Initial commit

This commit is contained in:
Senad Uka
2022-11-27 18:58:30 +01:00
commit 50955b03e0
68 changed files with 124783 additions and 0 deletions

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startup.cs Normal file
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using Godot;
using System;
public class startup : Node
{
// Declare member variables here. Examples:
// private int a = 2;
// private string b = "text";
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// // Called every frame. 'delta' is the elapsed time since the previous frame.
// public override void _Process(float delta)
// {
//
// }
}