Files
old-2sajsmeetup/node_modules/three/examples/js/curves/NURBSCurve.js
2017-03-11 15:22:17 +01:00

66 lines
1.7 KiB
JavaScript

/**
* @author renej
* NURBS curve object
*
* Derives from Curve, overriding getPoint and getTangent.
*
* Implementation is based on (x, y [, z=0 [, w=1]]) control points with w=weight.
*
**/
/**************************************************************
* NURBS curve
**************************************************************/
THREE.NURBSCurve = function ( degree, knots /* array of reals */, controlPoints /* array of Vector(2|3|4) */ ) {
this.degree = degree;
this.knots = knots;
this.controlPoints = [];
for ( var i = 0; i < controlPoints.length; ++ i ) {
// ensure Vector4 for control points
var point = controlPoints[ i ];
this.controlPoints[ i ] = new THREE.Vector4( point.x, point.y, point.z, point.w );
}
};
THREE.NURBSCurve.prototype = Object.create( THREE.Curve.prototype );
THREE.NURBSCurve.prototype.constructor = THREE.NURBSCurve;
THREE.NURBSCurve.prototype.getPoint = function ( t ) {
var u = this.knots[ 0 ] + t * ( this.knots[ this.knots.length - 1 ] - this.knots[ 0 ] ); // linear mapping t->u
// following results in (wx, wy, wz, w) homogeneous point
var hpoint = THREE.NURBSUtils.calcBSplinePoint( this.degree, this.knots, this.controlPoints, u );
if ( hpoint.w != 1.0 ) {
// project to 3D space: (wx, wy, wz, w) -> (x, y, z, 1)
hpoint.divideScalar( hpoint.w );
}
return new THREE.Vector3( hpoint.x, hpoint.y, hpoint.z );
};
THREE.NURBSCurve.prototype.getTangent = function ( t ) {
var u = this.knots[ 0 ] + t * ( this.knots[ this.knots.length - 1 ] - this.knots[ 0 ] );
var ders = THREE.NURBSUtils.calcNURBSDerivatives( this.degree, this.knots, this.controlPoints, u, 1 );
var tangent = ders[ 1 ].clone();
tangent.normalize();
return tangent;
};