Files
old-9heroja/main.go
2023-11-17 22:02:40 +01:00

130 lines
2.6 KiB
Go

package main
import (
"bytes"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/audio"
"gitlab.com/kbr4/9heroja/resources"
"image"
_ "image/png"
"log"
)
const (
screenWidth = 640
screenHeight = 480
tileSize = 33
titleFontSize = fontSize * 1.5
fontSize = 24
smallFontSize = fontSize / 2
pipeWidth = tileSize * 2
pipeStartOffsetX = 8
pipeIntervalX = 8
pipeGapY = 5
)
var (
heroImage *ebiten.Image
grassImage *ebiten.Image
)
func floorDiv(x, y int) int {
d := x / y
if d*y == x || x >= 0 {
return d
}
return d - 1
}
func floorMod(x, y int) int {
return x - floorDiv(x, y)*y
}
type Game struct {
// The gopher's position
x16 int
y16 int
vy16 int
// Camera
cameraX int
cameraY int
// Pipes
pipeTileYs []int
gameoverCount int
touchIDs []ebiten.TouchID
gamepadIDs []ebiten.GamepadID
audioContext *audio.Context
jumpPlayer *audio.Player
hitPlayer *audio.Player
}
func (g *Game) Update() error {
return nil
}
func (g *Game) Draw(screen *ebiten.Image) {
g.drawGrass(screen)
g.drawHero(screen)
}
func (g *Game) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeight int) {
s := ebiten.DeviceScaleFactor()
return int(float64(outsideWidth) * s), int(float64(outsideHeight) * s)
}
func (g *Game) drawHero(screen *ebiten.Image) {
const (
nx = screenWidth / tileSize
ny = screenHeight / tileSize
)
op := &ebiten.DrawImageOptions{}
// ground
op.GeoM.Reset()
op.GeoM.Translate(screenWidth/2-16, screenHeight/2-16)
//op.GeoM.Translate(float64(i*tileSize-floorMod(g.cameraX, tileSize)),
// float64((ny-1)*tileSize-floorMod(g.cameraY, tileSize)))
screen.DrawImage(heroImage.SubImage(image.Rect(67, 167, 66+tileSize, 166+tileSize)).(*ebiten.Image), op)
}
func (g *Game) drawGrass(screen *ebiten.Image) {
op := &ebiten.DrawImageOptions{}
for i := 0; i <= screenWidth/64; i++ {
for j := 0; j <= screenHeight/64; j++ {
// ground
op.GeoM.Reset()
op.GeoM.Translate(float64(i*64), float64(j*64))
screen.DrawImage(grassImage.SubImage(image.Rect(32, 160, 32+64, 160+64)).(*ebiten.Image), op)
}
}
}
func init() {
img, _, err := image.Decode(bytes.NewReader(resources.Hero_png))
if err != nil {
log.Fatal(err)
}
heroImage = ebiten.NewImageFromImage(img)
img, _, err = image.Decode(bytes.NewReader(resources.Grass_png))
if err != nil {
log.Fatal(err)
}
grassImage = ebiten.NewImageFromImage(img)
}
func main() {
ebiten.SetWindowSize(screenWidth, screenHeight)
ebiten.SetWindowTitle("Bosanski Zombicid")
if err := ebiten.RunGame(&Game{}); err != nil {
log.Fatal(err)
}
}