Bullet support
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@@ -2,6 +2,7 @@ package zombie
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import (
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"bytes"
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"fmt"
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"github.com/hajimehoshi/ebiten/v2"
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"gitlab.com/kbr4/9heroja/collision"
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"gitlab.com/kbr4/9heroja/configuration"
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@@ -147,6 +148,9 @@ func (z *Zombie) HandleCollisionEvent(other collision.Collidable) {
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case collision.Hero:
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z.Stop()
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z.IsDead = true
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case collision.Bullet:
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fmt.Println("Zombie hit by bullet")
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z.Stop()
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z.IsDead = true
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}
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}
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