webvr js meetup initial commit
This commit is contained in:
280
node_modules/three/examples/js/TimelinerController.js
generated
vendored
Normal file
280
node_modules/three/examples/js/TimelinerController.js
generated
vendored
Normal file
@@ -0,0 +1,280 @@
|
||||
/**
|
||||
* Controller class for the Timeliner GUI.
|
||||
*
|
||||
* Timeliner GUI library (required to use this class):
|
||||
*
|
||||
* ./libs/timeliner_gui.min.js
|
||||
*
|
||||
* Source code:
|
||||
*
|
||||
* https://github.com/tschw/timeliner_gui
|
||||
* https://github.com/zz85/timeliner (fork's origin)
|
||||
*
|
||||
* @author tschw
|
||||
*
|
||||
*/
|
||||
|
||||
THREE.TimelinerController = function TimelinerController( scene, trackInfo, onUpdate ) {
|
||||
|
||||
this._scene = scene;
|
||||
this._trackInfo = trackInfo;
|
||||
|
||||
this._onUpdate = onUpdate;
|
||||
|
||||
this._mixer = new THREE.AnimationMixer( scene );
|
||||
this._clip = null;
|
||||
this._action = null;
|
||||
|
||||
this._tracks = {};
|
||||
this._propRefs = {};
|
||||
this._channelNames = [];
|
||||
|
||||
};
|
||||
|
||||
THREE.TimelinerController.prototype = {
|
||||
|
||||
constructor: THREE.TimelinerController,
|
||||
|
||||
init: function( timeliner ) {
|
||||
|
||||
var tracks = [],
|
||||
trackInfo = this._trackInfo;
|
||||
|
||||
for ( var i = 0, n = trackInfo.length; i !== n; ++ i ) {
|
||||
|
||||
var spec = trackInfo[ i ];
|
||||
|
||||
tracks.push( this._addTrack(
|
||||
spec.type, spec.propertyPath,
|
||||
spec.initialValue, spec.interpolation ) );
|
||||
}
|
||||
|
||||
this._clip = new THREE.AnimationClip( 'editclip', 0, tracks );
|
||||
this._action = this._mixer.clipAction( this._clip ).play();
|
||||
|
||||
},
|
||||
|
||||
setDisplayTime: function( time ) {
|
||||
|
||||
this._action.time = time;
|
||||
this._mixer.update( 0 );
|
||||
|
||||
this._onUpdate();
|
||||
|
||||
},
|
||||
|
||||
setDuration: function( duration ) {
|
||||
|
||||
this._clip.duration = duration;
|
||||
|
||||
},
|
||||
|
||||
getChannelNames: function() {
|
||||
|
||||
return this._channelNames;
|
||||
|
||||
},
|
||||
|
||||
getChannelKeyTimes: function( channelName ) {
|
||||
|
||||
return this._tracks[ channelName ].times;
|
||||
|
||||
},
|
||||
|
||||
setKeyframe: function( channelName, time ) {
|
||||
|
||||
var track = this._tracks[ channelName ],
|
||||
times = track.times,
|
||||
index = Timeliner.binarySearch( times, time ),
|
||||
values = track.values,
|
||||
stride = track.getValueSize(),
|
||||
offset = index * stride;
|
||||
|
||||
if ( index < 0 ) {
|
||||
|
||||
// insert new keyframe
|
||||
|
||||
index = ~ index;
|
||||
offset = index * stride;
|
||||
|
||||
var nTimes = times.length + 1,
|
||||
nValues = values.length + stride;
|
||||
|
||||
for ( var i = nTimes - 1; i !== index; -- i ) {
|
||||
|
||||
times[ i ] = times[ i - 1 ];
|
||||
|
||||
}
|
||||
|
||||
for ( var i = nValues - 1,
|
||||
e = offset + stride - 1; i !== e; -- i ) {
|
||||
|
||||
values[ i ] = values[ i - stride ];
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
times[ index ] = time;
|
||||
this._propRefs[ channelName ].getValue( values, offset );
|
||||
|
||||
},
|
||||
|
||||
delKeyframe: function( channelName, time ) {
|
||||
|
||||
var track = this._tracks[ channelName ],
|
||||
times = track.times,
|
||||
index = Timeliner.binarySearch( times, time );
|
||||
|
||||
// we disallow to remove the keyframe when it is the last one we have,
|
||||
// since the animation system is designed to always produce a defined
|
||||
// state
|
||||
|
||||
if ( times.length > 1 && index >= 0 ) {
|
||||
|
||||
var nTimes = times.length - 1,
|
||||
values = track.values,
|
||||
stride = track.getValueSize(),
|
||||
nValues = values.length - stride;
|
||||
|
||||
// note: no track.getValueSize when array sizes are out of sync
|
||||
|
||||
for ( var i = index; i !== nTimes; ++ i ) {
|
||||
|
||||
times[ i ] = times[ i + 1 ];
|
||||
|
||||
}
|
||||
|
||||
times.pop();
|
||||
|
||||
for ( var offset = index * stride; offset !== nValues; ++ offset ) {
|
||||
|
||||
values[ offset ] = values[ offset + stride ];
|
||||
|
||||
}
|
||||
|
||||
values.length = nValues;
|
||||
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
moveKeyframe: function( channelName, time, delta, moveRemaining ) {
|
||||
|
||||
var track = this._tracks[ channelName ],
|
||||
times = track.times,
|
||||
index = Timeliner.binarySearch( times, time );
|
||||
|
||||
if ( index >= 0 ) {
|
||||
|
||||
var endAt = moveRemaining ? times.length : index + 1,
|
||||
needsSort = times[ index - 1 ] <= time ||
|
||||
! moveRemaining && time >= times[ index + 1 ];
|
||||
|
||||
while ( index !== endAt ) times[ index ++ ] += delta;
|
||||
|
||||
if ( needsSort ) this._sort( track );
|
||||
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
serialize: function() {
|
||||
|
||||
var result = {
|
||||
duration: this._clip.duration,
|
||||
channels: {}
|
||||
},
|
||||
|
||||
names = this._channelNames,
|
||||
tracks = this._tracks,
|
||||
|
||||
channels = result.channels;
|
||||
|
||||
for ( var i = 0, n = names.length; i !== n; ++ i ) {
|
||||
|
||||
var name = names[ i ],
|
||||
track = tracks[ name ];
|
||||
|
||||
channels[ name ] = {
|
||||
|
||||
times: track.times,
|
||||
values: track.values
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
return result;
|
||||
|
||||
},
|
||||
|
||||
deserialize: function( structs ) {
|
||||
|
||||
var names = this._channelNames,
|
||||
tracks = this._tracks,
|
||||
|
||||
channels = structs.channels;
|
||||
|
||||
this.setDuration( structs.duration );
|
||||
|
||||
for ( var i = 0, n = names.length; i !== n; ++ i ) {
|
||||
|
||||
var name = names[ i ],
|
||||
track = tracks[ name ];
|
||||
data = channels[ name ];
|
||||
|
||||
this._setArray( track.times, data.times );
|
||||
this._setArray( track.values, data.values );
|
||||
|
||||
}
|
||||
|
||||
// update display
|
||||
this.setDisplayTime( this._mixer.time );
|
||||
|
||||
},
|
||||
|
||||
_sort: function( track ) {
|
||||
|
||||
var times = track.times,
|
||||
order = THREE.AnimationUtils.getKeyframeOrder( times );
|
||||
|
||||
this._setArray( times,
|
||||
THREE.AnimationUtils.sortedArray( times, 1, order ) );
|
||||
|
||||
var values = track.values,
|
||||
stride = track.getValueSize();
|
||||
|
||||
this._setArray( values,
|
||||
THREE.AnimationUtils.sortedArray( values, stride, order ) );
|
||||
|
||||
},
|
||||
|
||||
_setArray: function( dst, src ) {
|
||||
|
||||
dst.length = 0;
|
||||
dst.push.apply( dst, src );
|
||||
|
||||
},
|
||||
|
||||
_addTrack: function( type, prop, initialValue, interpolation ) {
|
||||
|
||||
var track = new type(
|
||||
prop, [ 0 ], initialValue, interpolation );
|
||||
|
||||
// data must be in JS arrays so it can be resized
|
||||
track.times = Array.prototype.slice.call( track.times );
|
||||
track.values = Array.prototype.slice.call( track.values );
|
||||
|
||||
this._channelNames.push( prop );
|
||||
this._tracks[ prop ] = track;
|
||||
|
||||
// for recording the state:
|
||||
this._propRefs[ prop ] =
|
||||
new THREE.PropertyBinding( this._scene, prop );
|
||||
|
||||
return track;
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
Reference in New Issue
Block a user