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2017-03-11 15:22:17 +01:00
/**
* @author sunag / http://www.sunag.com.br/
*/
THREE.Vector4Node = function( x, y, z, w ) {
THREE.InputNode.call( this, 'v4' );
this.value = new THREE.Vector4( x, y, z, w );
};
THREE.Vector4Node.prototype = Object.create( THREE.InputNode.prototype );
THREE.Vector4Node.prototype.constructor = THREE.Vector4Node;
THREE.NodeMaterial.addShortcuts( THREE.Vector4Node.prototype, 'value', [ 'x', 'y', 'z', 'w' ] );