# # Copyright (c) 2018 Amine Ben Hassouna # # Permission is hereby granted, free of charge, to any # person obtaining a copy of this software and associated # documentation files (the "Software"), to deal in the # Software without restriction, including without # limitation the rights to use, copy, modify, merge, # publish, distribute, sublicense, and/or sell copies of # the Software, and to permit persons to whom the Software # is furnished to do so, subject to the following # conditions: # # The above copyright notice and this permission notice # shall be included in all copies or substantial portions # of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF # ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED # TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A # PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT # SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR # IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER # DEALINGS IN THE SOFTWARE. # # Define the project name project(basic-c-sdl-game) # Set the cmake minimum version to 3.5.1 cmake_minimum_required(VERSION 3.5.1) # Add all headers files under the include directory include_directories(include) # Add all c source files under the src directory file(GLOB SOURCES "src/*.c") add_executable(${PROJECT_NAME} ${SOURCES}) # Load CMake module : FindPkgConfig include(FindPkgConfig) # Add SDL2 library pkg_search_module(SDL2 REQUIRED sdl2) include_directories(${SDL2_INCLUDE_DIRS}) target_link_libraries(${PROJECT_NAME} ${SDL2_LIBRARIES}) # Add SDL2_image library #pkg_search_module(SDL2IMAGE REQUIRED SDL2_image>=2.0.0) #include_directories(${SDL2IMAGE_INCLUDE_DIRS}) #target_link_libraries(${PROJECT_NAME} ${SDL2IMAGE_LIBRARIES}) # Add SDL2_ttf library #pkg_search_module(SDL2TTF REQUIRED SDL2_ttf>=2.0.0) #include_directories(${SDL2TTF_INCLUDE_DIRS}) #target_link_libraries(${PROJECT_NAME} ${SDL2TTF_LIBRARIES}) # Add SDL2_gfx library pkg_search_module(SDL2GFX REQUIRED SDL2_gfx) include_directories(${SDL2GFX_INCLUDE_DIRS}) target_link_libraries(${PROJECT_NAME} ${SDL2GFX_LIBRARIES})