diff --git a/src/game.c b/src/game.c index fdd314e..b948fa2 100644 --- a/src/game.c +++ b/src/game.c @@ -36,8 +36,8 @@ bool Game_start(SDL_Renderer *renderer, int w, int h) Grid grid = {0}; // Set grid dimensions - int padding = 50; - grid.rect.w = MIN(w - padding*2, h - padding*2); + int margin = 50; + grid.rect.w = MIN(w - margin * 2, h - margin * 2); grid.rect.h = grid.rect.w; // Set number of cells