webvr js meetup initial commit

This commit is contained in:
Senad Uka
2017-03-11 15:22:17 +01:00
commit 3f640b55db
761 changed files with 264174 additions and 0 deletions

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node_modules/three/examples/js/libs/ammo.js generated vendored Normal file

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node_modules/three/examples/js/libs/dat.gui.min.js generated vendored Normal file

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node_modules/three/examples/js/libs/earcut.js generated vendored Normal file
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/**
*
* Earcut https://github.com/mapbox/earcut
*
* Copyright (c) 2015, Mapbox
*
* Permission to use, copy, modify, and/or distribute this software for any purpose
* with or without fee is hereby granted, provided that the above copyright notice
* and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
* REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
* THIS SOFTWARE.
*/
'use strict';
//module.exports = earcut;
function earcut(data, holeIndices, dim) {
dim = dim || 2;
var hasHoles = holeIndices && holeIndices.length,
outerLen = hasHoles ? holeIndices[0] * dim : data.length,
outerNode = filterPoints(data, linkedList(data, 0, outerLen, dim, true)),
triangles = [];
if (!outerNode) return triangles;
var minX, minY, maxX, maxY, x, y, size;
if (hasHoles) outerNode = eliminateHoles(data, holeIndices, outerNode, dim);
// if the shape is not too simple, we'll use z-order curve hash later; calculate polygon bbox
if (data.length > 80 * dim) {
minX = maxX = data[0];
minY = maxY = data[1];
for (var i = dim; i < outerLen; i += dim) {
x = data[i];
y = data[i + 1];
if (x < minX) minX = x;
if (y < minY) minY = y;
if (x > maxX) maxX = x;
if (y > maxY) maxY = y;
}
// minX, minY and size are later used to transform coords into integers for z-order calculation
size = Math.max(maxX - minX, maxY - minY);
}
earcutLinked(data, outerNode, triangles, dim, minX, minY, size);
return triangles;
}
// create a circular doubly linked list from polygon points in the specified winding order
function linkedList(data, start, end, dim, clockwise) {
var sum = 0,
i, j, last;
// calculate original winding order of a polygon ring
for (i = start, j = end - dim; i < end; i += dim) {
sum += (data[j] - data[i]) * (data[i + 1] + data[j + 1]);
j = i;
}
// link points into circular doubly-linked list in the specified winding order
if (clockwise === (sum > 0)) {
for (i = start; i < end; i += dim) last = insertNode(i, last);
} else {
for (i = end - dim; i >= start; i -= dim) last = insertNode(i, last);
}
return last;
}
// eliminate colinear or duplicate points
function filterPoints(data, start, end) {
if (!start) return start;
if (!end) end = start;
var node = start,
again;
do {
again = false;
if (!node.steiner && (equals(data, node.i, node.next.i) || orient(data, node.prev.i, node.i, node.next.i) === 0)) {
removeNode(node);
node = end = node.prev;
if (node === node.next) return null;
again = true;
} else {
node = node.next;
}
} while (again || node !== end);
return end;
}
// main ear slicing loop which triangulates a polygon (given as a linked list)
function earcutLinked(data, ear, triangles, dim, minX, minY, size, pass) {
if (!ear) return;
// interlink polygon nodes in z-order
if (!pass && minX !== undefined) indexCurve(data, ear, minX, minY, size);
var stop = ear,
prev, next;
// iterate through ears, slicing them one by one
while (ear.prev !== ear.next) {
prev = ear.prev;
next = ear.next;
if (isEar(data, ear, minX, minY, size)) {
// cut off the triangle
triangles.push(prev.i / dim);
triangles.push(ear.i / dim);
triangles.push(next.i / dim);
removeNode(ear);
// skipping the next vertice leads to less sliver triangles
ear = next.next;
stop = next.next;
continue;
}
ear = next;
// if we looped through the whole remaining polygon and can't find any more ears
if (ear === stop) {
// try filtering points and slicing again
if (!pass) {
earcutLinked(data, filterPoints(data, ear), triangles, dim, minX, minY, size, 1);
// if this didn't work, try curing all small self-intersections locally
} else if (pass === 1) {
ear = cureLocalIntersections(data, ear, triangles, dim);
earcutLinked(data, ear, triangles, dim, minX, minY, size, 2);
// as a last resort, try splitting the remaining polygon into two
} else if (pass === 2) {
splitEarcut(data, ear, triangles, dim, minX, minY, size);
}
break;
}
}
}
// check whether a polygon node forms a valid ear with adjacent nodes
function isEar(data, ear, minX, minY, size) {
var a = ear.prev.i,
b = ear.i,
c = ear.next.i,
ax = data[a], ay = data[a + 1],
bx = data[b], by = data[b + 1],
cx = data[c], cy = data[c + 1],
abd = ax * by - ay * bx,
acd = ax * cy - ay * cx,
cbd = cx * by - cy * bx,
A = abd - acd - cbd;
if (A <= 0) return false; // reflex, can't be an ear
// now make sure we don't have other points inside the potential ear;
// the code below is a bit verbose and repetitive but this is done for performance
var cay = cy - ay,
acx = ax - cx,
aby = ay - by,
bax = bx - ax,
i, px, py, s, t, k, node;
// if we use z-order curve hashing, iterate through the curve
if (minX !== undefined) {
// triangle bbox; min & max are calculated like this for speed
var minTX = ax < bx ? (ax < cx ? ax : cx) : (bx < cx ? bx : cx),
minTY = ay < by ? (ay < cy ? ay : cy) : (by < cy ? by : cy),
maxTX = ax > bx ? (ax > cx ? ax : cx) : (bx > cx ? bx : cx),
maxTY = ay > by ? (ay > cy ? ay : cy) : (by > cy ? by : cy),
// z-order range for the current triangle bbox;
minZ = zOrder(minTX, minTY, minX, minY, size),
maxZ = zOrder(maxTX, maxTY, minX, minY, size);
// first look for points inside the triangle in increasing z-order
node = ear.nextZ;
while (node && node.z <= maxZ) {
i = node.i;
node = node.nextZ;
if (i === a || i === c) continue;
px = data[i];
py = data[i + 1];
s = cay * px + acx * py - acd;
if (s >= 0) {
t = aby * px + bax * py + abd;
if (t >= 0) {
k = A - s - t;
if ((k >= 0) && ((s && t) || (s && k) || (t && k))) return false;
}
}
}
// then look for points in decreasing z-order
node = ear.prevZ;
while (node && node.z >= minZ) {
i = node.i;
node = node.prevZ;
if (i === a || i === c) continue;
px = data[i];
py = data[i + 1];
s = cay * px + acx * py - acd;
if (s >= 0) {
t = aby * px + bax * py + abd;
if (t >= 0) {
k = A - s - t;
if ((k >= 0) && ((s && t) || (s && k) || (t && k))) return false;
}
}
}
// if we don't use z-order curve hash, simply iterate through all other points
} else {
node = ear.next.next;
while (node !== ear.prev) {
i = node.i;
node = node.next;
px = data[i];
py = data[i + 1];
s = cay * px + acx * py - acd;
if (s >= 0) {
t = aby * px + bax * py + abd;
if (t >= 0) {
k = A - s - t;
if ((k >= 0) && ((s && t) || (s && k) || (t && k))) return false;
}
}
}
}
return true;
}
// go through all polygon nodes and cure small local self-intersections
function cureLocalIntersections(data, start, triangles, dim) {
var node = start;
do {
var a = node.prev,
b = node.next.next;
// a self-intersection where edge (v[i-1],v[i]) intersects (v[i+1],v[i+2])
if (a.i !== b.i && intersects(data, a.i, node.i, node.next.i, b.i) &&
locallyInside(data, a, b) && locallyInside(data, b, a) &&
orient(data, a.i, node.i, b.i) && orient(data, a.i, node.next.i, b.i)) {
triangles.push(a.i / dim);
triangles.push(node.i / dim);
triangles.push(b.i / dim);
// remove two nodes involved
removeNode(node);
removeNode(node.next);
node = start = b;
}
node = node.next;
} while (node !== start);
return node;
}
// try splitting polygon into two and triangulate them independently
function splitEarcut(data, start, triangles, dim, minX, minY, size) {
// look for a valid diagonal that divides the polygon into two
var a = start;
do {
var b = a.next.next;
while (b !== a.prev) {
if (a.i !== b.i && isValidDiagonal(data, a, b)) {
// split the polygon in two by the diagonal
var c = splitPolygon(a, b);
// filter colinear points around the cuts
a = filterPoints(data, a, a.next);
c = filterPoints(data, c, c.next);
// run earcut on each half
earcutLinked(data, a, triangles, dim, minX, minY, size);
earcutLinked(data, c, triangles, dim, minX, minY, size);
return;
}
b = b.next;
}
a = a.next;
} while (a !== start);
}
// link every hole into the outer loop, producing a single-ring polygon without holes
function eliminateHoles(data, holeIndices, outerNode, dim) {
var queue = [],
i, len, start, end, list;
for (i = 0, len = holeIndices.length; i < len; i++) {
start = holeIndices[i] * dim;
end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;
list = linkedList(data, start, end, dim, false);
if (list === list.next) list.steiner = true;
list = filterPoints(data, list);
if (list) queue.push(getLeftmost(data, list));
}
queue.sort(function (a, b) {
return data[a.i] - data[b.i];
});
// process holes from left to right
for (i = 0; i < queue.length; i++) {
eliminateHole(data, queue[i], outerNode);
outerNode = filterPoints(data, outerNode, outerNode.next);
}
return outerNode;
}
// find a bridge between vertices that connects hole with an outer ring and and link it
function eliminateHole(data, holeNode, outerNode) {
outerNode = findHoleBridge(data, holeNode, outerNode);
if (outerNode) {
var b = splitPolygon(outerNode, holeNode);
filterPoints(data, b, b.next);
}
}
// David Eberly's algorithm for finding a bridge between hole and outer polygon
function findHoleBridge(data, holeNode, outerNode) {
var node = outerNode,
i = holeNode.i,
px = data[i],
py = data[i + 1],
qMax = -Infinity,
mNode, a, b;
// find a segment intersected by a ray from the hole's leftmost point to the left;
// segment's endpoint with lesser x will be potential connection point
do {
a = node.i;
b = node.next.i;
if (py <= data[a + 1] && py >= data[b + 1]) {
var qx = data[a] + (py - data[a + 1]) * (data[b] - data[a]) / (data[b + 1] - data[a + 1]);
if (qx <= px && qx > qMax) {
qMax = qx;
mNode = data[a] < data[b] ? node : node.next;
}
}
node = node.next;
} while (node !== outerNode);
if (!mNode) return null;
// look for points strictly inside the triangle of hole point, segment intersection and endpoint;
// if there are no points found, we have a valid connection;
// otherwise choose the point of the minimum angle with the ray as connection point
var bx = data[mNode.i],
by = data[mNode.i + 1],
pbd = px * by - py * bx,
pcd = px * py - py * qMax,
cpy = py - py,
pcx = px - qMax,
pby = py - by,
bpx = bx - px,
A = pbd - pcd - (qMax * by - py * bx),
sign = A <= 0 ? -1 : 1,
stop = mNode,
tanMin = Infinity,
mx, my, amx, s, t, tan;
node = mNode.next;
while (node !== stop) {
mx = data[node.i];
my = data[node.i + 1];
amx = px - mx;
if (amx >= 0 && mx >= bx) {
s = (cpy * mx + pcx * my - pcd) * sign;
if (s >= 0) {
t = (pby * mx + bpx * my + pbd) * sign;
if (t >= 0 && A * sign - s - t >= 0) {
tan = Math.abs(py - my) / amx; // tangential
if ((tan < tanMin || (tan === tanMin && mx > bx)) &&
locallyInside(data, node, holeNode)) {
mNode = node;
tanMin = tan;
}
}
}
}
node = node.next;
}
return mNode;
}
// interlink polygon nodes in z-order
function indexCurve(data, start, minX, minY, size) {
var node = start;
do {
if (node.z === null) node.z = zOrder(data[node.i], data[node.i + 1], minX, minY, size);
node.prevZ = node.prev;
node.nextZ = node.next;
node = node.next;
} while (node !== start);
node.prevZ.nextZ = null;
node.prevZ = null;
sortLinked(node);
}
// Simon Tatham's linked list merge sort algorithm
// http://www.chiark.greenend.org.uk/~sgtatham/algorithms/listsort.html
function sortLinked(list) {
var i, p, q, e, tail, numMerges, pSize, qSize,
inSize = 1;
do {
p = list;
list = null;
tail = null;
numMerges = 0;
while (p) {
numMerges++;
q = p;
pSize = 0;
for (i = 0; i < inSize; i++) {
pSize++;
q = q.nextZ;
if (!q) break;
}
qSize = inSize;
while (pSize > 0 || (qSize > 0 && q)) {
if (pSize === 0) {
e = q;
q = q.nextZ;
qSize--;
} else if (qSize === 0 || !q) {
e = p;
p = p.nextZ;
pSize--;
} else if (p.z <= q.z) {
e = p;
p = p.nextZ;
pSize--;
} else {
e = q;
q = q.nextZ;
qSize--;
}
if (tail) tail.nextZ = e;
else list = e;
e.prevZ = tail;
tail = e;
}
p = q;
}
tail.nextZ = null;
inSize *= 2;
} while (numMerges > 1);
return list;
}
// z-order of a point given coords and size of the data bounding box
function zOrder(x, y, minX, minY, size) {
// coords are transformed into non-negative 15-bit integer range
x = 32767 * (x - minX) / size;
y = 32767 * (y - minY) / size;
x = (x | (x << 8)) & 0x00FF00FF;
x = (x | (x << 4)) & 0x0F0F0F0F;
x = (x | (x << 2)) & 0x33333333;
x = (x | (x << 1)) & 0x55555555;
y = (y | (y << 8)) & 0x00FF00FF;
y = (y | (y << 4)) & 0x0F0F0F0F;
y = (y | (y << 2)) & 0x33333333;
y = (y | (y << 1)) & 0x55555555;
return x | (y << 1);
}
// find the leftmost node of a polygon ring
function getLeftmost(data, start) {
var node = start,
leftmost = start;
do {
if (data[node.i] < data[leftmost.i]) leftmost = node;
node = node.next;
} while (node !== start);
return leftmost;
}
// check if a diagonal between two polygon nodes is valid (lies in polygon interior)
function isValidDiagonal(data, a, b) {
return a.next.i !== b.i && a.prev.i !== b.i &&
!intersectsPolygon(data, a, a.i, b.i) &&
locallyInside(data, a, b) && locallyInside(data, b, a) &&
middleInside(data, a, a.i, b.i);
}
// winding order of triangle formed by 3 given points
function orient(data, p, q, r) {
var o = (data[q + 1] - data[p + 1]) * (data[r] - data[q]) - (data[q] - data[p]) * (data[r + 1] - data[q + 1]);
return o > 0 ? 1 :
o < 0 ? -1 : 0;
}
// check if two points are equal
function equals(data, p1, p2) {
return data[p1] === data[p2] && data[p1 + 1] === data[p2 + 1];
}
// check if two segments intersect
function intersects(data, p1, q1, p2, q2) {
return orient(data, p1, q1, p2) !== orient(data, p1, q1, q2) &&
orient(data, p2, q2, p1) !== orient(data, p2, q2, q1);
}
// check if a polygon diagonal intersects any polygon segments
function intersectsPolygon(data, start, a, b) {
var node = start;
do {
var p1 = node.i,
p2 = node.next.i;
if (p1 !== a && p2 !== a && p1 !== b && p2 !== b && intersects(data, p1, p2, a, b)) return true;
node = node.next;
} while (node !== start);
return false;
}
// check if a polygon diagonal is locally inside the polygon
function locallyInside(data, a, b) {
return orient(data, a.prev.i, a.i, a.next.i) === -1 ?
orient(data, a.i, b.i, a.next.i) !== -1 && orient(data, a.i, a.prev.i, b.i) !== -1 :
orient(data, a.i, b.i, a.prev.i) === -1 || orient(data, a.i, a.next.i, b.i) === -1;
}
// check if the middle point of a polygon diagonal is inside the polygon
function middleInside(data, start, a, b) {
var node = start,
inside = false,
px = (data[a] + data[b]) / 2,
py = (data[a + 1] + data[b + 1]) / 2;
do {
var p1 = node.i,
p2 = node.next.i;
if (((data[p1 + 1] > py) !== (data[p2 + 1] > py)) &&
(px < (data[p2] - data[p1]) * (py - data[p1 + 1]) / (data[p2 + 1] - data[p1 + 1]) + data[p1]))
inside = !inside;
node = node.next;
} while (node !== start);
return inside;
}
// link two polygon vertices with a bridge; if the vertices belong to the same ring, it splits polygon into two;
// if one belongs to the outer ring and another to a hole, it merges it into a single ring
function splitPolygon(a, b) {
var a2 = new Node(a.i),
b2 = new Node(b.i),
an = a.next,
bp = b.prev;
a.next = b;
b.prev = a;
a2.next = an;
an.prev = a2;
b2.next = a2;
a2.prev = b2;
bp.next = b2;
b2.prev = bp;
return b2;
}
// create a node and optionally link it with previous one (in a circular doubly linked list)
function insertNode(i, last) {
var node = new Node(i);
if (!last) {
node.prev = node;
node.next = node;
} else {
node.next = last.next;
node.prev = last;
last.next.prev = node;
last.next = node;
}
return node;
}
function removeNode(node) {
node.next.prev = node.prev;
node.prev.next = node.next;
if (node.prevZ) node.prevZ.nextZ = node.nextZ;
if (node.nextZ) node.nextZ.prevZ = node.prevZ;
}
function Node(i) {
// vertex coordinates
this.i = i;
// previous and next vertice nodes in a polygon ring
this.prev = null;
this.next = null;
// z-order curve value
this.z = null;
// previous and next nodes in z-order
this.prevZ = null;
this.nextZ = null;
// indicates whether this is a steiner point
this.steiner = false;
}

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node_modules/three/examples/js/libs/inflate.min.js generated vendored Normal file
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/** @license zlib.js 2012 - imaya [ https://github.com/imaya/zlib.js ] The MIT License */(function() {'use strict';var m=this;function q(c,d){var a=c.split("."),b=m;!(a[0]in b)&&b.execScript&&b.execScript("var "+a[0]);for(var e;a.length&&(e=a.shift());)!a.length&&void 0!==d?b[e]=d:b=b[e]?b[e]:b[e]={}};var s="undefined"!==typeof Uint8Array&&"undefined"!==typeof Uint16Array&&"undefined"!==typeof Uint32Array&&"undefined"!==typeof DataView;function t(c){var d=c.length,a=0,b=Number.POSITIVE_INFINITY,e,f,g,h,k,l,p,n,r,K;for(n=0;n<d;++n)c[n]>a&&(a=c[n]),c[n]<b&&(b=c[n]);e=1<<a;f=new (s?Uint32Array:Array)(e);g=1;h=0;for(k=2;g<=a;){for(n=0;n<d;++n)if(c[n]===g){l=0;p=h;for(r=0;r<g;++r)l=l<<1|p&1,p>>=1;K=g<<16|n;for(r=l;r<e;r+=k)f[r]=K;++h}++g;h<<=1;k<<=1}return[f,a,b]};function u(c,d){this.g=[];this.h=32768;this.d=this.f=this.a=this.l=0;this.input=s?new Uint8Array(c):c;this.m=!1;this.i=v;this.s=!1;if(d||!(d={}))d.index&&(this.a=d.index),d.bufferSize&&(this.h=d.bufferSize),d.bufferType&&(this.i=d.bufferType),d.resize&&(this.s=d.resize);switch(this.i){case w:this.b=32768;this.c=new (s?Uint8Array:Array)(32768+this.h+258);break;case v:this.b=0;this.c=new (s?Uint8Array:Array)(this.h);this.e=this.A;this.n=this.w;this.j=this.z;break;default:throw Error("invalid inflate mode");
}}var w=0,v=1,x={u:w,t:v};
u.prototype.k=function(){for(;!this.m;){var c=y(this,3);c&1&&(this.m=!0);c>>>=1;switch(c){case 0:var d=this.input,a=this.a,b=this.c,e=this.b,f=d.length,g=void 0,h=void 0,k=b.length,l=void 0;this.d=this.f=0;if(a+1>=f)throw Error("invalid uncompressed block header: LEN");g=d[a++]|d[a++]<<8;if(a+1>=f)throw Error("invalid uncompressed block header: NLEN");h=d[a++]|d[a++]<<8;if(g===~h)throw Error("invalid uncompressed block header: length verify");if(a+g>d.length)throw Error("input buffer is broken");switch(this.i){case w:for(;e+
g>b.length;){l=k-e;g-=l;if(s)b.set(d.subarray(a,a+l),e),e+=l,a+=l;else for(;l--;)b[e++]=d[a++];this.b=e;b=this.e();e=this.b}break;case v:for(;e+g>b.length;)b=this.e({p:2});break;default:throw Error("invalid inflate mode");}if(s)b.set(d.subarray(a,a+g),e),e+=g,a+=g;else for(;g--;)b[e++]=d[a++];this.a=a;this.b=e;this.c=b;break;case 1:this.j(z,A);break;case 2:B(this);break;default:throw Error("unknown BTYPE: "+c);}}return this.n()};
var C=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],D=s?new Uint16Array(C):C,E=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,258,258],F=s?new Uint16Array(E):E,G=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0],H=s?new Uint8Array(G):G,I=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577],J=s?new Uint16Array(I):I,L=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,
13],M=s?new Uint8Array(L):L,N=new (s?Uint8Array:Array)(288),O,P;O=0;for(P=N.length;O<P;++O)N[O]=143>=O?8:255>=O?9:279>=O?7:8;var z=t(N),Q=new (s?Uint8Array:Array)(30),R,S;R=0;for(S=Q.length;R<S;++R)Q[R]=5;var A=t(Q);function y(c,d){for(var a=c.f,b=c.d,e=c.input,f=c.a,g=e.length,h;b<d;){if(f>=g)throw Error("input buffer is broken");a|=e[f++]<<b;b+=8}h=a&(1<<d)-1;c.f=a>>>d;c.d=b-d;c.a=f;return h}
function T(c,d){for(var a=c.f,b=c.d,e=c.input,f=c.a,g=e.length,h=d[0],k=d[1],l,p;b<k&&!(f>=g);)a|=e[f++]<<b,b+=8;l=h[a&(1<<k)-1];p=l>>>16;c.f=a>>p;c.d=b-p;c.a=f;return l&65535}
function B(c){function d(a,c,b){var d,e=this.q,f,g;for(g=0;g<a;)switch(d=T(this,c),d){case 16:for(f=3+y(this,2);f--;)b[g++]=e;break;case 17:for(f=3+y(this,3);f--;)b[g++]=0;e=0;break;case 18:for(f=11+y(this,7);f--;)b[g++]=0;e=0;break;default:e=b[g++]=d}this.q=e;return b}var a=y(c,5)+257,b=y(c,5)+1,e=y(c,4)+4,f=new (s?Uint8Array:Array)(D.length),g,h,k,l;for(l=0;l<e;++l)f[D[l]]=y(c,3);if(!s){l=e;for(e=f.length;l<e;++l)f[D[l]]=0}g=t(f);h=new (s?Uint8Array:Array)(a);k=new (s?Uint8Array:Array)(b);c.q=0;
c.j(t(d.call(c,a,g,h)),t(d.call(c,b,g,k)))}u.prototype.j=function(c,d){var a=this.c,b=this.b;this.o=c;for(var e=a.length-258,f,g,h,k;256!==(f=T(this,c));)if(256>f)b>=e&&(this.b=b,a=this.e(),b=this.b),a[b++]=f;else{g=f-257;k=F[g];0<H[g]&&(k+=y(this,H[g]));f=T(this,d);h=J[f];0<M[f]&&(h+=y(this,M[f]));b>=e&&(this.b=b,a=this.e(),b=this.b);for(;k--;)a[b]=a[b++-h]}for(;8<=this.d;)this.d-=8,this.a--;this.b=b};
u.prototype.z=function(c,d){var a=this.c,b=this.b;this.o=c;for(var e=a.length,f,g,h,k;256!==(f=T(this,c));)if(256>f)b>=e&&(a=this.e(),e=a.length),a[b++]=f;else{g=f-257;k=F[g];0<H[g]&&(k+=y(this,H[g]));f=T(this,d);h=J[f];0<M[f]&&(h+=y(this,M[f]));b+k>e&&(a=this.e(),e=a.length);for(;k--;)a[b]=a[b++-h]}for(;8<=this.d;)this.d-=8,this.a--;this.b=b};
u.prototype.e=function(){var c=new (s?Uint8Array:Array)(this.b-32768),d=this.b-32768,a,b,e=this.c;if(s)c.set(e.subarray(32768,c.length));else{a=0;for(b=c.length;a<b;++a)c[a]=e[a+32768]}this.g.push(c);this.l+=c.length;if(s)e.set(e.subarray(d,d+32768));else for(a=0;32768>a;++a)e[a]=e[d+a];this.b=32768;return e};
u.prototype.A=function(c){var d,a=this.input.length/this.a+1|0,b,e,f,g=this.input,h=this.c;c&&("number"===typeof c.p&&(a=c.p),"number"===typeof c.v&&(a+=c.v));2>a?(b=(g.length-this.a)/this.o[2],f=258*(b/2)|0,e=f<h.length?h.length+f:h.length<<1):e=h.length*a;s?(d=new Uint8Array(e),d.set(h)):d=h;return this.c=d};
u.prototype.n=function(){var c=0,d=this.c,a=this.g,b,e=new (s?Uint8Array:Array)(this.l+(this.b-32768)),f,g,h,k;if(0===a.length)return s?this.c.subarray(32768,this.b):this.c.slice(32768,this.b);f=0;for(g=a.length;f<g;++f){b=a[f];h=0;for(k=b.length;h<k;++h)e[c++]=b[h]}f=32768;for(g=this.b;f<g;++f)e[c++]=d[f];this.g=[];return this.buffer=e};
u.prototype.w=function(){var c,d=this.b;s?this.s?(c=new Uint8Array(d),c.set(this.c.subarray(0,d))):c=this.c.subarray(0,d):(this.c.length>d&&(this.c.length=d),c=this.c);return this.buffer=c};function U(c,d){var a,b;this.input=c;this.a=0;if(d||!(d={}))d.index&&(this.a=d.index),d.verify&&(this.B=d.verify);a=c[this.a++];b=c[this.a++];switch(a&15){case V:this.method=V;break;default:throw Error("unsupported compression method");}if(0!==((a<<8)+b)%31)throw Error("invalid fcheck flag:"+((a<<8)+b)%31);if(b&32)throw Error("fdict flag is not supported");this.r=new u(c,{index:this.a,bufferSize:d.bufferSize,bufferType:d.bufferType,resize:d.resize})}
U.prototype.k=function(){var c=this.input,d,a;d=this.r.k();this.a=this.r.a;if(this.B){a=(c[this.a++]<<24|c[this.a++]<<16|c[this.a++]<<8|c[this.a++])>>>0;var b=d;if("string"===typeof b){var e=b.split(""),f,g;f=0;for(g=e.length;f<g;f++)e[f]=(e[f].charCodeAt(0)&255)>>>0;b=e}for(var h=1,k=0,l=b.length,p,n=0;0<l;){p=1024<l?1024:l;l-=p;do h+=b[n++],k+=h;while(--p);h%=65521;k%=65521}if(a!==(k<<16|h)>>>0)throw Error("invalid adler-32 checksum");}return d};var V=8;q("Zlib.Inflate",U);q("Zlib.Inflate.prototype.decompress",U.prototype.k);var W={ADAPTIVE:x.t,BLOCK:x.u},X,Y,Z,$;if(Object.keys)X=Object.keys(W);else for(Y in X=[],Z=0,W)X[Z++]=Y;Z=0;for($=X.length;Z<$;++Z)Y=X[Z],q("Zlib.Inflate.BufferType."+Y,W[Y]);}).call(this);

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node_modules/three/examples/js/libs/jszip.min.js generated vendored Normal file

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node_modules/three/examples/js/libs/mmdparser.min.js generated vendored Normal file

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600
node_modules/three/examples/js/libs/msgpack-js.js generated vendored Normal file
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@@ -0,0 +1,600 @@
( // Module boilerplate to support browser globals and browserify and AMD.
typeof define === "function" ? function (m) { define("msgpack-js", m); } :
typeof exports === "object" ? function (m) { module.exports = m(); } :
function(m){ this.msgpack = m(); }
)(function () {
"use strict";
var exports = {};
exports.inspect = inspect;
function inspect(buffer) {
if (buffer === undefined) return "undefined";
var view;
var type;
if (buffer instanceof ArrayBuffer) {
type = "ArrayBuffer";
view = new DataView(buffer);
}
else if (buffer instanceof DataView) {
type = "DataView";
view = buffer;
}
if (!view) return JSON.stringify(buffer);
var bytes = [];
for (var i = 0; i < buffer.byteLength; i++) {
if (i > 20) {
bytes.push("...");
break;
}
var byte = view.getUint8(i).toString(16);
if (byte.length === 1) byte = "0" + byte;
bytes.push(byte);
}
return "<" + type + " " + bytes.join(" ") + ">";
}
// Encode string as utf8 into dataview at offset
exports.utf8Write = utf8Write;
function utf8Write(view, offset, string) {
var byteLength = view.byteLength;
for(var i = 0, l = string.length; i < l; i++) {
var codePoint = string.charCodeAt(i);
// One byte of UTF-8
if (codePoint < 0x80) {
view.setUint8(offset++, codePoint >>> 0 & 0x7f | 0x00);
continue;
}
// Two bytes of UTF-8
if (codePoint < 0x800) {
view.setUint8(offset++, codePoint >>> 6 & 0x1f | 0xc0);
view.setUint8(offset++, codePoint >>> 0 & 0x3f | 0x80);
continue;
}
// Three bytes of UTF-8.
if (codePoint < 0x10000) {
view.setUint8(offset++, codePoint >>> 12 & 0x0f | 0xe0);
view.setUint8(offset++, codePoint >>> 6 & 0x3f | 0x80);
view.setUint8(offset++, codePoint >>> 0 & 0x3f | 0x80);
continue;
}
// Four bytes of UTF-8
if (codePoint < 0x110000) {
view.setUint8(offset++, codePoint >>> 18 & 0x07 | 0xf0);
view.setUint8(offset++, codePoint >>> 12 & 0x3f | 0x80);
view.setUint8(offset++, codePoint >>> 6 & 0x3f | 0x80);
view.setUint8(offset++, codePoint >>> 0 & 0x3f | 0x80);
continue;
}
throw new Error("bad codepoint " + codePoint);
}
}
exports.utf8Read = utf8Read;
function utf8Read(view, offset, length) {
var string = "";
for (var i = offset, end = offset + length; i < end; i++) {
var byte = view.getUint8(i);
// One byte character
if ((byte & 0x80) === 0x00) {
string += String.fromCharCode(byte);
continue;
}
// Two byte character
if ((byte & 0xe0) === 0xc0) {
string += String.fromCharCode(
((byte & 0x0f) << 6) |
(view.getUint8(++i) & 0x3f)
);
continue;
}
// Three byte character
if ((byte & 0xf0) === 0xe0) {
string += String.fromCharCode(
((byte & 0x0f) << 12) |
((view.getUint8(++i) & 0x3f) << 6) |
((view.getUint8(++i) & 0x3f) << 0)
);
continue;
}
// Four byte character
if ((byte & 0xf8) === 0xf0) {
string += String.fromCharCode(
((byte & 0x07) << 18) |
((view.getUint8(++i) & 0x3f) << 12) |
((view.getUint8(++i) & 0x3f) << 6) |
((view.getUint8(++i) & 0x3f) << 0)
);
continue;
}
throw new Error("Invalid byte " + byte.toString(16));
}
return string;
}
exports.utf8ByteCount = utf8ByteCount;
function utf8ByteCount(string) {
var count = 0;
for(var i = 0, l = string.length; i < l; i++) {
var codePoint = string.charCodeAt(i);
if (codePoint < 0x80) {
count += 1;
continue;
}
if (codePoint < 0x800) {
count += 2;
continue;
}
if (codePoint < 0x10000) {
count += 3;
continue;
}
if (codePoint < 0x110000) {
count += 4;
continue;
}
throw new Error("bad codepoint " + codePoint);
}
return count;
}
exports.encode = function (value) {
var buffer = new ArrayBuffer(sizeof(value));
var view = new DataView(buffer);
encode(value, view, 0);
return buffer;
};
exports.decode = decode;
// http://wiki.msgpack.org/display/MSGPACK/Format+specification
// I've extended the protocol to have two new types that were previously reserved.
// buffer 16 11011000 0xd8
// buffer 32 11011001 0xd9
// These work just like raw16 and raw32 except they are node buffers instead of strings.
//
// Also I've added a type for `undefined`
// undefined 11000100 0xc4
function Decoder(view, offset) {
this.offset = offset || 0;
this.view = view;
}
Decoder.prototype.map = function (length) {
var value = {};
for (var i = 0; i < length; i++) {
var key = this.parse();
value[key] = this.parse();
}
return value;
};
Decoder.prototype.buf = function (length) {
var value = new ArrayBuffer(length);
(new Uint8Array(value)).set(new Uint8Array(this.view.buffer, this.offset, length), 0);
this.offset += length;
return value;
};
Decoder.prototype.raw = function (length) {
var value = utf8Read(this.view, this.offset, length);
this.offset += length;
return value;
};
Decoder.prototype.array = function (length) {
var value = new Array(length);
for (var i = 0; i < length; i++) {
value[i] = this.parse();
}
return value;
};
Decoder.prototype.parse = function () {
var type = this.view.getUint8(this.offset);
var value, length;
// FixRaw
if ((type & 0xe0) === 0xa0) {
length = type & 0x1f;
this.offset++;
return this.raw(length);
}
// FixMap
if ((type & 0xf0) === 0x80) {
length = type & 0x0f;
this.offset++;
return this.map(length);
}
// FixArray
if ((type & 0xf0) === 0x90) {
length = type & 0x0f;
this.offset++;
return this.array(length);
}
// Positive FixNum
if ((type & 0x80) === 0x00) {
this.offset++;
return type;
}
// Negative Fixnum
if ((type & 0xe0) === 0xe0) {
value = this.view.getInt8(this.offset);
this.offset++;
return value;
}
switch (type) {
// raw 16
case 0xda:
length = this.view.getUint16(this.offset + 1);
this.offset += 3;
return this.raw(length);
// raw 32
case 0xdb:
length = this.view.getUint32(this.offset + 1);
this.offset += 5;
return this.raw(length);
// nil
case 0xc0:
this.offset++;
return null;
// false
case 0xc2:
this.offset++;
return false;
// true
case 0xc3:
this.offset++;
return true;
// undefined
case 0xc4:
this.offset++;
return undefined;
// uint8
case 0xcc:
value = this.view.getUint8(this.offset + 1);
this.offset += 2;
return value;
// uint 16
case 0xcd:
value = this.view.getUint16(this.offset + 1);
this.offset += 3;
return value;
// uint 32
case 0xce:
value = this.view.getUint32(this.offset + 1);
this.offset += 5;
return value;
// int 8
case 0xd0:
value = this.view.getInt8(this.offset + 1);
this.offset += 2;
return value;
// int 16
case 0xd1:
value = this.view.getInt16(this.offset + 1);
this.offset += 3;
return value;
// int 32
case 0xd2:
value = this.view.getInt32(this.offset + 1);
this.offset += 5;
return value;
// map 16
case 0xde:
length = this.view.getUint16(this.offset + 1);
this.offset += 3;
return this.map(length);
// map 32
case 0xdf:
length = this.view.getUint32(this.offset + 1);
this.offset += 5;
return this.map(length);
// array 16
case 0xdc:
length = this.view.getUint16(this.offset + 1);
this.offset += 3;
return this.array(length);
// array 32
case 0xdd:
length = this.view.getUint32(this.offset + 1);
this.offset += 5;
return this.array(length);
// buffer 16
case 0xd8:
length = this.view.getUint16(this.offset + 1);
this.offset += 3;
return this.buf(length);
// buffer 32
case 0xd9:
length = this.view.getUint32(this.offset + 1);
this.offset += 5;
return this.buf(length);
// float
case 0xca:
value = this.view.getFloat32(this.offset + 1);
this.offset += 5;
return value;
// double
case 0xcb:
value = this.view.getFloat64(this.offset + 1);
this.offset += 9;
return value;
}
throw new Error("Unknown type 0x" + type.toString(16));
};
function decode(buffer) {
var view = new DataView(buffer);
var decoder = new Decoder(view);
var value = decoder.parse();
if (decoder.offset !== buffer.byteLength) throw new Error((buffer.byteLength - decoder.offset) + " trailing bytes");
return value;
}
function encode(value, view, offset) {
var type = typeof value;
// Strings Bytes
if (type === "string") {
var length = utf8ByteCount(value);
// fix raw
if (length < 0x20) {
view.setUint8(offset, length | 0xa0);
utf8Write(view, offset + 1, value);
return 1 + length;
}
// raw 16
if (length < 0x10000) {
view.setUint8(offset, 0xda);
view.setUint16(offset + 1, length);
utf8Write(view, offset + 3, value);
return 3 + length;
}
// raw 32
if (length < 0x100000000) {
view.setUint8(offset, 0xdb);
view.setUint32(offset + 1, length);
utf8Write(view, offset + 5, value);
return 5 + length;
}
}
if (value instanceof ArrayBuffer) {
var length = value.byteLength;
// buffer 16
if (length < 0x10000) {
view.setUint8(offset, 0xd8);
view.setUint16(offset + 1, length);
(new Uint8Array(view.buffer)).set(new Uint8Array(value), offset + 3);
return 3 + length;
}
// buffer 32
if (length < 0x100000000) {
view.setUint8(offset, 0xd9);
view.setUint32(offset + 1, length);
(new Uint8Array(view.buffer)).set(new Uint8Array(value), offset + 5);
return 5 + length;
}
}
if (type === "number") {
// Floating Point
if ((value << 0) !== value) {
view.setUint8(offset, 0xcb);
view.setFloat64(offset + 1, value);
return 9;
}
// Integers
if (value >=0) {
// positive fixnum
if (value < 0x80) {
view.setUint8(offset, value);
return 1;
}
// uint 8
if (value < 0x100) {
view.setUint8(offset, 0xcc);
view.setUint8(offset + 1, value);
return 2;
}
// uint 16
if (value < 0x10000) {
view.setUint8(offset, 0xcd);
view.setUint16(offset + 1, value);
return 3;
}
// uint 32
if (value < 0x100000000) {
view.setUint8(offset, 0xce);
view.setUint32(offset + 1, value);
return 5;
}
throw new Error("Number too big 0x" + value.toString(16));
}
// negative fixnum
if (value >= -0x20) {
view.setInt8(offset, value);
return 1;
}
// int 8
if (value >= -0x80) {
view.setUint8(offset, 0xd0);
view.setInt8(offset + 1, value);
return 2;
}
// int 16
if (value >= -0x8000) {
view.setUint8(offset, 0xd1);
view.setInt16(offset + 1, value);
return 3;
}
// int 32
if (value >= -0x80000000) {
view.setUint8(offset, 0xd2);
view.setInt32(offset + 1, value);
return 5;
}
throw new Error("Number too small -0x" + (-value).toString(16).substr(1));
}
// undefined
if (type === "undefined") {
view.setUint8(offset, 0xc4);
return 1;
}
// null
if (value === null) {
view.setUint8(offset, 0xc0);
return 1;
}
// Boolean
if (type === "boolean") {
view.setUint8(offset, value ? 0xc3 : 0xc2);
return 1;
}
// Container Types
if (type === "object") {
var length, size = 0;
var isArray = Array.isArray(value);
if (isArray) {
length = value.length;
}
else {
var keys = Object.keys(value);
length = keys.length;
}
var size;
if (length < 0x10) {
view.setUint8(offset, length | (isArray ? 0x90 : 0x80));
size = 1;
}
else if (length < 0x10000) {
view.setUint8(offset, isArray ? 0xdc : 0xde);
view.setUint16(offset + 1, length);
size = 3;
}
else if (length < 0x100000000) {
view.setUint8(offset, isArray ? 0xdd : 0xdf);
view.setUint32(offset + 1, length);
size = 5;
}
if (isArray) {
for (var i = 0; i < length; i++) {
size += encode(value[i], view, offset + size);
}
}
else {
for (var i = 0; i < length; i++) {
var key = keys[i];
size += encode(key, view, offset + size);
size += encode(value[key], view, offset + size);
}
}
return size;
}
throw new Error("Unknown type " + type);
}
function sizeof(value) {
var type = typeof value;
// Raw Bytes
if (type === "string") {
var length = utf8ByteCount(value);
if (length < 0x20) {
return 1 + length;
}
if (length < 0x10000) {
return 3 + length;
}
if (length < 0x100000000) {
return 5 + length;
}
}
if (value instanceof ArrayBuffer) {
var length = value.byteLength;
if (length < 0x10000) {
return 3 + length;
}
if (length < 0x100000000) {
return 5 + length;
}
}
if (type === "number") {
// Floating Point
// double
if (value << 0 !== value) return 9;
// Integers
if (value >=0) {
// positive fixnum
if (value < 0x80) return 1;
// uint 8
if (value < 0x100) return 2;
// uint 16
if (value < 0x10000) return 3;
// uint 32
if (value < 0x100000000) return 5;
// uint 64
if (value < 0x10000000000000000) return 9;
throw new Error("Number too big 0x" + value.toString(16));
}
// negative fixnum
if (value >= -0x20) return 1;
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2913
node_modules/three/examples/js/libs/o3dgc.js generated vendored Normal file

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118
node_modules/three/examples/js/libs/opentype.min.js generated vendored Normal file

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5
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4
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// system.js - http://github.com/mrdoob/system.js
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node_modules/three/examples/js/libs/tween.min.js generated vendored Normal file
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// tween.js - http://github.com/sole/tween.js
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View File

@@ -0,0 +1,51 @@
/** @license zlib.js 2012 - imaya [ https://github.com/imaya/zlib.js ] The MIT License */(function() {'use strict';function q(b){throw b;}var t=void 0,u=!0,aa=this;function A(b,a){var c=b.split("."),d=aa;!(c[0]in d)&&d.execScript&&d.execScript("var "+c[0]);for(var e;c.length&&(e=c.shift());)!c.length&&a!==t?d[e]=a:d=d[e]?d[e]:d[e]={}};var B="undefined"!==typeof Uint8Array&&"undefined"!==typeof Uint16Array&&"undefined"!==typeof Uint32Array&&"undefined"!==typeof DataView;function F(b,a){this.index="number"===typeof a?a:0;this.m=0;this.buffer=b instanceof(B?Uint8Array:Array)?b:new (B?Uint8Array:Array)(32768);2*this.buffer.length<=this.index&&q(Error("invalid index"));this.buffer.length<=this.index&&this.f()}F.prototype.f=function(){var b=this.buffer,a,c=b.length,d=new (B?Uint8Array:Array)(c<<1);if(B)d.set(b);else for(a=0;a<c;++a)d[a]=b[a];return this.buffer=d};
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16|d[0];return a}(),Aa=B?new Uint32Array(ya):ya;
function ta(b,a){function c(a,c){var b=a.Q,d=[],e=0,f;f=Aa[a.length];d[e++]=f&65535;d[e++]=f>>16&255;d[e++]=f>>24;var g;switch(u){case 1===b:g=[0,b-1,0];break;case 2===b:g=[1,b-2,0];break;case 3===b:g=[2,b-3,0];break;case 4===b:g=[3,b-4,0];break;case 6>=b:g=[4,b-5,1];break;case 8>=b:g=[5,b-7,1];break;case 12>=b:g=[6,b-9,2];break;case 16>=b:g=[7,b-13,2];break;case 24>=b:g=[8,b-17,3];break;case 32>=b:g=[9,b-25,3];break;case 48>=b:g=[10,b-33,4];break;case 64>=b:g=[11,b-49,4];break;case 96>=b:g=[12,b-
65,5];break;case 128>=b:g=[13,b-97,5];break;case 192>=b:g=[14,b-129,6];break;case 256>=b:g=[15,b-193,6];break;case 384>=b:g=[16,b-257,7];break;case 512>=b:g=[17,b-385,7];break;case 768>=b:g=[18,b-513,8];break;case 1024>=b:g=[19,b-769,8];break;case 1536>=b:g=[20,b-1025,9];break;case 2048>=b:g=[21,b-1537,9];break;case 3072>=b:g=[22,b-2049,10];break;case 4096>=b:g=[23,b-3073,10];break;case 6144>=b:g=[24,b-4097,11];break;case 8192>=b:g=[25,b-6145,11];break;case 12288>=b:g=[26,b-8193,12];break;case 16384>=
b:g=[27,b-12289,12];break;case 24576>=b:g=[28,b-16385,13];break;case 32768>=b:g=[29,b-24577,13];break;default:q("invalid distance")}f=g;d[e++]=f[0];d[e++]=f[1];d[e++]=f[2];var h,k;h=0;for(k=d.length;h<k;++h)m[n++]=d[h];v[d[0]]++;x[d[3]]++;r=a.length+c-1;p=null}var d,e,f,g,k,h={},l,s,p,m=B?new Uint16Array(2*a.length):[],n=0,r=0,v=new (B?Uint32Array:Array)(286),x=new (B?Uint32Array:Array)(30),Q=b.I,y;if(!B){for(f=0;285>=f;)v[f++]=0;for(f=0;29>=f;)x[f++]=0}v[256]=1;d=0;for(e=a.length;d<e;++d){f=k=0;
for(g=3;f<g&&d+f!==e;++f)k=k<<8|a[d+f];h[k]===t&&(h[k]=[]);l=h[k];if(!(0<r--)){for(;0<l.length&&32768<d-l[0];)l.shift();if(d+3>=e){p&&c(p,-1);f=0;for(g=e-d;f<g;++f)y=a[d+f],m[n++]=y,++v[y];break}0<l.length?(s=Ba(a,d,l),p?p.length<s.length?(y=a[d-1],m[n++]=y,++v[y],c(s,0)):c(p,-1):s.length<Q?p=s:c(s,0)):p?c(p,-1):(y=a[d],m[n++]=y,++v[y])}l.push(d)}m[n++]=256;v[256]++;b.W=v;b.V=x;return B?m.subarray(0,n):m}
function Ba(b,a,c){var d,e,f=0,g,k,h,l,s=b.length;k=0;l=c.length;a:for(;k<l;k++){d=c[l-k-1];g=3;if(3<f){for(h=f;3<h;h--)if(b[d+h-1]!==b[a+h-1])continue a;g=f}for(;258>g&&a+g<s&&b[d+g]===b[a+g];)++g;g>f&&(e=d,f=g);if(258===g)break}return new xa(f,a-e)}
function ua(b,a){var c=b.length,d=new la(572),e=new (B?Uint8Array:Array)(c),f,g,k,h,l;if(!B)for(h=0;h<c;h++)e[h]=0;for(h=0;h<c;++h)0<b[h]&&d.push(h,b[h]);f=Array(d.length/2);g=new (B?Uint32Array:Array)(d.length/2);if(1===f.length)return e[d.pop().index]=1,e;h=0;for(l=d.length/2;h<l;++h)f[h]=d.pop(),g[h]=f[h].value;k=Ca(g,g.length,a);h=0;for(l=f.length;h<l;++h)e[f[h].index]=k[h];return e}
function Ca(b,a,c){function d(b){var c=h[b][l[b]];c===a?(d(b+1),d(b+1)):--g[c];++l[b]}var e=new (B?Uint16Array:Array)(c),f=new (B?Uint8Array:Array)(c),g=new (B?Uint8Array:Array)(a),k=Array(c),h=Array(c),l=Array(c),s=(1<<c)-a,p=1<<c-1,m,n,r,v,x;e[c-1]=a;for(n=0;n<c;++n)s<p?f[n]=0:(f[n]=1,s-=p),s<<=1,e[c-2-n]=(e[c-1-n]/2|0)+a;e[0]=f[0];k[0]=Array(e[0]);h[0]=Array(e[0]);for(n=1;n<c;++n)e[n]>2*e[n-1]+f[n]&&(e[n]=2*e[n-1]+f[n]),k[n]=Array(e[n]),h[n]=Array(e[n]);for(m=0;m<a;++m)g[m]=c;for(r=0;r<e[c-1];++r)k[c-
1][r]=b[r],h[c-1][r]=r;for(m=0;m<c;++m)l[m]=0;1===f[c-1]&&(--g[0],++l[c-1]);for(n=c-2;0<=n;--n){v=m=0;x=l[n+1];for(r=0;r<e[n];r++)v=k[n+1][x]+k[n+1][x+1],v>b[m]?(k[n][r]=v,h[n][r]=a,x+=2):(k[n][r]=b[m],h[n][r]=m,++m);l[n]=0;1===f[n]&&d(n)}return g}
function va(b){var a=new (B?Uint16Array:Array)(b.length),c=[],d=[],e=0,f,g,k,h;f=0;for(g=b.length;f<g;f++)c[b[f]]=(c[b[f]]|0)+1;f=1;for(g=16;f<=g;f++)d[f]=e,e+=c[f]|0,e<<=1;f=0;for(g=b.length;f<g;f++){e=d[b[f]];d[b[f]]+=1;k=a[f]=0;for(h=b[f];k<h;k++)a[f]=a[f]<<1|e&1,e>>>=1}return a};function Da(b,a){this.input=b;this.b=this.c=0;this.i={};a&&(a.flags&&(this.i=a.flags),"string"===typeof a.filename&&(this.filename=a.filename),"string"===typeof a.comment&&(this.A=a.comment),a.deflateOptions&&(this.l=a.deflateOptions));this.l||(this.l={})}
Da.prototype.g=function(){var b,a,c,d,e,f,g,k,h=new (B?Uint8Array:Array)(32768),l=0,s=this.input,p=this.c,m=this.filename,n=this.A;h[l++]=31;h[l++]=139;h[l++]=8;b=0;this.i.fname&&(b|=Ea);this.i.fcomment&&(b|=Fa);this.i.fhcrc&&(b|=Ga);h[l++]=b;a=(Date.now?Date.now():+new Date)/1E3|0;h[l++]=a&255;h[l++]=a>>>8&255;h[l++]=a>>>16&255;h[l++]=a>>>24&255;h[l++]=0;h[l++]=Ha;if(this.i.fname!==t){g=0;for(k=m.length;g<k;++g)f=m.charCodeAt(g),255<f&&(h[l++]=f>>>8&255),h[l++]=f&255;h[l++]=0}if(this.i.comment){g=
0;for(k=n.length;g<k;++g)f=n.charCodeAt(g),255<f&&(h[l++]=f>>>8&255),h[l++]=f&255;h[l++]=0}this.i.fhcrc&&(c=ja(h,0,l)&65535,h[l++]=c&255,h[l++]=c>>>8&255);this.l.outputBuffer=h;this.l.outputIndex=l;e=new na(s,this.l);h=e.g();l=e.b;B&&(l+8>h.buffer.byteLength?(this.a=new Uint8Array(l+8),this.a.set(new Uint8Array(h.buffer)),h=this.a):h=new Uint8Array(h.buffer));d=ja(s,t,t);h[l++]=d&255;h[l++]=d>>>8&255;h[l++]=d>>>16&255;h[l++]=d>>>24&255;k=s.length;h[l++]=k&255;h[l++]=k>>>8&255;h[l++]=k>>>16&255;h[l++]=
k>>>24&255;this.c=p;B&&l<h.length&&(this.a=h=h.subarray(0,l));return h};var Ha=255,Ga=2,Ea=8,Fa=16;A("Zlib.Gzip",Da);A("Zlib.Gzip.prototype.compress",Da.prototype.g);function T(b,a){this.p=[];this.q=32768;this.e=this.j=this.c=this.u=0;this.input=B?new Uint8Array(b):b;this.w=!1;this.r=Ia;this.M=!1;if(a||!(a={}))a.index&&(this.c=a.index),a.bufferSize&&(this.q=a.bufferSize),a.bufferType&&(this.r=a.bufferType),a.resize&&(this.M=a.resize);switch(this.r){case Ja:this.b=32768;this.a=new (B?Uint8Array:Array)(32768+this.q+258);break;case Ia:this.b=0;this.a=new (B?Uint8Array:Array)(this.q);this.f=this.U;this.B=this.R;this.s=this.T;break;default:q(Error("invalid inflate mode"))}}
var Ja=0,Ia=1,Ya={O:Ja,N:Ia};
T.prototype.h=function(){for(;!this.w;){var b=U(this,3);b&1&&(this.w=u);b>>>=1;switch(b){case 0:var a=this.input,c=this.c,d=this.a,e=this.b,f=a.length,g=t,k=t,h=d.length,l=t;this.e=this.j=0;c+1>=f&&q(Error("invalid uncompressed block header: LEN"));g=a[c++]|a[c++]<<8;c+1>=f&&q(Error("invalid uncompressed block header: NLEN"));k=a[c++]|a[c++]<<8;g===~k&&q(Error("invalid uncompressed block header: length verify"));c+g>a.length&&q(Error("input buffer is broken"));switch(this.r){case Ja:for(;e+g>d.length;){l=
h-e;g-=l;if(B)d.set(a.subarray(c,c+l),e),e+=l,c+=l;else for(;l--;)d[e++]=a[c++];this.b=e;d=this.f();e=this.b}break;case Ia:for(;e+g>d.length;)d=this.f({F:2});break;default:q(Error("invalid inflate mode"))}if(B)d.set(a.subarray(c,c+g),e),e+=g,c+=g;else for(;g--;)d[e++]=a[c++];this.c=c;this.b=e;this.a=d;break;case 1:this.s(Za,$a);break;case 2:ab(this);break;default:q(Error("unknown BTYPE: "+b))}}return this.B()};
var bb=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],cb=B?new Uint16Array(bb):bb,db=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,258,258],eb=B?new Uint16Array(db):db,fb=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0],gb=B?new Uint8Array(fb):fb,hb=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577],ib=B?new Uint16Array(hb):hb,jb=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,
10,11,11,12,12,13,13],kb=B?new Uint8Array(jb):jb,lb=new (B?Uint8Array:Array)(288),V,mb;V=0;for(mb=lb.length;V<mb;++V)lb[V]=143>=V?8:255>=V?9:279>=V?7:8;var Za=ma(lb),nb=new (B?Uint8Array:Array)(30),ob,qb;ob=0;for(qb=nb.length;ob<qb;++ob)nb[ob]=5;var $a=ma(nb);function U(b,a){for(var c=b.j,d=b.e,e=b.input,f=b.c,g=e.length,k;d<a;)f>=g&&q(Error("input buffer is broken")),c|=e[f++]<<d,d+=8;k=c&(1<<a)-1;b.j=c>>>a;b.e=d-a;b.c=f;return k}
function rb(b,a){for(var c=b.j,d=b.e,e=b.input,f=b.c,g=e.length,k=a[0],h=a[1],l,s;d<h&&!(f>=g);)c|=e[f++]<<d,d+=8;l=k[c&(1<<h)-1];s=l>>>16;b.j=c>>s;b.e=d-s;b.c=f;return l&65535}
function ab(b){function a(a,b,c){var d,e=this.J,f,g;for(g=0;g<a;)switch(d=rb(this,b),d){case 16:for(f=3+U(this,2);f--;)c[g++]=e;break;case 17:for(f=3+U(this,3);f--;)c[g++]=0;e=0;break;case 18:for(f=11+U(this,7);f--;)c[g++]=0;e=0;break;default:e=c[g++]=d}this.J=e;return c}var c=U(b,5)+257,d=U(b,5)+1,e=U(b,4)+4,f=new (B?Uint8Array:Array)(cb.length),g,k,h,l;for(l=0;l<e;++l)f[cb[l]]=U(b,3);if(!B){l=e;for(e=f.length;l<e;++l)f[cb[l]]=0}g=ma(f);k=new (B?Uint8Array:Array)(c);h=new (B?Uint8Array:Array)(d);
b.J=0;b.s(ma(a.call(b,c,g,k)),ma(a.call(b,d,g,h)))}T.prototype.s=function(b,a){var c=this.a,d=this.b;this.C=b;for(var e=c.length-258,f,g,k,h;256!==(f=rb(this,b));)if(256>f)d>=e&&(this.b=d,c=this.f(),d=this.b),c[d++]=f;else{g=f-257;h=eb[g];0<gb[g]&&(h+=U(this,gb[g]));f=rb(this,a);k=ib[f];0<kb[f]&&(k+=U(this,kb[f]));d>=e&&(this.b=d,c=this.f(),d=this.b);for(;h--;)c[d]=c[d++-k]}for(;8<=this.e;)this.e-=8,this.c--;this.b=d};
T.prototype.T=function(b,a){var c=this.a,d=this.b;this.C=b;for(var e=c.length,f,g,k,h;256!==(f=rb(this,b));)if(256>f)d>=e&&(c=this.f(),e=c.length),c[d++]=f;else{g=f-257;h=eb[g];0<gb[g]&&(h+=U(this,gb[g]));f=rb(this,a);k=ib[f];0<kb[f]&&(k+=U(this,kb[f]));d+h>e&&(c=this.f(),e=c.length);for(;h--;)c[d]=c[d++-k]}for(;8<=this.e;)this.e-=8,this.c--;this.b=d};
T.prototype.f=function(){var b=new (B?Uint8Array:Array)(this.b-32768),a=this.b-32768,c,d,e=this.a;if(B)b.set(e.subarray(32768,b.length));else{c=0;for(d=b.length;c<d;++c)b[c]=e[c+32768]}this.p.push(b);this.u+=b.length;if(B)e.set(e.subarray(a,a+32768));else for(c=0;32768>c;++c)e[c]=e[a+c];this.b=32768;return e};
T.prototype.U=function(b){var a,c=this.input.length/this.c+1|0,d,e,f,g=this.input,k=this.a;b&&("number"===typeof b.F&&(c=b.F),"number"===typeof b.P&&(c+=b.P));2>c?(d=(g.length-this.c)/this.C[2],f=258*(d/2)|0,e=f<k.length?k.length+f:k.length<<1):e=k.length*c;B?(a=new Uint8Array(e),a.set(k)):a=k;return this.a=a};
T.prototype.B=function(){var b=0,a=this.a,c=this.p,d,e=new (B?Uint8Array:Array)(this.u+(this.b-32768)),f,g,k,h;if(0===c.length)return B?this.a.subarray(32768,this.b):this.a.slice(32768,this.b);f=0;for(g=c.length;f<g;++f){d=c[f];k=0;for(h=d.length;k<h;++k)e[b++]=d[k]}f=32768;for(g=this.b;f<g;++f)e[b++]=a[f];this.p=[];return this.buffer=e};
T.prototype.R=function(){var b,a=this.b;B?this.M?(b=new Uint8Array(a),b.set(this.a.subarray(0,a))):b=this.a.subarray(0,a):(this.a.length>a&&(this.a.length=a),b=this.a);return this.buffer=b};function sb(b){this.input=b;this.c=0;this.t=[];this.D=!1}sb.prototype.X=function(){this.D||this.h();return this.t.slice()};
sb.prototype.h=function(){for(var b=this.input.length;this.c<b;){var a=new P,c=t,d=t,e=t,f=t,g=t,k=t,h=t,l=t,s=t,p=this.input,m=this.c;a.G=p[m++];a.H=p[m++];(31!==a.G||139!==a.H)&&q(Error("invalid file signature:"+a.G+","+a.H));a.z=p[m++];switch(a.z){case 8:break;default:q(Error("unknown compression method: "+a.z))}a.n=p[m++];l=p[m++]|p[m++]<<8|p[m++]<<16|p[m++]<<24;a.Z=new Date(1E3*l);a.fa=p[m++];a.ea=p[m++];0<(a.n&4)&&(a.aa=p[m++]|p[m++]<<8,m+=a.aa);if(0<(a.n&Ea)){h=[];for(k=0;0<(g=p[m++]);)h[k++]=
String.fromCharCode(g);a.name=h.join("")}if(0<(a.n&Fa)){h=[];for(k=0;0<(g=p[m++]);)h[k++]=String.fromCharCode(g);a.A=h.join("")}0<(a.n&Ga)&&(a.S=ja(p,0,m)&65535,a.S!==(p[m++]|p[m++]<<8)&&q(Error("invalid header crc16")));c=p[p.length-4]|p[p.length-3]<<8|p[p.length-2]<<16|p[p.length-1]<<24;p.length-m-4-4<512*c&&(f=c);d=new T(p,{index:m,bufferSize:f});a.data=e=d.h();m=d.c;a.ca=s=(p[m++]|p[m++]<<8|p[m++]<<16|p[m++]<<24)>>>0;ja(e,t,t)!==s&&q(Error("invalid CRC-32 checksum: 0x"+ja(e,t,t).toString(16)+
" / 0x"+s.toString(16)));a.da=c=(p[m++]|p[m++]<<8|p[m++]<<16|p[m++]<<24)>>>0;(e.length&4294967295)!==c&&q(Error("invalid input size: "+(e.length&4294967295)+" / "+c));this.t.push(a);this.c=m}this.D=u;var n=this.t,r,v,x=0,Q=0,y;r=0;for(v=n.length;r<v;++r)Q+=n[r].data.length;if(B){y=new Uint8Array(Q);for(r=0;r<v;++r)y.set(n[r].data,x),x+=n[r].data.length}else{y=[];for(r=0;r<v;++r)y[r]=n[r].data;y=Array.prototype.concat.apply([],y)}return y};A("Zlib.Gunzip",sb);A("Zlib.Gunzip.prototype.decompress",sb.prototype.h);A("Zlib.Gunzip.prototype.getMembers",sb.prototype.X);function tb(b){if("string"===typeof b){var a=b.split(""),c,d;c=0;for(d=a.length;c<d;c++)a[c]=(a[c].charCodeAt(0)&255)>>>0;b=a}for(var e=1,f=0,g=b.length,k,h=0;0<g;){k=1024<g?1024:g;g-=k;do e+=b[h++],f+=e;while(--k);e%=65521;f%=65521}return(f<<16|e)>>>0};function ub(b,a){var c,d;this.input=b;this.c=0;if(a||!(a={}))a.index&&(this.c=a.index),a.verify&&(this.$=a.verify);c=b[this.c++];d=b[this.c++];switch(c&15){case vb:this.method=vb;break;default:q(Error("unsupported compression method"))}0!==((c<<8)+d)%31&&q(Error("invalid fcheck flag:"+((c<<8)+d)%31));d&32&&q(Error("fdict flag is not supported"));this.L=new T(b,{index:this.c,bufferSize:a.bufferSize,bufferType:a.bufferType,resize:a.resize})}
ub.prototype.h=function(){var b=this.input,a,c;a=this.L.h();this.c=this.L.c;this.$&&(c=(b[this.c++]<<24|b[this.c++]<<16|b[this.c++]<<8|b[this.c++])>>>0,c!==tb(a)&&q(Error("invalid adler-32 checksum")));return a};var vb=8;function wb(b,a){this.input=b;this.a=new (B?Uint8Array:Array)(32768);this.k=W.o;var c={},d;if((a||!(a={}))&&"number"===typeof a.compressionType)this.k=a.compressionType;for(d in a)c[d]=a[d];c.outputBuffer=this.a;this.K=new na(this.input,c)}var W=ra;
wb.prototype.g=function(){var b,a,c,d,e,f,g,k=0;g=this.a;b=vb;switch(b){case vb:a=Math.LOG2E*Math.log(32768)-8;break;default:q(Error("invalid compression method"))}c=a<<4|b;g[k++]=c;switch(b){case vb:switch(this.k){case W.NONE:e=0;break;case W.v:e=1;break;case W.o:e=2;break;default:q(Error("unsupported compression type"))}break;default:q(Error("invalid compression method"))}d=e<<6|0;g[k++]=d|31-(256*c+d)%31;f=tb(this.input);this.K.b=k;g=this.K.g();k=g.length;B&&(g=new Uint8Array(g.buffer),g.length<=
k+4&&(this.a=new Uint8Array(g.length+4),this.a.set(g),g=this.a),g=g.subarray(0,k+4));g[k++]=f>>24&255;g[k++]=f>>16&255;g[k++]=f>>8&255;g[k++]=f&255;return g};function xb(b,a){var c,d,e,f;if(Object.keys)c=Object.keys(a);else for(d in c=[],e=0,a)c[e++]=d;e=0;for(f=c.length;e<f;++e)d=c[e],A(b+"."+d,a[d])};A("Zlib.Inflate",ub);A("Zlib.Inflate.prototype.decompress",ub.prototype.h);xb("Zlib.Inflate.BufferType",{ADAPTIVE:Ya.N,BLOCK:Ya.O});A("Zlib.Deflate",wb);A("Zlib.Deflate.compress",function(b,a){return(new wb(b,a)).g()});A("Zlib.Deflate.prototype.compress",wb.prototype.g);xb("Zlib.Deflate.CompressionType",{NONE:W.NONE,FIXED:W.v,DYNAMIC:W.o});}).call(this); //@ sourceMappingURL=zlib_and_gzip.min.js.map