webvr js meetup initial commit
This commit is contained in:
31
node_modules/webvr-ui/examples/aframe.html
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31
node_modules/webvr-ui/examples/aframe.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<!-- Origin Trial Token, feature = WebVR, origin = https://googlevr.github.io, expires = 2017-03-08 -->
|
||||
<meta http-equiv="origin-trial" data-feature="WebVR" data-expires="2017-03-08" content="Avj04jeNgDLWRsM4igk+VQv+mYTFHk+8PlUpFGhlKHBQ67cYkrCm1XqG68vNvw/LpzOZdTAm2G7AdL8V2GUjaAIAAABReyJvcmlnaW4iOiJodHRwczovL2dvb2dsZXZyLmdpdGh1Yi5pbzo0NDMiLCJmZWF0dXJlIjoiV2ViVlIiLCJleHBpcnkiOjE0ODg5ODYzMjV9">
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<title>WebVR UI | A-Frame Example</title>
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<script src="https://aframe.io/releases/0.4.0/aframe.min.js"></script>
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<!-- Include WebVR UI -->
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<script src="../build/webvr-ui.js"></script>
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</head>
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<body>
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<a-scene webvr-ui="color: black; background: white;">
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<a-sphere position="0 1.25 -1" radius="1.25" color="#EF2D5E"></a-sphere>
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<a-box position="-1 0.5 1" rotation="0 45 0" width="1" height="1" depth="1" color="#4CC3D9"></a-box>
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<a-cylinder position="1 0.75 1" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
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<a-plane rotation="-90 0 0" width="4" height="4" color="#7BC8A4"></a-plane>
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<a-sky color="#ECECEC"></a-sky>
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<a-entity position="0 0 3.8">
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<a-camera></a-camera>
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</a-entity>
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</a-scene>
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<!-- Github corner-->
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<div class="github-corner-wrap"><a href="https://github.com/googlevr/webvr-ui/blob/master/examples/aframe.html" class="github-corner" aria-label="View source on Github"><svg width="80" height="80" viewBox="0 0 250 250" style="fill:#000; color:#fff; position: absolute; top: 0; border: 0; right: 0;" aria-hidden="true"><path d="M0,0 L115,115 L130,115 L142,142 L250,250 L250,0 Z"></path><path d="M128.3,109.0 C113.8,99.7 119.0,89.6 119.0,89.6 C122.0,82.7 120.5,78.6 120.5,78.6 C119.2,72.0 123.4,76.3 123.4,76.3 C127.3,80.9 125.5,87.3 125.5,87.3 C122.9,97.6 130.6,101.9 134.4,103.2" fill="currentColor" style="transform-origin: 130px 106px;" class="octo-arm"></path><path d="M115.0,115.0 C114.9,115.1 118.7,116.5 119.8,115.4 L133.7,101.6 C136.9,99.2 139.9,98.4 142.2,98.6 C133.8,88.0 127.5,74.4 143.8,58.0 C148.5,53.4 154.0,51.2 159.7,51.0 C160.3,49.4 163.2,43.6 171.4,40.1 C171.4,40.1 176.1,42.5 178.8,56.2 C183.1,58.6 187.2,61.8 190.9,65.4 C194.5,69.0 197.7,73.2 200.1,77.6 C213.8,80.2 216.3,84.9 216.3,84.9 C212.7,93.1 206.9,96.0 205.4,96.6 C205.1,102.4 203.0,107.8 198.3,112.5 C181.9,128.9 168.3,122.5 157.7,114.1 C157.9,116.9 156.7,120.9 152.7,124.9 L141.0,136.5 C139.8,137.7 141.6,141.9 141.8,141.8 Z" fill="currentColor" class="octo-body"></path></svg></a></div><style>.github-corner-wrap{position: absolute; right:0; z-index: 1; top:0;} .github-corner:hover .octo-arm{animation:octocat-wave 560ms ease-in-out}@keyframes octocat-wave{0%,100%{transform:rotate(0)}20%,60%{transform:rotate(-25deg)}40%,80%{transform:rotate(10deg)}}@media (max-width:500px){.github-corner:hover .octo-arm{animation:none}.github-corner .octo-arm{animation:octocat-wave 560ms ease-in-out}}</style>
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|
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</body>
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</html>
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226
node_modules/webvr-ui/examples/basic.html
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226
node_modules/webvr-ui/examples/basic.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>WebVR UI | Basic Example</title>
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<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
|
||||
<!-- Origin Trial Token, feature = WebVR, origin = https://googlevr.github.io, expires = 2017-03-08 -->
|
||||
<meta http-equiv="origin-trial" data-feature="WebVR" data-expires="2017-03-08" content="Avj04jeNgDLWRsM4igk+VQv+mYTFHk+8PlUpFGhlKHBQ67cYkrCm1XqG68vNvw/LpzOZdTAm2G7AdL8V2GUjaAIAAABReyJvcmlnaW4iOiJodHRwczovL2dvb2dsZXZyLmdpdGh1Yi5pbzo0NDMiLCJmZWF0dXJlIjoiV2ViVlIiLCJleHBpcnkiOjE0ODg5ODYzMjV9">
|
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|
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<style>
|
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html, body {
|
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width: 100%;
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height: 100%;
|
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background-color: #000;
|
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color: #fff;
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margin: 0;
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padding: 0;
|
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overflow: hidden;
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position: relative;
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font-family: 'Karla', sans-serif;
|
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}
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|
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canvas {
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position: absolute;
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top: 0;
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}
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p {
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margin:0;
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}
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#ui {
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color: white;
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text-align: center;
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z-index: 1;
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position: absolute;
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top: 40%;
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left: 50%;
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transform: translate(-50%, -50%);
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min-width: 300px;
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}
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#button {
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margin-top: 40px;
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margin-bottom: 20px;
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}
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a {
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color: white;
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}
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#exit {
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display: none;
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position: absolute;
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top: 10px;
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left: 10px;
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color: white;
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font-size: 25px;
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text-decoration: none;
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z-index: 2;
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}
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#learn-more {
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display: none;
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}
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</style>
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<!-- three.js library -->
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<script src="node_modules/three/build/three.js"></script>
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<!-- VRControls.js applies the WebVR transformations to a three.js camera object. -->
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<script src="node_modules/three/examples/js/controls/VRControls.js"></script>
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<!-- VREffect.js handles stereo camera setup and rendering. -->
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<script src="node_modules/three/examples/js/effects/VREffect.js"></script>
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<!-- A polyfill for the WebVR API. -->
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<script src="node_modules/webvr-polyfill/build/webvr-polyfill.js"></script>
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<!-- Include WebVR UI -->
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<script src="../build/webvr-ui.js"></script>
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</head>
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<body>
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<div id="ui">
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<h1>WebVR UI Basic Example</h1>
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<p>Example showing how to enter VR and without headset</p>
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<div id="button"></div>
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<div id="help">
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<a href="#" onclick="enterVR.requestEnterFullscreen()">Try it without a headset</a>
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<span id="learn-more">
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or <a href="https://webvr.info" target="_blank">get set up in VR.</a>
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</span>
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</div>
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</div>
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<a href="#" id="exit" onclick="enterVR.requestExit()">✕</a>
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<!-- Github corner-->
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||||
<div class="github-corner-wrap"><a href="https://github.com/googlevr/webvr-ui/blob/master/examples/basic.html" class="github-corner" aria-label="View source on Github"><svg width="80" height="80" viewBox="0 0 250 250" style="fill:#fff; color:#151513; position: absolute; top: 0; border: 0; right: 0;" aria-hidden="true"><path d="M0,0 L115,115 L130,115 L142,142 L250,250 L250,0 Z"></path><path d="M128.3,109.0 C113.8,99.7 119.0,89.6 119.0,89.6 C122.0,82.7 120.5,78.6 120.5,78.6 C119.2,72.0 123.4,76.3 123.4,76.3 C127.3,80.9 125.5,87.3 125.5,87.3 C122.9,97.6 130.6,101.9 134.4,103.2" fill="currentColor" style="transform-origin: 130px 106px;" class="octo-arm"></path><path d="M115.0,115.0 C114.9,115.1 118.7,116.5 119.8,115.4 L133.7,101.6 C136.9,99.2 139.9,98.4 142.2,98.6 C133.8,88.0 127.5,74.4 143.8,58.0 C148.5,53.4 154.0,51.2 159.7,51.0 C160.3,49.4 163.2,43.6 171.4,40.1 C171.4,40.1 176.1,42.5 178.8,56.2 C183.1,58.6 187.2,61.8 190.9,65.4 C194.5,69.0 197.7,73.2 200.1,77.6 C213.8,80.2 216.3,84.9 216.3,84.9 C212.7,93.1 206.9,96.0 205.4,96.6 C205.1,102.4 203.0,107.8 198.3,112.5 C181.9,128.9 168.3,122.5 157.7,114.1 C157.9,116.9 156.7,120.9 152.7,124.9 L141.0,136.5 C139.8,137.7 141.6,141.9 141.8,141.8 Z" fill="currentColor" class="octo-body"></path></svg></a></div><style>.github-corner-wrap{position: absolute; right:0; z-index: 1} .github-corner:hover .octo-arm{animation:octocat-wave 560ms ease-in-out}@keyframes octocat-wave{0%,100%{transform:rotate(0)}20%,60%{transform:rotate(-25deg)}40%,80%{transform:rotate(10deg)}}@media (max-width:500px){.github-corner:hover .octo-arm{animation:none}.github-corner .octo-arm{animation:octocat-wave 560ms ease-in-out}}</style>
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</body>
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<script>
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// Setup three.js WebGL renderer.
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var renderer = new THREE.WebGLRenderer();
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// Create perspective camera used in VR
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var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 10000);
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//
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// BUTTON SETUP
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//
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// Create WebVR UI Enter VR Button
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var options = {
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color: 'white',
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background: false,
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corners: 'square'
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};
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var enterVR = new webvrui.EnterVRButton(renderer.domElement, options)
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.on("enter", function(){
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console.log("enter VR")
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})
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.on("exit", function(){
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console.log("exit VR");
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camera.quaternion.set(0,0,0,1);
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camera.position.set(0,controls.userHeight,0);
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})
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.on("error", function(error){
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document.getElementById("learn-more").style.display = "inline";
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console.error(error)
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})
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.on("hide", function(){
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document.getElementById("ui").style.display = "none";
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// On iOS there is no button to close fullscreen mode, so we need to provide one
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if(enterVR.state == webvrui.State.PRESENTING_FULLSCREEN) document.getElementById("exit").style.display = "initial";
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})
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.on("show", function(){
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document.getElementById("ui").style.display = "inherit";
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document.getElementById("exit").style.display = "none";
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});
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// Add button to the #button element
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document.getElementById("button").appendChild(enterVR.domElement);
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//
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// WEBGL SCENE SETUP
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//
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// Append the canvas element created by the renderer to document body element.
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document.body.appendChild(renderer.domElement);
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// Create a three.js scene.
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var scene = new THREE.Scene();
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// Create a three.js camera.
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var controls = new THREE.VRControls(camera);
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controls.standing = true;
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camera.position.y = controls.userHeight;
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// Create VR Effect rendering in stereoscopic mode
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var effect = new THREE.VREffect(renderer);
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effect.setSize(window.innerWidth, window.innerHeight);
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renderer.setPixelRatio(Math.floor(window.devicePixelRatio));
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// Create 3D objects in scene.
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var geometry = new THREE.BoxGeometry(0.5, 0.5, 0.5);
|
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var material = new THREE.MeshNormalMaterial();
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var cube = new THREE.Mesh(geometry, material);
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cube.position.set(0, controls.userHeight, -0.8);
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scene.add(cube);
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|
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// Hande canvas resizing
|
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window.addEventListener('resize', onResize, true);
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window.addEventListener('vrdisplaypresentchange', onResize, true);
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function onResize(e) {
|
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effect.setSize(window.innerWidth, window.innerHeight);
|
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camera.aspect = window.innerWidth / window.innerHeight;
|
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camera.updateProjectionMatrix();
|
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}
|
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|
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// Get the HMD
|
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var animationDisplay;
|
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enterVR.getVRDisplay()
|
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.then(function(display) {
|
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animationDisplay = display;
|
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display.requestAnimationFrame(animate);
|
||||
})
|
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.catch(function(){
|
||||
// If there is no display available, fallback to window
|
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animationDisplay = window;
|
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window.requestAnimationFrame(animate);
|
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});
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// Request animation frame loop function
|
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var lastRender = 0;
|
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function animate(timestamp) {
|
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var delta = Math.min(timestamp - lastRender, 500);
|
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lastRender = timestamp;
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|
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// Apply rotation to cube mesh
|
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cube.rotation.y += delta * 0.0003;
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if(enterVR.isPresenting()){
|
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controls.update();
|
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renderer.render(scene,camera);
|
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effect.render(scene, camera);
|
||||
} else {
|
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renderer.render(scene,camera);
|
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}
|
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animationDisplay.requestAnimationFrame(animate);
|
||||
}
|
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</script>
|
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|
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</html>
|
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242
node_modules/webvr-ui/examples/customDom.html
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242
node_modules/webvr-ui/examples/customDom.html
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<!DOCTYPE html>
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|
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<html lang="en">
|
||||
<head>
|
||||
<title>WebVR UI | Custom DOM Example</title>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<!-- Origin Trial Token, feature = WebVR, origin = https://googlevr.github.io, expires = 2017-03-08 -->
|
||||
<meta http-equiv="origin-trial" data-feature="WebVR" data-expires="2017-03-08" content="Avj04jeNgDLWRsM4igk+VQv+mYTFHk+8PlUpFGhlKHBQ67cYkrCm1XqG68vNvw/LpzOZdTAm2G7AdL8V2GUjaAIAAABReyJvcmlnaW4iOiJodHRwczovL2dvb2dsZXZyLmdpdGh1Yi5pbzo0NDMiLCJmZWF0dXJlIjoiV2ViVlIiLCJleHBpcnkiOjE0ODg5ODYzMjV9">
|
||||
|
||||
<style>
|
||||
html, body {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background-color: #000;
|
||||
color: #fff;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
font-family: 'Karla', sans-serif;
|
||||
}
|
||||
canvas {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
}
|
||||
p {
|
||||
margin:0;
|
||||
}
|
||||
#ui {
|
||||
color: white;
|
||||
text-align: center;
|
||||
z-index: 1;
|
||||
|
||||
position: absolute;
|
||||
top: 40%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
min-width: 300px;
|
||||
}
|
||||
|
||||
#button {
|
||||
margin-top: 40px;
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
|
||||
a {
|
||||
color: white;
|
||||
}
|
||||
</style>
|
||||
|
||||
|
||||
<!-- three.js library -->
|
||||
<script src="node_modules/three/build/three.js"></script>
|
||||
|
||||
<!-- VRControls.js applies the WebVR transformations to a three.js camera object. -->
|
||||
<script src="node_modules/three/examples/js/controls/VRControls.js"></script>
|
||||
|
||||
<!-- VREffect.js handles stereo camera setup and rendering. -->
|
||||
<script src="node_modules/three/examples/js/effects/VREffect.js"></script>
|
||||
|
||||
<!-- A polyfill for the WebVR API. -->
|
||||
<script src="node_modules/webvr-polyfill/build/webvr-polyfill.js"></script>
|
||||
|
||||
<!-- Include WebVR UI -->
|
||||
<script src="../build/webvr-ui.js"></script>
|
||||
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div id="ui">
|
||||
<h1>WebVR UI Custom DOM Example</h1>
|
||||
<p>Example showing how to use the library with custom dom elements</p>
|
||||
|
||||
<button id="button" class="webvr-ui-button"><span class="webvr-ui-title"></span></button>
|
||||
</div>
|
||||
|
||||
<!-- Github corner-->
|
||||
<div class="github-corner-wrap"><a href="https://github.com/googlevr/webvr-ui/blob/master/examples/basic.html" class="github-corner" aria-label="View source on Github"><svg width="80" height="80" viewBox="0 0 250 250" style="fill:#fff; color:#151513; position: absolute; top: 0; border: 0; right: 0;" aria-hidden="true"><path d="M0,0 L115,115 L130,115 L142,142 L250,250 L250,0 Z"></path><path d="M128.3,109.0 C113.8,99.7 119.0,89.6 119.0,89.6 C122.0,82.7 120.5,78.6 120.5,78.6 C119.2,72.0 123.4,76.3 123.4,76.3 C127.3,80.9 125.5,87.3 125.5,87.3 C122.9,97.6 130.6,101.9 134.4,103.2" fill="currentColor" style="transform-origin: 130px 106px;" class="octo-arm"></path><path d="M115.0,115.0 C114.9,115.1 118.7,116.5 119.8,115.4 L133.7,101.6 C136.9,99.2 139.9,98.4 142.2,98.6 C133.8,88.0 127.5,74.4 143.8,58.0 C148.5,53.4 154.0,51.2 159.7,51.0 C160.3,49.4 163.2,43.6 171.4,40.1 C171.4,40.1 176.1,42.5 178.8,56.2 C183.1,58.6 187.2,61.8 190.9,65.4 C194.5,69.0 197.7,73.2 200.1,77.6 C213.8,80.2 216.3,84.9 216.3,84.9 C212.7,93.1 206.9,96.0 205.4,96.6 C205.1,102.4 203.0,107.8 198.3,112.5 C181.9,128.9 168.3,122.5 157.7,114.1 C157.9,116.9 156.7,120.9 152.7,124.9 L141.0,136.5 C139.8,137.7 141.6,141.9 141.8,141.8 Z" fill="currentColor" class="octo-body"></path></svg></a></div><style>.github-corner-wrap{position: absolute; right:0; z-index: 1} .github-corner:hover .octo-arm{animation:octocat-wave 560ms ease-in-out}@keyframes octocat-wave{0%,100%{transform:rotate(0)}20%,60%{transform:rotate(-25deg)}40%,80%{transform:rotate(10deg)}}@media (max-width:500px){.github-corner:hover .octo-arm{animation:none}.github-corner .octo-arm{animation:octocat-wave 560ms ease-in-out}}</style>
|
||||
|
||||
</body>
|
||||
|
||||
<script>
|
||||
// Setup three.js WebGL renderer.
|
||||
var renderer = new THREE.WebGLRenderer();
|
||||
|
||||
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 10000);
|
||||
|
||||
//
|
||||
// BUTTON SETUP
|
||||
//
|
||||
|
||||
//these will be used on each button in this example
|
||||
var onEnter = function(){ console.log("enter VR") };
|
||||
var onExit = function() {
|
||||
console.log("exit VR");
|
||||
camera.quaternion.set(0, 0, 0, 1);
|
||||
camera.position.set(0, controls.userHeight, 0);
|
||||
};
|
||||
|
||||
|
||||
// Create WebVR UI Enter VR Button
|
||||
var enterVR = new webvrui.EnterVRButton(renderer.domElement, {
|
||||
domElement: document.getElementById("button")
|
||||
});
|
||||
|
||||
enterVR
|
||||
.on("enter", onEnter)
|
||||
.on("exit", onExit);
|
||||
|
||||
|
||||
|
||||
//create an empty custom element and apply the styles we want for it
|
||||
var customButton = document.createElement("button");
|
||||
|
||||
//apply all of these styles
|
||||
var styles = {
|
||||
cursor: "pointer",
|
||||
margin: "10px auto",
|
||||
display: "block",
|
||||
color: "white",
|
||||
width: "64px",
|
||||
height: "64px",
|
||||
borderRadius: "50%",
|
||||
backgroundColor: "rgba(255, 255, 255, 0.2)",
|
||||
outline: "none",
|
||||
border: "none"
|
||||
};
|
||||
|
||||
for (var prop in styles) {
|
||||
customButton.style[prop] = styles[prop];
|
||||
}
|
||||
|
||||
//we'll inject the right VR SVG Icon based on whether they have VR or not
|
||||
var vrIcon;
|
||||
|
||||
var enterVRCustom = new webvrui.EnterVRButton(renderer.domElement, {
|
||||
domElement: customButton
|
||||
});
|
||||
|
||||
enterVRCustom.on("ready", function(){
|
||||
vrIcon = webvrui.dom.createVRIcon("", 24);
|
||||
vrIcon.setAttribute("fill", "white");
|
||||
enterVRCustom.domElement.innerHTML = "";
|
||||
enterVRCustom.domElement.appendChild(vrIcon);
|
||||
});
|
||||
|
||||
enterVRCustom.on("enter", function(){
|
||||
enterVRCustom.domElement.removeChild(vrIcon);
|
||||
enterVRCustom.domElement.innerHTML = "EXIT";
|
||||
});
|
||||
|
||||
enterVRCustom.on('error', function(e){
|
||||
if(vrIcon && enterVRCustom.domElement.contains(vrIcon)) {
|
||||
enterVRCustom.domElement.removeChild(vrIcon);
|
||||
}
|
||||
vrIcon = webvrui.dom.createNoVRIcon('', 24);
|
||||
vrIcon.setAttribute("fill", "rgba(255, 255, 255, 0.5)");
|
||||
vrIcon.style.paddingTop = "4px";
|
||||
enterVRCustom.domElement.style.cursor = "inherit";
|
||||
enterVRCustom.domElement.appendChild(vrIcon);
|
||||
});
|
||||
|
||||
enterVRCustom
|
||||
.on('enter', onEnter)
|
||||
.on('exit', onExit);
|
||||
|
||||
document.getElementById("ui").appendChild(enterVRCustom.domElement);
|
||||
|
||||
//
|
||||
// WEBGL SCENE SETUP
|
||||
//
|
||||
|
||||
|
||||
// Append the canvas element created by the renderer to document body element.
|
||||
document.body.appendChild(renderer.domElement);
|
||||
|
||||
|
||||
// Create a three.js scene.
|
||||
var scene = new THREE.Scene();
|
||||
|
||||
// Create a three.js camera.
|
||||
var controls = new THREE.VRControls(camera);
|
||||
controls.standing = true;
|
||||
camera.position.y = controls.userHeight;
|
||||
|
||||
// Create VR Effect rendering in stereoscopic mode
|
||||
var effect = new THREE.VREffect(renderer);
|
||||
effect.setSize(window.innerWidth, window.innerHeight);
|
||||
renderer.setPixelRatio(Math.floor(window.devicePixelRatio));
|
||||
|
||||
// Create 3D objects in scene.
|
||||
var geometry = new THREE.BoxGeometry(0.5, 0.5, 0.5);
|
||||
var material = new THREE.MeshNormalMaterial();
|
||||
var cube = new THREE.Mesh(geometry, material);
|
||||
cube.position.set(0, controls.userHeight, -0.8);
|
||||
scene.add(cube);
|
||||
|
||||
// Hande canvas resizing
|
||||
window.addEventListener('resize', onResize, true);
|
||||
window.addEventListener('vrdisplaypresentchange', onResize, true);
|
||||
|
||||
function onResize(e) {
|
||||
effect.setSize(window.innerWidth, window.innerHeight);
|
||||
camera.aspect = window.innerWidth / window.innerHeight;
|
||||
camera.updateProjectionMatrix();
|
||||
}
|
||||
|
||||
// Get the HMD
|
||||
var animationDisplay;
|
||||
enterVR.getVRDisplay()
|
||||
.then(function(display) {
|
||||
animationDisplay = display;
|
||||
display.requestAnimationFrame(animate);
|
||||
})
|
||||
.catch(function(){
|
||||
// If there is no display available, fallback to window
|
||||
animationDisplay = window;
|
||||
window.requestAnimationFrame(animate);
|
||||
});
|
||||
|
||||
|
||||
// Request animation frame loop function
|
||||
var lastRender = 0;
|
||||
function animate(timestamp) {
|
||||
var delta = Math.min(timestamp - lastRender, 500);
|
||||
lastRender = timestamp;
|
||||
// Apply rotation to cube mesh
|
||||
cube.rotation.y += delta * 0.0003;
|
||||
|
||||
if(enterVR.isPresenting() || enterVRCustom.isPresenting()){
|
||||
controls.update();
|
||||
renderer.render(scene,camera);
|
||||
effect.render(scene, camera);
|
||||
} else {
|
||||
renderer.render(scene,camera);
|
||||
}
|
||||
animationDisplay.requestAnimationFrame(animate);
|
||||
}
|
||||
</script>
|
||||
|
||||
</html>
|
||||
26
node_modules/webvr-ui/examples/package.json
generated
vendored
Normal file
26
node_modules/webvr-ui/examples/package.json
generated
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "webvr-ui-example",
|
||||
"version": "0.0.1",
|
||||
"description": "Example of using WebVR UI Library",
|
||||
"authors": [
|
||||
"Kyle Phillips <kylephillips@google.com>",
|
||||
"Jonas Jongejan <jongejan@google.com>"
|
||||
],
|
||||
"dependencies": {
|
||||
"three": "^0.84.0",
|
||||
"webvr-polyfill": "^0.9.25"
|
||||
},
|
||||
"keywords": [
|
||||
"vr",
|
||||
"webvr"
|
||||
],
|
||||
"license": "Apache-2.0",
|
||||
"browserify": {
|
||||
"transform": [
|
||||
"babelify"
|
||||
]
|
||||
},
|
||||
"directories": {
|
||||
"example": "example"
|
||||
}
|
||||
}
|
||||
247
node_modules/webvr-ui/examples/styling.html
generated
vendored
Normal file
247
node_modules/webvr-ui/examples/styling.html
generated
vendored
Normal file
@@ -0,0 +1,247 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<title>WebVR UI | Styling Example</title>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
|
||||
<!-- Origin Trial Token, feature = WebVR, origin = https://googlevr.github.io, expires = 2017-03-08 -->
|
||||
<meta http-equiv="origin-trial" data-feature="WebVR" data-expires="2017-03-08" content="Avj04jeNgDLWRsM4igk+VQv+mYTFHk+8PlUpFGhlKHBQ67cYkrCm1XqG68vNvw/LpzOZdTAm2G7AdL8V2GUjaAIAAABReyJvcmlnaW4iOiJodHRwczovL2dvb2dsZXZyLmdpdGh1Yi5pbzo0NDMiLCJmZWF0dXJlIjoiV2ViVlIiLCJleHBpcnkiOjE0ODg5ODYzMjV9">
|
||||
|
||||
<style>
|
||||
html, body {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background-color: #000;
|
||||
color: #fff;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
font-family: 'Karla', sans-serif;
|
||||
}
|
||||
|
||||
canvas {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
}
|
||||
|
||||
p {
|
||||
margin: 0 0 50px;
|
||||
}
|
||||
|
||||
#ui {
|
||||
color: white;
|
||||
text-align: center;
|
||||
z-index: 1;
|
||||
|
||||
position: absolute;
|
||||
left: 50%;
|
||||
transform: translate(-50%, 0);
|
||||
overflow: auto;
|
||||
height: 100%;
|
||||
min-width: 300px;
|
||||
}
|
||||
|
||||
pre {
|
||||
background-color: rgba(0,0,0,0.5);
|
||||
padding: 10px;
|
||||
display: inline-block;
|
||||
margin-left: 20px;
|
||||
}
|
||||
|
||||
.button {
|
||||
margin-top:20px;
|
||||
text-align: left;
|
||||
padding-left:20px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.webvr-ui-button {
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
a {
|
||||
color: white;
|
||||
}
|
||||
|
||||
#exit {
|
||||
display: none;
|
||||
position: absolute;
|
||||
top: 10px;
|
||||
left: 10px;
|
||||
color: white;
|
||||
font-size: 25px;
|
||||
text-decoration: none;
|
||||
z-index: 2;
|
||||
}
|
||||
|
||||
</style>
|
||||
|
||||
|
||||
<!-- three.js library -->
|
||||
<script src="node_modules/three/build/three.js"></script>
|
||||
|
||||
<!-- VRControls.js applies the WebVR transformations to a three.js camera object. -->
|
||||
<script src="node_modules/three/examples/js/controls/VRControls.js"></script>
|
||||
|
||||
<!-- VREffect.js handles stereo camera setup and rendering. -->
|
||||
<script src="node_modules/three/examples/js/effects/VREffect.js"></script>
|
||||
|
||||
<!-- A polyfill for the WebVR API. -->
|
||||
<script src="node_modules/webvr-polyfill/build/webvr-polyfill.js"></script>
|
||||
|
||||
<!-- Include WebVR UI -->
|
||||
<script src="../build/webvr-ui.js"></script>
|
||||
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div id="ui">
|
||||
<h1>WebVR UI Styling Example</h1>
|
||||
<p>Example showing how to the Enter VR button can be styled in different ways through options</p>
|
||||
</div>
|
||||
<a href="#" id="exit" onclick="enterVR.requestExit()">✕</a>
|
||||
|
||||
|
||||
<!-- Github corner-->
|
||||
<div class="github-corner-wrap"><a href="https://github.com/googlevr/webvr-ui/blob/master/examples/styling.html" class="github-corner" aria-label="View source on Github"><svg width="80" height="80" viewBox="0 0 250 250" style="fill:#fff; color:#151513; position: absolute; top: 0; border: 0; right: 0;" aria-hidden="true"><path d="M0,0 L115,115 L130,115 L142,142 L250,250 L250,0 Z"></path><path d="M128.3,109.0 C113.8,99.7 119.0,89.6 119.0,89.6 C122.0,82.7 120.5,78.6 120.5,78.6 C119.2,72.0 123.4,76.3 123.4,76.3 C127.3,80.9 125.5,87.3 125.5,87.3 C122.9,97.6 130.6,101.9 134.4,103.2" fill="currentColor" style="transform-origin: 130px 106px;" class="octo-arm"></path><path d="M115.0,115.0 C114.9,115.1 118.7,116.5 119.8,115.4 L133.7,101.6 C136.9,99.2 139.9,98.4 142.2,98.6 C133.8,88.0 127.5,74.4 143.8,58.0 C148.5,53.4 154.0,51.2 159.7,51.0 C160.3,49.4 163.2,43.6 171.4,40.1 C171.4,40.1 176.1,42.5 178.8,56.2 C183.1,58.6 187.2,61.8 190.9,65.4 C194.5,69.0 197.7,73.2 200.1,77.6 C213.8,80.2 216.3,84.9 216.3,84.9 C212.7,93.1 206.9,96.0 205.4,96.6 C205.1,102.4 203.0,107.8 198.3,112.5 C181.9,128.9 168.3,122.5 157.7,114.1 C157.9,116.9 156.7,120.9 152.7,124.9 L141.0,136.5 C139.8,137.7 141.6,141.9 141.8,141.8 Z" fill="currentColor" class="octo-body"></path></svg></a></div><style>.github-corner-wrap{position: absolute; right:0; z-index: 1} .github-corner:hover .octo-arm{animation:octocat-wave 560ms ease-in-out}@keyframes octocat-wave{0%,100%{transform:rotate(0)}20%,60%{transform:rotate(-25deg)}40%,80%{transform:rotate(10deg)}}@media (max-width:500px){.github-corner:hover .octo-arm{animation:none}.github-corner .octo-arm{animation:octocat-wave 560ms ease-in-out}}</style>
|
||||
|
||||
</body>
|
||||
|
||||
<script>
|
||||
// Setup three.js WebGL renderer.
|
||||
var renderer = new THREE.WebGLRenderer();
|
||||
|
||||
// Create perspective camera used in VR
|
||||
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 10000);
|
||||
|
||||
//
|
||||
// BUTTON SETUP
|
||||
//
|
||||
|
||||
// Create WebVR UI Enter VR Button
|
||||
var options = [{
|
||||
color: 'white',
|
||||
},{
|
||||
color: 'black',
|
||||
background: 'orange',
|
||||
}, {
|
||||
color: 'black',
|
||||
background: 'white',
|
||||
corners: 'round'
|
||||
},{
|
||||
color: 'orange',
|
||||
corners: 'round'
|
||||
},{
|
||||
color: 'white',
|
||||
textEnterVRTitle: 'START',
|
||||
textExitVRTitle: 'EXIT',
|
||||
textVRNotFoundTitle: "ERROR"
|
||||
}];
|
||||
|
||||
var uiDom = document.getElementById("ui");
|
||||
var vrButtons = [];
|
||||
options.forEach(function(option,idx){
|
||||
var container = document.createElement("div");
|
||||
container.classList.add("button");
|
||||
uiDom.appendChild(container);
|
||||
|
||||
// Create description <pre>
|
||||
var description = document.createElement("pre");
|
||||
description.innerText = JSON.stringify(option, null, ' ');
|
||||
|
||||
// Force different css prefixes for each button
|
||||
option.cssprefix = 'webvr-ui-'+idx;
|
||||
|
||||
// Create button
|
||||
var enterVR = new webvrui.EnterVRButton(renderer.domElement, option)
|
||||
.on("hide", function(){
|
||||
document.getElementById("ui").style.display = "none";
|
||||
// On iOS there is no button to close fullscreen mode, so we need to provide one
|
||||
if(enterVR.state == webvrui.State.PRESENTING_FULLSCREEN) document.getElementById("exit").style.display = "initial";
|
||||
})
|
||||
.on("show", function(){
|
||||
document.getElementById("ui").style.display = "inherit";
|
||||
document.getElementById("exit").style.display = "none";
|
||||
});
|
||||
|
||||
vrButtons.push(enterVR);
|
||||
container.appendChild(enterVR.domElement);
|
||||
|
||||
container.appendChild(description)
|
||||
});
|
||||
|
||||
//
|
||||
// WEBGL SCENE SETUP
|
||||
//
|
||||
|
||||
// Append the canvas element created by the renderer to document body element.
|
||||
document.body.appendChild(renderer.domElement);
|
||||
|
||||
// Create a three.js scene.
|
||||
var scene = new THREE.Scene();
|
||||
|
||||
// Create a three.js camera.
|
||||
var controls = new THREE.VRControls(camera);
|
||||
controls.standing = true;
|
||||
camera.position.y = controls.userHeight;
|
||||
|
||||
// Create VR Effect rendering in stereoscopic mode
|
||||
var effect = new THREE.VREffect(renderer);
|
||||
effect.setSize(window.innerWidth, window.innerHeight);
|
||||
renderer.setPixelRatio(Math.floor(window.devicePixelRatio));
|
||||
|
||||
// Create 3D objects in scene.
|
||||
var geometry = new THREE.BoxGeometry(0.5, 0.5, 0.5);
|
||||
var material = new THREE.MeshNormalMaterial();
|
||||
var cube = new THREE.Mesh(geometry, material);
|
||||
cube.position.set(0, controls.userHeight, -0.8);
|
||||
scene.add(cube);
|
||||
|
||||
// Hande canvas resizing
|
||||
window.addEventListener('resize', onResize, true);
|
||||
window.addEventListener('vrdisplaypresentchange', onResize, true);
|
||||
|
||||
function onResize(e) {
|
||||
effect.setSize(window.innerWidth, window.innerHeight);
|
||||
camera.aspect = window.innerWidth / window.innerHeight;
|
||||
camera.updateProjectionMatrix();
|
||||
}
|
||||
|
||||
// Get the HMD
|
||||
var animationDisplay;
|
||||
webvrui.WebVRManager.getVRDisplay()
|
||||
.then(function(display) {
|
||||
animationDisplay = display;
|
||||
display.requestAnimationFrame(animate);
|
||||
})
|
||||
.catch(function(){
|
||||
// If there is no display available, fallback to window
|
||||
animationDisplay = window;
|
||||
window.requestAnimationFrame(animate);
|
||||
});
|
||||
|
||||
// Request animation frame loop function
|
||||
var lastRender = 0;
|
||||
function animate(timestamp) {
|
||||
var delta = Math.min(timestamp - lastRender, 500);
|
||||
lastRender = timestamp;
|
||||
|
||||
// Apply rotation to cube mesh
|
||||
cube.rotation.y += delta * 0.0003;
|
||||
|
||||
if(vrButtons[0].isPresenting()){
|
||||
controls.update();
|
||||
renderer.render(scene,camera);
|
||||
effect.render(scene, camera);
|
||||
} else {
|
||||
renderer.render(scene,camera);
|
||||
}
|
||||
animationDisplay.requestAnimationFrame(animate);
|
||||
}
|
||||
</script>
|
||||
|
||||
</html>
|
||||
22
node_modules/webvr-ui/examples/yarn.lock
generated
vendored
Normal file
22
node_modules/webvr-ui/examples/yarn.lock
generated
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
# THIS IS AN AUTOGENERATED FILE. DO NOT EDIT THIS FILE DIRECTLY.
|
||||
# yarn lockfile v1
|
||||
|
||||
|
||||
eventemitter3@^2.0.2:
|
||||
version "2.0.2"
|
||||
resolved "https://registry.yarnpkg.com/eventemitter3/-/eventemitter3-2.0.2.tgz#20ce4891909ce9f35b088c94fab40e2c96f473ac"
|
||||
|
||||
object-assign@^4.0.1:
|
||||
version "4.1.1"
|
||||
resolved "https://registry.yarnpkg.com/object-assign/-/object-assign-4.1.1.tgz#2109adc7965887cfc05cbbd442cac8bfbb360863"
|
||||
|
||||
three@^0.84.0:
|
||||
version "0.84.0"
|
||||
resolved "https://registry.yarnpkg.com/three/-/three-0.84.0.tgz#95be85a55a0fa002aa625ed559130957dcffd918"
|
||||
|
||||
webvr-polyfill@^0.9.25:
|
||||
version "0.9.25"
|
||||
resolved "https://registry.yarnpkg.com/webvr-polyfill/-/webvr-polyfill-0.9.25.tgz#0ac1c4bff5433893ac7335144f8aca164cb397fa"
|
||||
dependencies:
|
||||
eventemitter3 "^2.0.2"
|
||||
object-assign "^4.0.1"
|
||||
Reference in New Issue
Block a user