9, 9), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(3, 11), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(11, 11), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(6, 14), GameManager.FieldType.TripleLetter); - Points.Add(new Vector2(8, 14), GameManager.FieldType.TripleLetter); - } - - public override void _Input(InputEvent @event) - { - // when user clicks on a tile - // print tile position - if (@event is InputEventMouseButton eventMouseButton && eventMouseButton.Pressed) + private void SetupBonusTiles() { - var tilePosition = WorldToMap(GetGlobalMousePosition()); - GD.Print(tilePosition); + Points.Add(new Vector2(5, 1), GameManager.FieldType.DoubleWord); + Points.Add(new Vector2(9, 1), GameManager.FieldType.DoubleWord); + Points.Add(new Vector2(7, 3), GameManager.FieldType.DoubleWord); + Points.Add(new Vector2(1, 5), GameManager.FieldType.DoubleWord); + Points.Add(new Vector2(13, 5), GameManager.FieldType.DoubleWord); + Points.Add(new Vector2(3, 7), GameManager.FieldType.DoubleWord); + Points.Add(new Vector2(11, 7), GameManager.FieldType.DoubleWord); + Points.Add(new Vector2(1, 9), GameManager.FieldType.DoubleWord); + Points.Add(new Vector2(13, 9), GameManager.FieldType.DoubleWord); + Points.Add(new Vector2(7, 11), GameManager.FieldType.DoubleWord); + Points.Add(new Vector2(5, 13), GameManager.FieldType.DoubleWord); + Points.Add(new Vector2(9, 13), GameManager.FieldType.DoubleWord); + + Points.Add(new Vector2(3, 0), GameManager.FieldType.TripleWord); + Points.Add(new Vector2(11, 0), GameManager.FieldType.TripleWord); + Points.Add(new Vector2(0, 3), GameManager.FieldType.TripleWord); + Points.Add(new Vector2(14, 3), GameManager.FieldType.TripleWord); + Points.Add(new Vector2(0, 11), GameManager.FieldType.TripleWord); + Points.Add(new Vector2(14, 11), GameManager.FieldType.TripleWord); + Points.Add(new Vector2(3, 14), GameManager.FieldType.TripleWord); + Points.Add(new Vector2(11, 14), GameManager.FieldType.TripleWord); + + Points.Add(new Vector2(2, 1), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(12, 1), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(1, 2), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(4, 2), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(10, 2), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(13, 2), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(2, 4), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(6, 4), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(8, 4), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(12, 4), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(4, 6), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(10, 6), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(4, 8), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(10, 8), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(2, 10), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(6, 10), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(8, 10), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(12, 10), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(1, 12), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(4, 12), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(10, 12), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(13, 12), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(2, 13), GameManager.FieldType.DoubleLetter); + Points.Add(new Vector2(12, 13), GameManager.FieldType.DoubleLetter); + + Points.Add(new Vector2(6, 0), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(8, 0), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(3, 3), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(11, 3), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(5, 5), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(9, 5), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(0, 6), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(14, 6), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(0, 8), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(14, 8), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(5, 9), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(9, 9), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(3, 11), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(11, 11), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(6, 14), GameManager.FieldType.TripleLetter); + Points.Add(new Vector2(8, 14), GameManager.FieldType.TripleLetter); + } + + public override void _Input(InputEvent @event) + { + // when user clicks on a tile + // print tile position + if (@event is InputEventMouseButton eventMouseButton && eventMouseButton.Pressed) + { + var tilePosition = WorldToMap(GetGlobalMousePosition()); + GD.Print(tilePosition); + } } } -} +} \ No newline at end of file diff --git a/main.tscn b/main.tscn index 9302a01..373a7de 100644 --- a/main.tscn +++ b/main.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=10 format=2] +[gd_scene load_steps=9 format=2] [ext_resource path="res://main.tres" type="TileSet" id=1] [ext_resource path="res://MainBoard.cs" type="Script" id=2] @@ -17,9 +17,6 @@ animations = [ { "speed": 5.0 } ] -[sub_resource type="RectangleShape2D" id=3] -extents = Vector2( 49, 53.5 ) - [node name="Node2D" type="Node2D"] material = SubResource( 2 ) @@ -27,61 +24,123 @@ material = SubResource( 2 ) position = Vector2( 73, 283 ) tile_set = ExtResource( 1 ) format = 1 -tile_data = PoolIntArray( 0, 1, 0, 1, 1, 0, 2, 1, 0, 3, 1, 65537, 4, 1, 0, 5, 1, 0, 6, 1, 65538, 7, 1, 0, 8, 1, 65538, 9, 1, 0, 10, 1, 0, 11, 1, 65537, 12, 1, 0, 13, 1, 0, 14, 1, 0, 65536, 1, 0, 65537, 1, 0, 65538, 1, 65539, 65539, 1, 0, 65540, 1, 0, 65541, 1, 131072, 65542, 1, 0, 65543, 1, 0, 65544, 1, 0, 65545, 1, 131072, 65546, 1, 0, 65547, 1, 0, 65548, 1, 65539, 65549, 1, 0, 65550, 1, 0, 131072, 1, 0, 131073, 1, 65539, 131074, 1, 0, 131075, 1, 0, 131076, 1, 65539, 131077, 1, 0, 131078, 1, 0, 131079, 1, 0, 131080, 1, 0, 131081, 1, 0, 131082, 1, 65539, 131083, 1, 0, 131084, 1, 0, 131085, 1, 65539, 131086, 1, 0, 196608, 1, 65537, 196609, 1, 0, 196610, 1, 0, 196611, 1, 65538, 196612, 1, 0, 196613, 1, 0, 196614, 1, 0, 196615, 1, 131072, 196616, 1, 0, 196617, 1, 0, 196618, 1, 0, 196619, 1, 65538, 196620, 1, 0, 196621, 1, 0, 196622, 1, 65537, 262144, 1, 0, 262145, 1, 0, 262146, 1, 65539, 262147, 1, 0, 262148, 1, 0, 262149, 1, 0, 262150, 1, 65539, 262151, 1, 0, 262152, 1, 65539, 262153, 1, 0, 262154, 1, 0, 262155, 1, 0, 262156, 1, 65539, 262157, 1, 0, 262158, 1, 0, 327680, 1, 0, 327681, 1, 131072, 327682, 1, 0, 327683, 1, 0, 327684, 1, 0, 327685, 1, 65538, 327686, 1, 0, 327687, 1, 0, 327688, 1, 0, 327689, 1, 65538, 327690, 1, 0, 327691, 1, 0, 327692, 1, 0, 327693, 1, 131072, 327694, 1, 0, 393216, 1, 65538, 393217, 1, 0, 393218, 1, 0, 393219, 1, 0, 393220, 1, 65539, 393221, 1, 0, 393222, 1, 0, 393223, 1, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 65539, 393227, 1, 0, 393228, 1, 0, 393229, 1, 0, 393230, 1, 65538, 458752, 1, 0, 458753, 1, 0, 458754, 1, 0, 458755, 1, 131072, 458756, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 131073, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 458763, 1, 131072, 458764, 1, 0, 458765, 1, 0, 458766, 1, 0, 524288, 1, 65538, 524289, 1, 0, 524290, 1, 0, 524291, 1, 0, 524292, 1, 65539, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 65539, 524299, 1, 0, 524300, 1, 0, 524301, 1, 0, 524302, 1, 65538, 589824, 1, 0, 589825, 1, 131072, 589826, 1, 0, 589827, 1, 0, 589828, 1, 0, 589829, 1, 65538, 589830, 1, 0, 589831, 1, 0, 589832, 1, 0, 589833, 1, 65538, 589834, 1, 0, 589835, 1, 0, 589836, 1, 0, 589837, 1, 131072, 589838, 1, 0, 655360, 1, 0, 655361, 1, 0, 655362, 1, 65539, 655363, 1, 0, 655364, 1, 0, 655365, 1, 0, 655366, 1, 65539, 655367, 1, 0, 655368, 1, 65539, 655369, 1, 0, 655370, 1, 0, 655371, 1, 0, 655372, 1, 65539, 655373, 1, 0, 655374, 1, 0, 720896, 1, 65537, 720897, 1, 0, 720898, 1, 0, 720899, 1, 65538, 720900, 1, 0, 720901, 1, 0, 720902, 1, 0, 720903, 1, 131072, 720904, 1, 0, 720905, 1, 0, 720906, 1, 0, 720907, 1, 65538, 720908, 1, 0, 720909, 1, 0, 720910, 1, 65537, 786432, 1, 0, 786433, 1, 65539, 786434, 1, 0, 786435, 1, 0, 786436, 1, 65539, 786437, 1, 0, 786438, 1, 0, 786439, 1, 0, 786440, 1, 0, 786441, 1, 0, 786442, 1, 65539, 786443, 1, 0, 786444, 1, 0, 786445, 1, 65539, 786446, 1, 0, 851968, 1, 0, 851969, 1, 0, 851970, 1, 65539, 851971, 1, 0, 851972, 1, 0, 851973, 1, 131072, 851974, 1, 0, 851975, 1, 0, 851976, 1, 0, 851977, 1, 131072, 851978, 1, 0, 851979, 1, 0, 851980, 1, 65539, 851981, 1, 0, 851982, 1, 0, 917504, 1, 0, 917505, 1, 0, 917506, 1, 0, 917507, 1, 65537, 917508, 1, 0, 917509, 1, 0, 917510, 1, 65538, 917511, 1, 0, 917512, 1, 65538, 917513, 1, 0, 917514, 1, 0, 917515, 1, 65537, 917516, 1, 0, 917517, 1, 0, 917518, 1, 0 ) +tile_data = PoolIntArray( 0, 1, 0, 1, 1, 0, 2, 1, 0, 3, 1, 65537, 4, 1, 0, 5, 1, 0, 6, 1, 65538, 7, 1, 0, 8, 1, 65538, 9, 1, 0, 10, 1, 0, 11, 1, 65537, 12, 1, 0, 13, 1, 0, 14, 1, 0, 65536, 1, 0, 65537, 1, 0, 65538, 1, 65539, 65539, 1, 0, 65540, 1, 0, 65541, 1, 131072, 65542, 1, 0, 65543, 1, 0, 65544, 1, 0, 65545, 1, 131072, 65546, 1, 0, 65547, 1, 0, 65548, 1, 65539, 65549, 1, 0, 65550, 1, 0, 131072, 1, 0, 131073, 1, 65539, 131074, 1, 0, 131075, 1, 0, 131076, 1, 65539, 131077, 1, 0, 131078, 1, 0, 131079, 1, 0, 131080, 1, 0, 131081, 1, 0, 131082, 1, 65539, 131083, 1, 0, 131084, 1, 0, 131085, 1, 65539, 131086, 1, 0, 196608, 1, 65537, 196609, 1, 0, 196610, 1, 0, 196611, 1, 65538, 196612, 1, 0, 196613, 1, 0, 196614, 1, 0, 196615, 1, 131072, 196616, 1, 0, 196617, 1, 0, 196618, 1, 0, 196619, 1, 65538, 196620, 1, 0, 196621, 1, 0, 196622, 1, 65537, 262144, 1, 0, 262145, 1, 0, 262146, 1, 65539, 262147, 1, 0, 262148, 1, 0, 262149, 1, 0, 262150, 1, 65539, 262151, 1, 0, 262152, 1, 65539, 262153, 1, 0, 262154, 1, 0, 262155, 1, 0, 262156, 1, 65539, 262157, 1, 0, 262158, 1, 0, 327680, 1, 0, 327681, 1, 131072, 327682, 1, 0, 327683, 1, 0, 327684, 1, 0, 327685, 1, 65538, 327686, 1, 0, 327687, 1, 0, 327688, 1, 0, 327689, 1, 65538, 327690, 1, 0, 327691, 1, 0, 327692, 1, 0, 327693, 1, 131072, 327694, 1, 0, 393216, 1, 65538, 393217, 1, 0, 393218, 1, 0, 393219, 1, 0, 393220, 1, 65539, 393221, 1, 0, 393222, 1, 0, 393223, 1, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 65539, 393227, 1, 0, 393228, 1, 0, 393229, 1, 0, 393230, 1, 65538, 458752, 1, 0, 458753, 1, 0, 458754, 1, 0, 458755, 1, 131072, 458756, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 131073, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 458763, 1, 131072, 458764, 1, 0, 458765, 1, 0, 458766, 1, 0, 524288, 1, 65538, 524289, 1, 0, 524290, 1, 0, 524291, 1, 0, 524292, 1, 65539, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 65539, 524299, 1, 0, 524300, 1, 0, 524301, 1, 0, 524302, 1, 65538, 589824, 1, 0, 589825, 1, 131072, 589826, 1, 0, 589827, 1, 0, 589828, 1, 0, 589829, 1, 65538, 589830, 1, 0, 589831, 1, 0, 589832, 1, 0, 589833, 1, 65538, 589834, 1, 0, 589835, 1, 0, 589836, 1, 0, 589837, 1, 131072, 589838, 1, 0, 655360, 1, 0, 655361, 1, 0, 655362, 1, 65539, 655363, 1, 0, 655364, 1, 0, 655365, 1, 0, 655366, 1, 65539, 655367, 1, 0, 655368, 1, 65539, 655369, 1, 0, 655370, 1, 0, 655371, 1, 0, 655372, 1, 65539, 655373, 1, 0, 655374, 1, 0, 720896, 1, 65537, 720897, 1, 0, 720898, 1, 0, 720899, 1, 65538, 720900, 1, 0, 720901, 1, 0, 720902, 1, 0, 720903, 1, 131072, 720904, 1, 0, 720905, 1, 0, 720906, 1, 0, 720907, 1, 65538, 720908, 1, 0, 720909, 1, 0, 720910, 1, 65537, 786432, 1, 0, 786433, 1, 65539, 786434, 1, 0, 786435, 1, 0, 786436, 1, 65539, 786437, 1, 0, 786438, 1, 0, 786439, 1, 0, 786440, 1, 0, 786441, 1, 0, 786442, 1, 65539, 786443, 1, 0, 786444, 1, 0, 786445, 1, 65539, 786446, 1, 0, 851968, 1, 0, 851969, 1, 0, 851970, 1, 65539, 851971, 1, 0, 851972, 1, 0, 851973, 1, 131072, 851974, 1, 0, 851975, 1, 0, 851976, 1, 0, 851977, 1, 131072, 851978, 1, 0, 851979, 1, 0, 851980, 1, 0, 851981, 1, 0, 851982, 1, 0, 917504, 1, 0, 917505, 1, 0, 917506, 1, 0, 917507, 1, 65537, 917508, 1, 0, 917509, 1, 0, 917510, 1, 65538, 917511, 1, 0, 917512, 1, 65538, 917513, 1, 0, 917514, 1, 0, 917515, 1, 65537, 917516, 1, 0, 917517, 1, 0, 917518, 1, 0 ) script = ExtResource( 2 ) [node name="Letterbox" type="Node2D" parent="."] position = Vector2( 1, 4 ) script = ExtResource( 4 ) -[node name="Letter2" type="AnimatedSprite" parent="Letterbox"] -position = Vector2( 360, 1335 ) -scale = Vector2( 1.5, 1.5 ) -frames = SubResource( 1 ) -script = ExtResource( 5 ) - -[node name="Letter3" type="AnimatedSprite" parent="Letterbox"] -position = Vector2( 457, 1335 ) -scale = Vector2( 1.5, 1.5 ) -frames = SubResource( 1 ) -script = ExtResource( 5 ) - -[node name="Letter4" type="AnimatedSprite" parent="Letterbox"] -position = Vector2( 554, 1335 ) -scale = Vector2( 1.5, 1.5 ) -frames = SubResource( 1 ) -script = ExtResource( 5 ) - -[node name="Letter5" type="AnimatedSprite" parent="Letterbox"] -position = Vector2( 651, 1335 ) -scale = Vector2( 1.5, 1.5 ) -frames = SubResource( 1 ) -script = ExtResource( 5 ) - -[node name="Letter6" type="AnimatedSprite" parent="Letterbox"] -position = Vector2( 748, 1335 ) -scale = Vector2( 1.5, 1.5 ) -frames = SubResource( 1 ) -script = ExtResource( 5 ) - -[node name="Letter7" type="AnimatedSprite" parent="Letterbox"] -position = Vector2( 845, 1335 ) -scale = Vector2( 1.5, 1.5 ) -frames = SubResource( 1 ) -script = ExtResource( 5 ) - [node name="KinematicBody2D" type="KinematicBody2D" parent="Letterbox"] position = Vector2( 263, 1335 ) scale = Vector2( 1.5, 1.5 ) input_pickable = true script = ExtResource( 6 ) +[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Letterbox/KinematicBody2D"] +position = Vector2( -0.400002, 0.394684 ) +scale = Vector2( 1.00781, 0.992021 ) +polygon = PoolVector2Array( -30.032, -21.2308, -20, -32, 22, -30.6667, 32, -17.3333, 30, 23.3333, 23.3333, 30, -19.3333, 30.6667, -30.032, 19.0909 ) + [node name="Letter1" type="AnimatedSprite" parent="Letterbox/KinematicBody2D"] frames = SubResource( 1 ) script = ExtResource( 5 ) -[node name="CollisionShape2D" type="CollisionShape2D" parent="Letterbox/KinematicBody2D"] -position = Vector2( 262, 1333.5 ) -shape = SubResource( 3 ) +[node name="KinematicBody2D2" type="KinematicBody2D" parent="Letterbox"] +position = Vector2( 359, 1335 ) +scale = Vector2( 1.5, 1.5 ) +input_pickable = true +script = ExtResource( 6 ) + +[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Letterbox/KinematicBody2D2"] +position = Vector2( -0.400002, 0.394684 ) +scale = Vector2( 1.00781, 0.992021 ) +polygon = PoolVector2Array( -30.032, -21.2308, -20, -32, 22, -30.6667, 32, -17.3333, 30, 23.3333, 23.3333, 30, -19.3333, 30.6667, -30.032, 19.0909 ) + +[node name="Letter2" type="AnimatedSprite" parent="Letterbox/KinematicBody2D2"] +scale = Vector2( 1, 1 ) +frames = SubResource( 1 ) +script = ExtResource( 5 ) + +[node name="KinematicBody2D3" type="KinematicBody2D" parent="Letterbox"] +position = Vector2( 455, 1335 ) +scale = Vector2( 1.5, 1.5 ) +input_pickable = true +script = ExtResource( 6 ) + +[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Letterbox/KinematicBody2D3"] +position = Vector2( -0.400002, 0.394684 ) +scale = Vector2( 1.00781, 0.992021 ) +polygon = PoolVector2Array( -30.032, -21.2308, -20, -32, 22, -30.6667, 32, -17.3333, 30, 23.3333, 23.3333, 30, -19.3333, 30.6667, -30.032, 19.0909 ) + +[node name="Letter3" type="AnimatedSprite" parent="Letterbox/KinematicBody2D3"] +frames = SubResource( 1 ) +script = ExtResource( 5 ) + +[node name="KinematicBody2D4" type="KinematicBody2D" parent="Letterbox"] +position = Vector2( 554, 1335 ) +scale = Vector2( 1.5, 1.5 ) +input_pickable = true +script = ExtResource( 6 ) + +[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Letterbox/KinematicBody2D4"] +position = Vector2( -0.400002, 0.394684 ) +scale = Vector2( 1.00781, 0.992021 ) +polygon = PoolVector2Array( -30.032, -21.2308, -20, -32, 22, -30.6667, 32, -17.3333, 30, 23.3333, 23.3333, 30, -19.3333, 30.6667, -30.032, 19.0909 ) + +[node name="Letter4" type="AnimatedSprite" parent="Letterbox/KinematicBody2D4"] +frames = SubResource( 1 ) +script = ExtResource( 5 ) + +[node name="KinematicBody2D5" type="KinematicBody2D" parent="Letterbox"] +position = Vector2( 650, 1335 ) +scale = Vector2( 1.5, 1.5 ) +input_pickable = true +script = ExtResource( 6 ) + +[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Letterbox/KinematicBody2D5"] +position = Vector2( -0.400002, 0.394684 ) +scale = Vector2( 1.00781, 0.992021 ) +polygon = PoolVector2Array( -30.032, -21.2308, -20, -32, 22, -30.6667, 32, -17.3333, 30, 23.3333, 23.3333, 30, -19.3333, 30.6667, -30.032, 19.0909 ) + +[node name="Letter5" type="AnimatedSprite" parent="Letterbox/KinematicBody2D5"] +frames = SubResource( 1 ) +script = ExtResource( 5 ) + +[node name="KinematicBody2D6" type="KinematicBody2D" parent="Letterbox"] +position = Vector2( 746, 1335 ) +scale = Vector2( 1.5, 1.5 ) +input_pickable = true +script = ExtResource( 6 ) + +[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Letterbox/KinematicBody2D6"] +position = Vector2( -0.400002, 0.394684 ) +scale = Vector2( 1.00781, 0.992021 ) +polygon = PoolVector2Array( -30.032, -21.2308, -20, -32, 22, -30.6667, 32, -17.3333, 30, 23.3333, 23.3333, 30, -19.3333, 30.6667, -30.032, 19.0909 ) + +[node name="Letter6" type="AnimatedSprite" parent="Letterbox/KinematicBody2D6"] +frames = SubResource( 1 ) +script = ExtResource( 5 ) + +[node name="KinematicBody2D7" type="KinematicBody2D" parent="Letterbox"] +position = Vector2( 845, 1335 ) +scale = Vector2( 1.5, 1.5 ) +input_pickable = true +script = ExtResource( 6 ) + +[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Letterbox/KinematicBody2D7"] +position = Vector2( -0.400002, 0.394684 ) +scale = Vector2( 1.00781, 0.992021 ) +polygon = PoolVector2Array( -30.032, -21.2308, -20, -32, 22, -30.6667, 32, -17.3333, 30, 23.3333, 23.3333, 30, -19.3333, 30.6667, -30.032, 19.0909 ) + +[node name="Letter7" type="AnimatedSprite" parent="Letterbox/KinematicBody2D7"] +frames = SubResource( 1 ) +script = ExtResource( 5 ) [connection signal="input_event" from="Letterbox/KinematicBody2D" to="Letterbox/KinematicBody2D" method="_on_KinematicBody2D_input_event"] +[connection signal="input_event" from="Letterbox/KinematicBody2D2" to="Letterbox/KinematicBody2D2" method="_on_KinematicBody2D_input_event"] +[connection signal="input_event" from="Letterbox/KinematicBody2D3" to="Letterbox/KinematicBody2D3" method="_on_KinematicBody2D_input_event"] +[connection signal="input_event" from="Letterbox/KinematicBody2D4" to="Letterbox/KinematicBody2D4" method="_on_KinematicBody2D_input_event"] +[connection signal="input_event" from="Letterbox/KinematicBody2D5" to="Letterbox/KinematicBody2D5" method="_on_KinematicBody2D_input_event"] +[connection signal="input_event" from="Letterbox/KinematicBody2D6" to="Letterbox/KinematicBody2D6" method="_on_KinematicBody2D_input_event"] +[connection signal="input_event" from="Letterbox/KinematicBody2D7" to="Letterbox/KinematicBody2D7" method="_on_KinematicBody2D_input_event"] diff --git a/startup.cs b/startup.cs index 094aae6..0724e53 100644 --- a/startup.cs +++ b/startup.cs @@ -1,24 +1,27 @@ using Godot; using System; -public class startup : Node +namespace lettergodot { - // Declare member variables here. Examples: - // private int a = 2; - // private string b = "text"; - - // Called when the node enters the scene tree for the first time. - public override void _Ready() + public class startup : Node { + // Declare member variables here. Examples: + // private int a = 2; + // private string b = "text"; + + // Called when the node enters the scene tree for the first time. + public override void _Ready() + { - } + } // // Called every frame. 'delta' is the elapsed time since the previous frame. // public override void _Process(float delta) // { // // } + } }