Tower defense, start, ending
This commit is contained in:
6
tiles/common.go
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6
tiles/common.go
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@@ -0,0 +1,6 @@
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package tiles
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type spritePosition struct {
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x int
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y int
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}
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81
tiles/ending.go
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81
tiles/ending.go
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package tiles
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import (
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"bytes"
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"fmt"
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"image"
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"log"
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"github.com/hajimehoshi/ebiten/v2"
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"gitlab.com/kbr4/9heroja/collision"
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"gitlab.com/kbr4/9heroja/resources"
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)
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var (
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destinationImage *ebiten.Image
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)
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type Ending struct {
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X float64
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Y float64
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IsDead bool
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}
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func (e *Ending) DrawEnding(screen *ebiten.Image) {
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// set movement positions to be hashmap of sprite positions for each direction
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op := &ebiten.DrawImageOptions{}
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op.GeoM.Reset()
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op.GeoM.Translate(e.X, e.Y) // Center the sprite on the tile
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op.GeoM.Scale(1, 1)
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// Apply red tint if the zombie is dead
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if e.IsDead {
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op.ColorScale.Scale(1, 0, 0, 1) // Scale the red channel up, green and blue down.
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}
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screen.DrawImage(destinationImage.SubImage(image.Rect(0, 0, resources.TileTileSize, resources.TileTileSize)).(*ebiten.Image), op)
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}
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func init() {
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img, _, err := image.Decode(bytes.NewReader(resources.Ending_png))
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if err != nil {
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log.Fatal(err)
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}
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destinationImage = ebiten.NewImageFromImage(img)
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}
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func NewEnding() *Ending {
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ending := &Ending{}
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ending.X = 45
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ending.Y = 75
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return ending
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}
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func (e *Ending) CollisionShape() collision.Polygon {
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if !e.IsDead {
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return collision.Polygon{
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Points: []collision.Point{
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{X: e.X, Y: e.Y},
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{X: e.X + resources.TileTileSize, Y: e.Y},
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{X: e.X + resources.TileTileSize, Y: e.Y + resources.TileTileSize},
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{X: e.X, Y: e.Y + resources.TileTileSize},
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},
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}
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} else {
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return collision.Polygon{
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Points: []collision.Point{},
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}
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}
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}
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func (e *Ending) CollisionObjectType() collision.ObjectType {
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return collision.Ending
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}
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func (e *Ending) HandleCollisionEvent(other collision.Collidable) {
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coll := other.CollisionObjectType()
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switch coll {
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case collision.Zombie:
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fmt.Println("Ending hit by zombie")
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}
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}
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77
tiles/starting.go
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77
tiles/starting.go
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@@ -0,0 +1,77 @@
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package tiles
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import (
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"bytes"
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"fmt"
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"image"
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"log"
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"github.com/hajimehoshi/ebiten/v2"
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"gitlab.com/kbr4/9heroja/collision"
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"gitlab.com/kbr4/9heroja/resources"
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)
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var (
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startingImage *ebiten.Image
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)
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type Starting struct {
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X float64
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Y float64
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IsDead bool
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}
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func (s *Starting) DrawStarting(screen *ebiten.Image) {
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op := &ebiten.DrawImageOptions{}
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op.GeoM.Reset()
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op.GeoM.Translate(s.X, s.Y)
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op.GeoM.Scale(1, 1)
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if s.IsDead {
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op.ColorScale.Scale(1, 0, 0, 1)
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}
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screen.DrawImage(startingImage.SubImage(image.Rect(0, 0, resources.TileTileSize, resources.TileTileSize)).(*ebiten.Image), op)
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}
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func init() {
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img, _, err := image.Decode(bytes.NewReader(resources.Starting_png))
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if err != nil {
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log.Fatal(err)
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}
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startingImage = ebiten.NewImageFromImage(img)
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}
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func NewStarting() *Starting {
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starting := &Starting{}
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starting.X = 550
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starting.Y = 1000
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return starting
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}
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func (s *Starting) CollisionShape() collision.Polygon {
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if !s.IsDead {
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return collision.Polygon{
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Points: []collision.Point{
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{X: s.X, Y: s.Y},
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{X: s.X + resources.TileTileSize, Y: s.Y},
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{X: s.X + resources.TileTileSize, Y: s.Y + resources.TileTileSize},
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{X: s.X, Y: s.Y + resources.TileTileSize},
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},
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}
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} else {
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return collision.Polygon{
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Points: []collision.Point{},
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}
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}
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}
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func (s *Starting) CollisionObjectType() collision.ObjectType {
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return collision.Starting
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}
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func (s *Starting) HandleCollisionEvent(other collision.Collidable) {
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coll := other.CollisionObjectType()
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switch coll {
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case collision.Zombie:
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fmt.Println("Starting hit by zombie")
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}
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}
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