package hero import ( "bytes" "github.com/hajimehoshi/ebiten/v2" "gitlab.com/kbr4/9heroja/resources" "image" "log" ) var ( heroImage *ebiten.Image ) type Hero struct { } func (h *Hero) DrawHero(screen *ebiten.Image) { op := &ebiten.DrawImageOptions{} screenWidth := screen.Bounds().Max.X screenHeight := screen.Bounds().Max.Y // ground op.GeoM.Reset() op.GeoM.Translate(float64(screenWidth/2-16), float64(screenHeight/2-16)) //op.GeoM.Translate(float64(i*tileSize-floorMod(g.cameraX, tileSize)), // float64((ny-1)*tileSize-floorMod(g.cameraY, tileSize))) screen.DrawImage(heroImage.SubImage(image.Rect(67, 167, 66+resources.HeroTileSize, 166+resources.HeroTileSize)).(*ebiten.Image), op) } func init() { img, _, err := image.Decode(bytes.NewReader(resources.Hero_png)) if err != nil { log.Fatal(err) } heroImage = ebiten.NewImageFromImage(img) }